Player Matchup

Maui
Maui
Barkuder
Maui
Level 67
God Stats
3W - 4L
1,466 SR
Queue Stats
35W - 23L
1,572 Elo+
Solo
Medusa
Medusa
IMrph
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,581 Elo+
Party 2
Chronos
Chronos
KeEix
Chronos
Level 47
God Stats
2W - 1L
1,771 SR
Queue Stats
72W - 79L
1,505 Elo+
Party 2
Loki
Loki
Laoialicas
Loki
Level 106
God Stats
6W - 3L
1,786 SR
Queue Stats
44W - 40L
1,543 Elo+
Solo
Janus
Janus
joeysealio
Janus
Level 54
God Stats
4W - 8L
1,409 SR
Queue Stats
110W - 111L
1,482 Elo+
Solo
Team Averages
Level 61
1,587 SR
1,537 Elo+

VS

Team Averages
Level 154
1,631 SR
1,454 Elo+
Nemesis
Nemesis
Kucar
Nemesis
Level 159
God Stats
4W - 1L
1,582 SR
Queue Stats
26W - 39L
1,489 Elo+
Party 1
Apollo
Apollo
kirinai77
Apollo
Level 158
God Stats
2W - 1L
1,669 SR
Queue Stats
13W - 28L
1,376 Elo+
Party 1
Vulcan
Vulcan
ДочьАгапа
Vulcan
Level 146
God Stats
1W - 1L
1,382 SR
Queue Stats
28W - 44L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
ПапаАгап
Sun Wukong
Level 164
God Stats
2W - 1L
1,842 SR
Queue Stats
24W - 39L
1,465 Elo+
Party 1
Khepri
Khepri
ЧИРЮХА
Khepri
Level 141
God Stats
1W - 0L
1,681 SR
Queue Stats
20W - 34L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
2 / 4 / 1
5,258
526
3,286
8,384
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
IMrph
Medusa
3
0 / 1 / 0
3,771
377
569
1,725
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
KeEix
Chronos
3
0 / 1 / 0
3,849
385
1,981
2,159
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 2
5,819
582
2,879
6,535
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
9
0 / 5 / 1
5,266
527
4,278
6,965
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kucar
Nemesis
11
1 / 0 / 4
6,238
624
2,370
5,850
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
kirinai77
Apollo
10
3 / 2 / 0
6,478
648
5,050
5,891
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
6,764
676
3,848
3,547
1,142
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ПапаАгап
Sun Wukong
11
4 / 0 / 3
6,965
697
4,426
6,344
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
8
0 / 1 / 5
5,930
593
2,267
8,833
4,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
2
4
1
0.63
L
Medusa
IMrph
Medusa
0
1
0
0
L
Chronos
KeEix
Chronos
0
1
0
0
W
Nemesis
Kucar
Nemesis
1
0
4
3
L
1
0
2
2
L
Janus
0
5
1
0.1
W
Apollo
kirinai77
Apollo
3
2
0
1.5
W
3
0
1
3.5
W
Sun Wukong
ПапаАгап
Sun Wukong
4
0
3
5.5
W
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,993
Damage
17,961
25,768
Taken
30,465
12,500
Mitigated
13,337
5,811
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,286
1,823
0
575
8,384
7,026
0
2,924
5,325
12,495
0
L
Medusa
IMrph
Medusa
569
144
0
464
1,725
458
0
912
813
0
7,525
L
Chronos
KeEix
Chronos
1,981
1,066
0
857
2,159
630
0
215
1,944
11,900
0
W
Nemesis
Kucar
Nemesis
2,370
960
0
1,558
5,850
1,861
0
971
4,879
0
38,586
L
2,879
446
0
2,873
6,535
2,360
0
952
5,488
0
49,391
L
Janus
4,278
181
0
1,042
6,965
2,026
0
1,112
5,431
38,473
0
W
Apollo
kirinai77
Apollo
5,050
3,094
0
419
5,891
2,371
615
2,166
3,725
0
34,909
W
3,848
2,158
0
2,564
3,547
1,142
1,484
901
2,646
43,978
0
W
Sun Wukong
ПапаАгап
Sun Wukong
4,426
610
0
2,596
6,344
3,339
700
2,117
4,227
0
35,113
W
Khepri
2,267
177
1,108
1,960
8,833
4,624
1,197
3,390
5,443
15,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
32,375
205
Minions Killed
292
0
Camps Cleared
0
740,529
Distance Traveled
1,039,860
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,258
526
24
2
0
204,904
2
L
Medusa
3,771
377
10
1
0
50,238
0
L
Chronos
3,849
385
13
1
0
72,175
0
W
Nemesis
6,238
624
69
7
0
230,774
4
L
Loki
5,819
582
85
9
0
230,166
0
L
Janus
5,266
527
73
7
0
183,046
0
W
Apollo
6,478
648
61
6
0
196,190
1
W
Vulcan
6,764
676
73
7
0
202,517
1
W
Sun Wukong
6,965
697
74
7
0
212,815
0
W
Khepri
5,930
593
15
2
0
197,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role