Player Matchup

Rama
Rama
Diefy
Rama
Level 108
God Stats
8W - 2L
1,634 SR
Queue Stats
87W - 84L
1,518 Elo+
Solo
Fenrir
Fenrir
VERKROUK
Fenrir
Level 124
God Stats
0W - 2L
1,575 SR
Queue Stats
35W - 43L
1,400 Elo+
Solo
Scylla
Scylla
casiomak2
Scylla
Level 135
God Stats
0W - 1L
1,221 SR
Queue Stats
15W - 5L
1,693 Elo+
Party 1
Surtr
Surtr
ll Lucidity ll
Surtr
Level 127
God Stats
0W - 1L
1,518 SR
Queue Stats
6W - 7L
1,598 Elo+
Solo
Ix Chel
Ix Chel
osParadox
Ix Chel
Level 155
God Stats
0W - 1L
1,483 SR
Queue Stats
13W - 5L
1,662 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,574 Elo+

VS

Team Averages
Level 128
1,683 SR
1,512 Elo+
Thor
Thor
Masorious
Thor
Level 129
God Stats
1W - 0L
1,696 SR
Queue Stats
50W - 39L
1,625 Elo+
Party 2
Scylla
Scylla
RichardJenga
Scylla
Level 117
God Stats
31W - 26L
1,610 SR
Queue Stats
101W - 109L
1,453 Elo+
Party 2
Mulan
Mulan
SinnerAsh
Mulan
Level 91
God Stats
1W - 1L
1,741 SR
Queue Stats
9W - 9L
1,428 Elo+
Solo
Medusa
Medusa
elcucas
Medusa
Level 134
God Stats
19W - 12L
1,656 SR
Queue Stats
661W - 515L
1,633 Elo+
Solo
Poseidon
Poseidon
smokeysmokes850
Poseidon
Level 171
God Stats
3W - 2L
1,709 SR
Queue Stats
64W - 86L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Diefy
Rama
13
1 / 1 / 2
6,637
948
2,315
5,150
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
VERKROUK
Fenrir
11
0 / 3 / 1
5,565
795
2,525
5,834
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
casiomak2
Scylla
12
1 / 3 / 2
6,083
869
2,075
5,699
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 2
5,571
796
3,137
6,169
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
osParadox
Ix Chel
12
2 / 2 / 1
6,243
892
2,914
5,902
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 1 / 4
6,659
951
4,658
5,987
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
13
4 / 2 / 3
7,123
1,018
4,844
4,269
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
SinnerAsh
Mulan
12
1 / 1 / 2
6,075
868
3,672
5,659
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
elcucas
Medusa
13
5 / 0 / 3
6,911
987
5,412
4,749
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
13
1 / 1 / 4
6,874
982
5,830
2,510
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
12
12
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
Diefy
Rama
1
1
2
2
W
Thor
1
1
4
3
W
Scylla
4
2
3
2.75
W
Mulan
SinnerAsh
Mulan
1
1
2
2
L
Fenrir
VERKROUK
Fenrir
0
3
1
0.17
L
Scylla
casiomak2
Scylla
1
3
2
0.67
W
Medusa
elcucas
Medusa
5
0
3
6.5
L
0
3
2
0.33
L
Ix Chel
osParadox
Ix Chel
2
2
1
1.25
W
Poseidon
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
24,416
28,754
Taken
23,174
11,899
Mitigated
10,581
3,634
Healing
1,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Diefy
Rama
2,315
1,663
0
1,123
5,150
1,826
228
1,870
2,997
0
19,176
W
Thor
4,658
242
0
750
5,987
2,532
409
1,139
4,848
0
21,500
W
Scylla
4,844
148
0
0
4,269
1,655
284
779
3,490
16,004
0
W
Mulan
SinnerAsh
Mulan
3,672
593
0
631
5,659
3,551
166
1,071
4,588
0
11,095
L
Fenrir
VERKROUK
Fenrir
2,525
937
0
378
5,834
2,839
0
2,699
3,093
0
7,509
L
Scylla
casiomak2
Scylla
2,075
262
0
355
5,699
1,945
0
2,776
2,843
11,454
0
W
Medusa
elcucas
Medusa
5,412
1,870
0
0
4,749
1,902
2,303
1,332
3,417
0
18,627
L
3,137
1,177
0
812
6,169
2,895
0
841
5,287
273
11,331
L
Ix Chel
osParadox
Ix Chel
2,914
69
109
857
5,902
2,394
0
2,488
3,414
19,037
0
W
Poseidon
5,830
728
0
60
2,510
941
54
798
1,712
22,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
33,642
136
Minions Killed
174
0
Camps Cleared
0
687,961
Distance Traveled
736,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,637
948
47
7
0
147,010
0
W
Thor
6,659
951
37
5
0
151,656
0
W
Scylla
7,123
1,018
28
4
0
144,944
0
W
Mulan
6,075
868
20
3
0
135,135
0
L
Fenrir
5,565
795
13
2
0
150,422
0
L
Scylla
6,083
869
29
4
0
135,150
0
W
Medusa
6,911
987
39
6
0
155,965
0
L
Surtr
5,571
796
13
2
0
109,246
0
L
Ix Chel
6,243
892
34
5
0
146,133
0
W
Poseidon
6,874
982
50
7
0
148,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role