Player Matchup

Persephone
Persephone
GlamGenetics
Persephone
Level 94
God Stats
29W - 34L
1,466 SR
Queue Stats
308W - 310L
1,536 Elo+
Party 3
Sylvanus
Sylvanus
LordGriffinOG
Sylvanus
Level 146
God Stats
17W - 16L
1,566 SR
Queue Stats
492W - 460L
1,554 Elo+
Party 3
Arachne
Arachne
Zombees
Arachne
Level 76
God Stats
4W - 1L
1,757 SR
Queue Stats
140W - 129L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 122
God Stats
166W - 139L
1,643 SR
Queue Stats
166W - 147L
1,587 Elo+
Solo
Izanami
Izanami
xWatermelon
Izanami
Level 89
God Stats
20W - 15L
1,545 SR
Queue Stats
136W - 134L
1,457 Elo+
Party 2
Team Averages
Level 105
1,595 SR
1,529 Elo+

VS

Team Averages
Level 90
1,543 SR
1,475 Elo+
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HeBoOPmain
Jormungandr
Level 14
God Stats
1W - 1L
1,710 SR
Queue Stats
22W - 27L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShagWaggon
Cu Chulainn
Level 43
God Stats
0W - 2L
1,299 SR
Queue Stats
111W - 113L
1,470 Elo+
Solo
Ganesha
Ganesha
TastyBrownLogs
Ganesha
Level 149
God Stats
5W - 2L
1,540 SR
Queue Stats
136W - 144L
1,512 Elo+
Party 1
Mercury
Mercury
Twinz33
Mercury
Level 101
God Stats
7W - 5L
1,664 SR
Queue Stats
329W - 361L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GlamGenetics
Persephone
15
1 / 2 / 3
8,971
498
5,350
6,002
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LordGriffinOG
Sylvanus
16
3 / 1 / 6
10,349
575
11,362
18,368
16,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
Zombees
Arachne
15
0 / 5 / 2
8,998
500
5,947
17,723
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ungaybailarin
Zhong Kui
18
2 / 3 / 0
11,663
648
13,809
16,196
14,565
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xWatermelon
Izanami
18
4 / 2 / 2
11,478
638
10,836
11,932
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 1 / 1
9,473
526
4,820
8,550
2,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
HeBoOPmain
Jormungandr
15
0 / 0 / 4
9,132
507
6,480
9,928
11,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
ShagWaggon
Cu Chulainn
14
2 / 5 / 3
8,562
476
7,347
17,131
10,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 1 / 7
9,672
537
13,153
12,637
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Twinz33
Mercury
17
7 / 3 / 3
10,126
563
12,378
18,978
7,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
13
13
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
W
Persephone
GlamGenetics
Persephone
1
2
3
1.25
L
Jormungandr
HeBoOPmain
Jormungandr
0
0
4
2
W
Sylvanus
LordGriffinOG
Sylvanus
3
1
6
6
L
Cu Chulainn
ShagWaggon
Cu Chulainn
2
5
3
0.7
L
2
1
7
5.5
L
Mercury
Twinz33
Mercury
7
3
3
2.83
W
Arachne
Zombees
Arachne
0
5
2
0.2
W
Zhong Kui
ungaybailarin
Zhong Kui
2
3
0
0.67
W
Izanami
xWatermelon
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,304
Damage
44,178
70,221
Taken
67,224
47,727
Mitigated
39,244
31,971
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,820
3,498
0
5,311
8,550
2,928
950
580
7,970
0
77,835
W
Persephone
GlamGenetics
Persephone
5,350
946
0
1,313
6,002
1,940
557
2,451
3,340
55,791
0
L
Jormungandr
HeBoOPmain
Jormungandr
6,480
1,771
0
1,260
9,928
11,424
0
6,708
3,220
66,876
0
W
Sylvanus
LordGriffinOG
Sylvanus
11,362
3,066
2,081
7,841
18,368
16,762
429
5,604
12,211
60,990
15,842
L
Cu Chulainn
ShagWaggon
Cu Chulainn
7,347
789
0
1,799
17,131
10,958
0
7,444
9,687
620
26,989
L
13,153
816
0
1,625
12,637
6,360
0
7,593
5,044
65,061
0
L
Mercury
Twinz33
Mercury
12,378
6,977
0
1,000
18,978
7,574
0
7,678
11,300
0
91,243
W
Arachne
Zombees
Arachne
5,947
3,738
0
7,027
17,723
8,791
0
3,775
13,488
0
83,570
W
Zhong Kui
ungaybailarin
Zhong Kui
13,809
1,237
0
10,572
16,196
14,565
2,957
5,365
10,767
113,356
0
W
Izanami
xWatermelon
Izanami
10,836
7,532
0
3,137
11,932
5,669
971
2,209
9,551
0
104,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
46,965
658
Minions Killed
554
0
Camps Cleared
0
1,761,285
Distance Traveled
1,930,157
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,473
526
143
8
0
335,044
3
W
Persephone
8,971
498
109
6
0
357,442
3
L
Jormungandr
9,132
507
120
7
0
343,417
0
W
Sylvanus
10,349
575
109
6
0
367,883
2
L
Cu Chulainn
8,562
476
66
4
0
385,491
4
L
Ganesha
9,672
537
79
4
0
415,402
2
L
Mercury
10,126
563
146
8
0
450,803
1
W
Arachne
8,998
500
108
6
0
368,570
1
W
Zhong Kui
11,663
648
173
10
0
316,710
2
W
Izanami
11,478
638
159
9
0
350,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role