Player Matchup

Heimdallr
Heimdallr
AIG Fear
Heimdallr
Level 173
God Stats
2W - 2L
1,433 SR
Queue Stats
495W - 541L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Guhnas
Sun Wukong
Level 5
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ImReallyJIM
Zhong Kui
Level 138
God Stats
4W - 4L
1,629 SR
Queue Stats
199W - 235L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sFührer
Tsukuyomi
Level 125
God Stats
0W - 4L
1,192 SR
Queue Stats
171W - 185L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
teel0p
Cthulhu
Level 211
God Stats
1W - 1L
1,709 SR
Queue Stats
107W - 122L
1,512 Elo+
Party 2
Team Averages
Level 130
1,434 SR
1,499 Elo+

VS

Team Averages
Level 113
1,561 SR
1,496 Elo+
Chronos
Chronos
 
Chronos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LeananFae
Da Ji
Level 138
God Stats
32W - 29L
1,611 SR
Queue Stats
780W - 767L
1,455 Elo+
Party 1
Anhur
Anhur
Rawrx3Susanowo
Anhur
Level 106
God Stats
7W - 5L
1,618 SR
Queue Stats
33W - 39L
1,520 Elo+
Party 1
Anubis
Anubis
SPACE-CASE-ACE
Anubis
Level 100
God Stats
33W - 21L
1,584 SR
Queue Stats
108W - 91L
1,515 Elo+
Solo
Cerberus
Cerberus
StormStriker69
Cerberus
Level 102
God Stats
7W - 3L
1,491 SR
Queue Stats
358W - 374L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AIG Fear
Heimdallr
12
0 / 3 / 1
6,849
457
4,920
12,762
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Guhnas
Sun Wukong
10
1 / 6 / 0
6,288
419
2,813
12,135
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
ImReallyJIM
Zhong Kui
14
5 / 4 / 1
8,353
557
10,452
13,785
8,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
sFührer
Tsukuyomi
13
2 / 3 / 1
7,454
497
10,578
13,791
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
teel0p
Cthulhu
11
1 / 5 / 5
7,457
497
8,686
16,430
8,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 2 / 5
9,445
630
9,844
13,926
5,968
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
LeananFae
Da Ji
15
8 / 3 / 6
8,809
587
10,775
11,347
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 6
8,909
594
10,164
6,616
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 4
9,327
622
10,768
11,587
6,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
13
3 / 2 / 9
8,942
596
10,406
19,184
17,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
21
21
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
5
2.75
L
Heimdallr
AIG Fear
Heimdallr
0
3
1
0.17
L
Sun Wukong
Guhnas
Sun Wukong
1
6
0
0.17
L
Zhong Kui
ImReallyJIM
Zhong Kui
5
4
1
1.38
W
Da Ji
LeananFae
Da Ji
8
3
6
3.67
W
4
0
6
7
W
3
2
4
2.5
W
Cerberus
3
2
9
3.75
L
Tsukuyomi
sFührer
Tsukuyomi
2
3
1
0.83
L
Cthulhu
teel0p
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
51,957
68,903
Taken
62,660
33,810
Mitigated
38,016
17,152
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,844
3,658
0
6,957
13,926
5,968
352
2,153
11,773
74,964
0
L
Heimdallr
AIG Fear
Heimdallr
4,920
2,705
0
4,516
12,762
4,241
0
1,931
10,831
0
51,920
L
Sun Wukong
Guhnas
Sun Wukong
2,813
250
0
686
12,135
6,994
0
5,692
6,443
0
28,674
L
Zhong Kui
ImReallyJIM
Zhong Kui
10,452
1,520
0
4,551
13,785
8,690
0
8,987
4,639
62,816
0
W
Da Ji
LeananFae
Da Ji
10,775
2,508
0
1,501
11,347
5,044
168
2,782
8,565
0
55,929
W
10,164
8,363
0
3,055
6,616
2,621
977
1,520
5,096
0
68,418
W
10,768
692
0
6,918
11,587
6,827
0
7,160
4,427
100,089
0
W
Cerberus
10,406
1,085
0
4,627
19,184
17,556
39
6,594
12,590
25,591
0
L
Tsukuyomi
sFührer
Tsukuyomi
10,578
2,136
0
4,263
13,791
5,071
0
4,657
9,134
0
63,438
L
Cthulhu
teel0p
Cthulhu
8,686
1,056
1,087
2,049
16,430
8,814
0
9,177
6,838
25,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
45,432
388
Minions Killed
473
0
Camps Cleared
0
1,461,920
Distance Traveled
1,412,155
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,445
630
116
8
0
267,249
3
L
Heimdallr
6,849
457
103
7
0
256,966
2
L
Sun Wukong
6,288
419
49
3
0
312,698
0
L
Zhong Kui
8,353
557
108
7
0
265,246
1
W
Da Ji
8,809
587
73
5
0
325,398
0
W
Anhur
8,909
594
114
8
0
283,157
0
W
Anubis
9,327
622
149
10
0
262,862
1
W
Cerberus
8,942
596
21
1
0
273,489
3
L
Tsukuyomi
7,454
497
93
6
0
320,461
0
L
Cthulhu
7,457
497
35
2
0
306,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role