Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Blinded1Darkness
Thor
Level 143
God Stats
10W - 17L
1,389 SR
Queue Stats
317W - 318L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
MambaSoup
Sun Wukong
Level 107
God Stats
6W - 8L
1,423 SR
Queue Stats
66W - 63L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
SalemStrange263
Baron Samedi
Level 69
God Stats
1W - 2L
1,191 SR
Queue Stats
90W - 95L
1,432 Elo+
Party 1
Olorun
Olorun
sigea
Olorun
Level 125
God Stats
7W - 10L
1,488 SR
Queue Stats
681W - 713L
1,473 Elo+
Solo
Team Averages
Level 120
1,398 SR
1,463 Elo+

VS

Team Averages
Level 126
1,407 SR
1,468 Elo+
Xbalanque
Xbalanque
Chanchi-Rutledge
Xbalanque
Level 125
God Stats
7W - 8L
1,501 SR
Queue Stats
231W - 222L
1,508 Elo+
Solo
Cliodhna
Cliodhna
CyS616
Cliodhna
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,514 Elo+
Solo
Tyr
Tyr
SlothyDovendyr
Tyr
Level 72
God Stats
4W - 5L
1,225 SR
Queue Stats
18W - 25L
1,289 Elo+
Solo
Hera
Hera
nebular-bliss34
Hera
Level 175
God Stats
36W - 36L
1,542 SR
Queue Stats
325W - 333L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
steezyxmike
Baron Samedi
Level 102
God Stats
0W - 2L
1,269 SR
Queue Stats
70W - 59L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 0 / 4
7,655
1,531
5,299
5,379
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 0 / 9
7,340
1,468
5,349
5,365
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MambaSoup
Sun Wukong
12
2 / 0 / 7
6,912
1,382
6,691
4,677
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SalemStrange263
Baron Samedi
12
1 / 0 / 5
6,313
1,263
4,435
2,658
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
sigea
Olorun
12
1 / 1 / 9
6,898
1,380
3,637
4,562
1,926
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

400

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
10
0 / 1 / 0
5,634
1,127
1,030
1,647
481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
CyS616
Cliodhna
11
0 / 4 / 0
5,966
1,193
4,457
7,435
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 3 / 0
6,277
1,255
3,925
8,968
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,352
1,270
4,588
4,456
1,397
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
steezyxmike
Baron Samedi
10
0 / 3 / 0
5,746
1,149
5,991
5,397
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
12
Kills
1
1
Deaths
12
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
4
8
W
2
0
9
6.5
L
Xbalanque
0
1
0
0
L
Cliodhna
CyS616
Cliodhna
0
4
0
0
W
Sun Wukong
MambaSoup
Sun Wukong
2
0
7
5.5
W
Baron Samedi
SalemStrange263
Baron Samedi
1
0
5
3.5
L
1
3
0
0.33
L
0
1
1
0.5
W
Olorun
sigea
Olorun
1
1
9
5.5
L
Baron Samedi
steezyxmike
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
19,991
22,641
Taken
27,903
13,058
Mitigated
13,536
5,014
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,299
1,484
0
722
5,379
4,483
0
2,775
2,604
0
7,617
W
5,349
946
0
892
5,365
2,722
0
1,734
3,631
0
21,661
L
Xbalanque
1,030
247
0
60
1,647
481
0
345
1,227
0
4,655
L
Cliodhna
CyS616
Cliodhna
4,457
336
0
372
7,435
2,771
0
1,912
5,309
0
13,242
W
Sun Wukong
MambaSoup
Sun Wukong
6,691
905
0
322
4,677
2,782
0
2,068
2,609
0
12,052
W
Baron Samedi
SalemStrange263
Baron Samedi
4,435
46
756
616
2,658
1,145
0
1,553
1,105
14,334
0
L
3,925
527
0
1,147
8,968
6,608
0
3,900
4,773
0
8,748
L
4,588
641
0
0
4,456
1,397
0
568
3,850
15,405
0
W
Olorun
sigea
Olorun
3,637
953
624
1,082
4,562
1,926
0
2,449
2,113
15,155
0
L
Baron Samedi
steezyxmike
Baron Samedi
5,991
299
725
985
5,397
2,279
0
1,347
3,788
14,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
29,975
104
Minions Killed
89
7
Camps Cleared
5
576,907
Distance Traveled
452,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,655
1,531
3
1
1
118,574
0
W
Thor
7,340
1,468
35
7
4
117,154
0
L
Xbalanque
5,634
1,127
11
2
1
37,154
0
L
Cliodhna
5,966
1,193
21
4
2
111,568
0
W
Sun Wukong
6,912
1,382
6
1
0
128,461
0
W
Baron Samedi
6,313
1,263
29
6
0
107,942
0
L
Tyr
6,277
1,255
24
5
0
123,654
0
L
Hera
6,352
1,270
18
4
2
94,168
0
W
Olorun
6,898
1,380
31
6
2
104,776
0
L
Baron Samedi
5,746
1,149
15
3
0
85,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role