Player Matchup

Mercury
Mercury
DirtyDanGaming
Mercury
Level 153
God Stats
0W - 2L
1,593 SR
Queue Stats
6W - 8L
1,675 Elo+
Party 2
Ra
Ra
PairewsBF
Ra
Level 119
God Stats
4W - 3L
1,702 SR
Queue Stats
200W - 197L
1,559 Elo+
Party 1
Chaac
Chaac
SuchClown
Chaac
Level 157
God Stats
0W - 1L
1,894 SR
Queue Stats
12W - 8L
1,667 Elo+
Party 2
Medusa
Medusa
kmistmulko
Medusa
Level 40
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
voidwalker36
Baron Samedi
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
255W - 239L
1,519 Elo+
Party 1
Team Averages
Level 115
1,556 SR
1,541 Elo+

VS

Team Averages
Level 88
1,479 SR
1,521 Elo+
Thoth
Thoth
Glowze
Thoth
Level 67
God Stats
9W - 11L
1,294 SR
Queue Stats
169W - 97L
1,587 Elo+
Solo
Amaterasu
Amaterasu
GreenLanternO1
Amaterasu
Level 149
God Stats
5W - 5L
1,636 SR
Queue Stats
121W - 108L
1,546 Elo+
Solo
Nemesis
Nemesis
KummKummFruit
Nemesis
Level 87
God Stats
32W - 30L
1,397 SR
Queue Stats
324W - 284L
1,469 Elo+
Solo
Ymir
Ymir
PEDRO-GOYTORTUA
Ymir
Level 49
God Stats
4W - 1L
1,522 SR
Queue Stats
61W - 76L
1,437 Elo+
Solo
Anhur
Anhur
PiggyStingray47
Anhur
Level 87
God Stats
10W - 9L
1,549 SR
Queue Stats
164W - 132L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,387
559
5,902
10,968
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 2
6,778
452
4,827
9,560
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
SuchClown
Chaac
14
2 / 0 / 2
8,744
583
16,695
15,955
14,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
kmistmulko
Medusa
11
0 / 5 / 0
6,534
436
2,455
9,235
2,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
voidwalker36
Baron Samedi
10
0 / 4 / 2
6,806
454
5,027
10,819
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Glowze
Thoth
16
6 / 0 / 3
9,678
645
10,863
5,636
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
GreenLanternO1
Amaterasu
13
1 / 3 / 0
7,959
531
9,135
20,610
21,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
13
2 / 1 / 5
7,883
526
8,524
10,092
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 6
7,863
524
2,867
11,775
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 0 / 1
9,797
653
8,895
8,011
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
15
15
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
Thoth
Glowze
Thoth
6
0
3
7.5
W
Amaterasu
GreenLanternO1
Amaterasu
1
3
0
0.33
W
Nemesis
2
1
5
4.5
W
1
0
6
4
L
0
6
2
0.17
W
5
0
1
5.5
L
Chaac
SuchClown
Chaac
2
0
2
3
L
Medusa
kmistmulko
Medusa
0
5
0
0
L
Baron Samedi
voidwalker36
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,906
Damage
40,284
56,537
Taken
56,124
31,797
Mitigated
43,486
13,954
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
2,726
0
2,350
10,968
3,858
0
1,531
9,437
0
80,742
W
Thoth
Glowze
Thoth
10,863
487
0
1,499
5,636
2,504
0
1,668
3,968
96,422
0
W
Amaterasu
GreenLanternO1
Amaterasu
9,135
4,806
0
8,359
20,610
21,002
0
1,149
19,383
0
56,657
W
Nemesis
8,524
1,663
0
2,240
10,092
4,932
78
1,620
8,472
0
60,211
W
2,867
442
0
3,208
11,775
11,541
349
4,349
7,337
18,617
0
L
4,827
342
534
1,416
9,560
2,765
0
5,126
4,434
55,241
0
W
8,895
4,623
0
4,118
8,011
3,507
2,980
1,239
6,772
0
88,469
L
Chaac
SuchClown
Chaac
16,695
4,577
0
5,841
15,955
14,649
338
1,295
14,660
0
75,399
L
Medusa
kmistmulko
Medusa
2,455
1,529
0
993
9,235
2,486
208
472
8,763
0
30,453
L
Baron Samedi
voidwalker36
Baron Samedi
5,027
457
785
2,035
10,819
8,039
0
5,306
5,513
21,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
43,180
429
Minions Killed
483
0
Camps Cleared
0
1,449,193
Distance Traveled
1,548,519
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,387
559
133
9
0
401,844
2
W
Thoth
9,678
645
170
11
0
316,598
2
W
Amaterasu
7,959
531
85
6
0
307,001
0
W
Nemesis
7,883
526
72
5
0
364,765
0
W
Ymir
7,863
524
30
2
0
296,090
1
L
Ra
6,778
452
93
6
0
246,607
2
W
Anhur
9,797
653
126
8
0
264,065
0
L
Chaac
8,744
583
122
8
0
282,524
2
L
Medusa
6,534
436
58
4
0
261,045
0
L
Baron Samedi
6,806
454
23
2
0
257,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role