Player Matchup

Pele
Pele
ConcernedTree
Pele
Level 36
God Stats
88W - 104L
1,452 SR
Queue Stats
113W - 147L
1,418 Elo+
Solo
Rama
Rama
Dolden_K
Rama
Level 135
God Stats
23W - 18L
1,411 SR
Queue Stats
190W - 185L
1,402 Elo+
Solo
Agni
Agni
Wergin
Agni
Level 68
God Stats
1W - 1L
1,777 SR
Queue Stats
44W - 56L
1,470 Elo+
Party 1
Eset
Eset
antonichava
Eset
Level 87
God Stats
2W - 3L
1,482 SR
Queue Stats
329W - 350L
1,577 Elo+
Solo
Artemis
Artemis
twerg
Artemis
Level 38
God Stats
4W - 5L
1,708 SR
Queue Stats
23W - 31L
1,460 Elo+
Party 1
Team Averages
Level 73
1,566 SR
1,465 Elo+

VS

Team Averages
Level 101
1,517 SR
1,458 Elo+
Danzaburou
Danzaburou
EmberABurns
Danzaburou
Level 68
God Stats
1W - 0L
1,630 SR
Queue Stats
169W - 221L
1,378 Elo+
Party 2
Arachne
Arachne
F9-Ped9ro-F9
Arachne
Level 69
God Stats
30W - 24L
1,637 SR
Queue Stats
578W - 601L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Hikari1401
Nu Wa
Level 122
God Stats
1,088W - 1,046L
1,516 SR
Queue Stats
1,179W - 1,196L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
jfostercc98
Baba Yaga
Level 124
God Stats
3W - 1L
1,329 SR
Queue Stats
366W - 391L
1,405 Elo+
Party 2
Hercules
Hercules
radam13
Hercules
Level 122
God Stats
11W - 0L
1,471 SR
Queue Stats
115W - 114L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,203
900
4,179
9,122
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
13
2 / 0 / 2
8,232
1,029
6,500
6,903
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Wergin
Agni
13
0 / 7 / 4
7,640
955
9,476
14,465
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
8,430
1,054
7,570
8,274
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
twerg
Artemis
13
0 / 4 / 2
7,543
943
7,318
14,859
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

244

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmberABurns
Danzaburou
14
3 / 0 / 6
9,013
1,127
7,523
6,877
3,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
F9-Ped9ro-F9
Arachne
15
7 / 3 / 8
9,787
1,223
9,868
11,088
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
14
0 / 1 / 12
8,482
1,060
13,300
4,347
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
jfostercc98
Baba Yaga
15
3 / 0 / 10
8,621
1,078
9,916
4,398
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
radam13
Hercules
14
4 / 0 / 6
8,502
1,063
10,345
12,315
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
17
17
Deaths
4
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Rama
2
0
2
3
W
Danzaburou
EmberABurns
Danzaburou
3
0
6
6
W
Arachne
F9-Ped9ro-F9
Arachne
7
3
8
3.67
W
Nu Wa
0
1
12
6
L
Agni
Wergin
Agni
0
7
4
0.29
L
2
4
2
0.75
W
Baba Yaga
jfostercc98
Baba Yaga
3
0
10
8
W
Hercules
radam13
Hercules
4
0
6
7
L
Artemis
twerg
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
50,952
53,623
Taken
39,025
21,196
Mitigated
27,562
4,407
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,179
1,015
0
186
9,122
4,044
0
3,547
5,441
0
12,645
L
Rama
6,500
5,468
0
728
6,903
2,749
0
2,550
4,262
0
23,623
W
Danzaburou
EmberABurns
Danzaburou
7,523
2,678
0
1,654
6,877
3,036
0
4,290
2,467
0
22,926
W
Arachne
F9-Ped9ro-F9
Arachne
9,868
7,752
52
1,532
11,088
6,559
0
4,212
6,676
0
16,259
W
Nu Wa
13,300
6,856
0
1,255
4,347
1,922
0
1,312
3,001
32,925
0
L
Agni
Wergin
Agni
9,476
1,572
0
0
14,465
5,158
0
5,905
8,129
27,945
0
L
7,570
0
340
173
8,274
3,257
0
4,193
4,039
25,743
0
W
Baba Yaga
jfostercc98
Baba Yaga
9,916
318
0
1,022
4,398
2,181
0
1,549
2,845
21,575
0
W
Hercules
radam13
Hercules
10,345
1,274
0
4,006
12,315
13,864
0
5,067
6,990
0
18,240
L
Artemis
twerg
Artemis
7,318
2,453
0
2,980
14,859
5,988
0
7,021
7,629
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
44,405
185
Minions Killed
145
3
Camps Cleared
7
692,266
Distance Traveled
810,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,203
900
24
3
1
136,964
0
L
Rama
8,232
1,029
36
5
0
131,132
0
W
Danzaburou
9,013
1,127
35
4
0
159,379
0
W
Arachne
9,787
1,223
10
1
4
162,217
0
W
Nu Wa
8,482
1,060
44
6
1
137,809
0
L
Agni
7,640
955
39
5
0
144,551
0
L
Eset
8,430
1,054
42
5
1
150,444
0
W
Baba Yaga
8,621
1,078
36
5
1
175,940
0
W
Hercules
8,502
1,063
20
3
1
175,618
0
L
Artemis
7,543
943
44
6
1
129,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role