Player Matchup

Ratatoskr
Ratatoskr
G2Maggio
Ratatoskr
Level 86
God Stats
2W - 0L
1,814 SR
Queue Stats
51W - 33L
1,576 Elo+
Party 1
Kali
Kali
Meeca23
Kali
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
joanlasus23
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,487 Elo+
Party 1
Artemis
Artemis
minipaltre
Artemis
Level 62
God Stats
1W - 0L
1,491 SR
Queue Stats
5W - 2L
1,628 Elo+
Party 1
Yu Huang
Yu Huang
sSmolinaRr
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,506 Elo+
Party 1
Team Averages
Level 99
1,561 SR
1,541 Elo+

VS

Team Averages
Level 94
1,605 SR
1,445 Elo+
Nu Wa
Nu Wa
EigrenyS
Nu Wa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Mavedyr
Jing Wei
Level 69
God Stats
2W - 2L
1,719 SR
Queue Stats
87W - 81L
1,478 Elo+
Solo
Loki
Loki
Sneglehorn
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 112L
1,384 Elo+
Solo
Ix Chel
Ix Chel
SpadeSSDD
Ix Chel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,355 Elo+
Solo
Medusa
Medusa
j3s3s
Medusa
Level 109
God Stats
3W - 2L
1,808 SR
Queue Stats
158W - 121L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
G2Maggio
Ratatoskr
18
10 / 1 / 12
10,602
1,060
11,341
10,208
6,248
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Meeca23
Kali
12
1 / 6 / 14
7,668
767
6,142
10,962
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
joanlasus23
Guan Yu
14
1 / 2 / 20
9,059
906
2,919
13,957
11,912
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mace

Mace

+10
Physical Power

Artemis
minipaltre
Artemis
17
9 / 2 / 16
9,950
995
11,651
7,648
3,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
sSmolinaRr
Yu Huang
17
6 / 2 / 15
9,560
956
12,800
9,711
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EigrenyS
Nu Wa
13
0 / 5 / 8
7,255
726
7,408
9,370
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Mavedyr
Jing Wei
15
6 / 5 / 6
9,019
902
10,590
10,104
4,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 5 / 6
8,718
872
7,866
9,925
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
SpadeSSDD
Ix Chel
12
1 / 7 / 5
6,933
693
6,829
10,631
4,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
j3s3s
Medusa
10
1 / 5 / 3
6,907
691
6,348
7,240
2,545
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
27
Kills
13
13
Deaths
27
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
EigrenyS
Nu Wa
0
5
8
0.8
W
Ratatoskr
G2Maggio
Ratatoskr
10
1
12
16
L
Jing Wei
Mavedyr
Jing Wei
6
5
6
1.8
W
Kali
Meeca23
Kali
1
6
14
1.33
L
5
5
6
1.6
L
Ix Chel
SpadeSSDD
Ix Chel
1
7
5
0.5
L
Medusa
j3s3s
Medusa
1
5
3
0.5
W
Guan Yu
joanlasus23
Guan Yu
1
2
20
5.5
W
Artemis
minipaltre
Artemis
9
2
16
8.5
W
Yu Huang
sSmolinaRr
Yu Huang
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
39,041
52,486
Taken
47,270
30,393
Mitigated
18,186
25,296
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
EigrenyS
Nu Wa
7,408
1,979
69
1,847
9,370
3,269
4
2,600
6,617
14,384
0
W
Ratatoskr
G2Maggio
Ratatoskr
11,341
2,697
1,851
4,577
10,208
6,248
1,530
1,998
8,176
0
27,859
L
Jing Wei
Mavedyr
Jing Wei
10,590
7,361
214
1,163
10,104
4,122
0
2,916
7,088
0
18,652
W
Kali
Meeca23
Kali
6,142
1,545
467
1,797
10,962
4,565
0
2,737
8,201
0
9,245
L
7,866
588
471
1,601
9,925
4,236
0
2,727
7,063
0
19,220
L
Ix Chel
SpadeSSDD
Ix Chel
6,829
1,083
484
391
10,631
4,014
0
2,354
8,046
12,368
0
L
Medusa
j3s3s
Medusa
6,348
2,657
331
193
7,240
2,545
0
2,203
4,820
0
12,285
W
Guan Yu
joanlasus23
Guan Yu
2,919
331
5,640
6,050
13,957
11,912
271
4,931
8,858
0
7,340
W
Artemis
minipaltre
Artemis
11,651
4,610
397
1,950
7,648
3,210
2,725
1,598
5,982
0
26,906
W
Yu Huang
sSmolinaRr
Yu Huang
12,800
796
451
2,116
9,711
4,458
1,338
2,635
7,032
31,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
38,832
130
Minions Killed
84
0
Camps Cleared
0
1,017,822
Distance Traveled
778,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,255
726
24
2
0
152,996
0
W
Ratatoskr
10,602
1,060
38
4
0
226,123
0
L
Jing Wei
9,019
902
17
2
0
182,531
0
W
Kali
7,668
767
6
1
0
195,410
0
L
Loki
8,718
872
26
3
0
158,729
0
L
Ix Chel
6,933
693
11
1
0
168,701
0
L
Medusa
6,907
691
6
1
0
115,745
0
W
Guan Yu
9,059
906
17
2
0
225,547
0
W
Artemis
9,950
995
34
3
0
185,579
0
W
Yu Huang
9,560
956
35
4
0
185,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role