Player Matchup

Hera
Hera
 
Hera
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Frostkick
Tyr
Level 158
God Stats
1W - 4L
1,475 SR
Queue Stats
67W - 74L
1,461 Elo+
Party 1
Ullr
Ullr
SunnyVain_207
Ullr
Level 124
God Stats
1W - 2L
1,719 SR
Queue Stats
174W - 182L
1,446 Elo+
Party 1
Team Averages
Level 133
1,565 SR
1,469 Elo+

VS

Team Averages
Level 116
1,433 SR
1,490 Elo+
Da Ji
Da Ji
Isukay
Da Ji
Level 107
God Stats
2W - 1L
1,293 SR
Queue Stats
69W - 54L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
JonParker
Baron Samedi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo
Odin
Odin
ev0l92
Odin
Level 84
God Stats
3W - 5L
1,505 SR
Queue Stats
78W - 62L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 1
7,176
718
7,892
9,510
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 0
7,456
746
4,838
8,786
9,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 2
7,265
727
5,880
8,969
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Isukay
Da Ji
11
8 / 0 / 3
9,127
913
10,991
7,513
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
JonParker
Baron Samedi
11
2 / 2 / 8
8,097
810
7,159
7,092
3,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
ev0l92
Odin
10
1 / 0 / 9
7,433
743
3,505
8,555
3,501
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
L
2
3
0
0.67
W
Da Ji
Isukay
Da Ji
8
0
3
9.5
W
Baron Samedi
JonParker
Baron Samedi
2
2
8
3
L
0
4
2
0.25
W
Odin
ev0l92
Odin
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,610
Damage
21,655
27,265
Taken
23,160
14,969
Mitigated
10,253
6,229
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,892
1,158
0
3,404
9,510
2,731
0
2,262
7,248
29,212
0
L
4,838
1,029
0
1,495
8,786
9,074
0
2,973
5,813
191
13,448
W
Da Ji
Isukay
Da Ji
10,991
3,705
0
570
7,513
3,482
0
3,104
4,409
0
27,338
W
Baron Samedi
JonParker
Baron Samedi
7,159
971
779
931
7,092
3,270
736
2,647
4,445
36,285
0
L
5,880
1,897
0
1,330
8,969
3,164
0
2,297
6,672
0
20,932
W
Odin
ev0l92
Odin
3,505
426
0
1,401
8,555
3,501
0
2,689
5,866
0
17,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,897
Gold Earned
24,657
73
Minions Killed
106
0
Camps Cleared
0
532,771
Distance Traveled
581,488
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,176
718
35
4
0
173,386
0
L
Tyr
7,456
746
9
1
0
185,082
0
W
Da Ji
9,127
913
36
4
0
203,593
0
W
Baron Samedi
8,097
810
55
6
0
181,368
3
L
Ullr
7,265
727
29
3
0
174,303
0
W
Odin
7,433
743
15
2
0
196,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role