Player Matchup

Bacchus
Bacchus
Odstedd
Bacchus
Level 29
God Stats
5W - 11L
1,483 SR
Queue Stats
18W - 27L
1,403 Elo+
Party 2
Achilles
Achilles
Thee Peasant
Achilles
Level 194
God Stats
24W - 30L
1,472 SR
Queue Stats
410W - 397L
1,499 Elo+
Solo
Discordia
Discordia
kadenbuff
Discordia
Level 91
God Stats
0W - 1L
1,462 SR
Queue Stats
37W - 38L
1,480 Elo+
Party 2
Nemesis
Nemesis
knowledgehunt
Nemesis
Level 116
God Stats
4W - 5L
1,645 SR
Queue Stats
127W - 118L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
phantasm2
Erlang Shen
Level 66
God Stats
0W - 2L
1,495 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 2
Team Averages
Level 99
1,511 SR
1,480 Elo+

VS

Team Averages
Level 137
1,556 SR
1,501 Elo+
Janus
Janus
B33R_Wh1sperer
Janus
Level 178
God Stats
20W - 20L
1,474 SR
Queue Stats
176W - 166L
1,485 Elo+
Party 1
Hercules
Hercules
DeepTheta
Hercules
Level 69
God Stats
9W - 13L
1,453 SR
Queue Stats
372W - 370L
1,547 Elo+
Solo
Shiva
Shiva
Grixxis
Shiva
Level 159
God Stats
14W - 9L
1,747 SR
Queue Stats
60W - 57L
1,469 Elo+
Solo
Rama
Rama
WoodyWitless
Rama
Level 158
God Stats
3W - 4L
1,604 SR
Queue Stats
134W - 130L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
dsqtourny
Baron Samedi
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
292W - 281L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Odstedd
Bacchus
11
0 / 2 / 2
6,607
440
2,412
11,807
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Thee Peasant
Achilles
13
6 / 3 / 1
8,514
568
12,061
13,961
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
kadenbuff
Discordia
12
2 / 5 / 3
7,481
499
8,616
7,974
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
2 / 2 / 1
7,772
518
7,574
12,930
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
phantasm2
Erlang Shen
12
0 / 5 / 1
6,508
434
4,705
12,541
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,656
577
6,610
5,281
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DeepTheta
Hercules
14
4 / 3 / 6
8,174
545
9,674
18,007
10,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shiva
Grixxis
Shiva
15
8 / 2 / 2
10,292
686
13,938
18,346
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
7,298
487
3,672
10,506
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dsqtourny
Baron Samedi
11
0 / 3 / 4
6,912
461
3,643
8,646
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
17
17
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Hercules
DeepTheta
Hercules
4
3
6
2.33
W
Shiva
Grixxis
Shiva
8
2
2
4.5
L
Bacchus
Odstedd
Bacchus
0
2
2
0.5
L
Achilles
Thee Peasant
Achilles
6
3
1
2.17
W
2
3
0
0.67
W
Baron Samedi
dsqtourny
Baron Samedi
0
3
4
0.67
L
Discordia
kadenbuff
Discordia
2
5
3
0.7
L
Nemesis
2
2
1
1.25
L
Erlang Shen
phantasm2
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
37,537
59,213
Taken
60,786
37,464
Mitigated
32,353
9,521
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,610
130
0
2,887
5,281
2,306
168
2,885
2,396
67,241
0
W
Hercules
DeepTheta
Hercules
9,674
4,347
0
6,127
18,007
10,491
34
4,669
13,162
0
60,610
W
Shiva
Grixxis
Shiva
13,938
3,986
140
6,045
18,346
9,711
1,186
1,954
15,968
0
71,635
L
Bacchus
Odstedd
Bacchus
2,412
279
100
1,822
11,807
11,132
0
4,149
7,449
29,330
0
L
Achilles
Thee Peasant
Achilles
12,061
4,526
0
4,355
13,961
6,938
0
3,005
10,934
0
61,843
W
3,672
3,302
0
3,390
10,506
3,702
2,005
442
10,064
0
44,783
W
Baron Samedi
dsqtourny
Baron Samedi
3,643
516
477
1,948
8,646
6,143
322
1,152
7,494
23,288
0
L
Discordia
kadenbuff
Discordia
8,616
494
0
415
7,974
2,946
0
1,674
6,210
46,805
0
L
Nemesis
7,574
3,282
0
1,620
12,930
4,710
0
736
12,128
0
78,973
L
Erlang Shen
phantasm2
Erlang Shen
4,705
2,125
0
1,209
12,541
11,738
0
288
12,239
74
28,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
41,332
377
Minions Killed
428
0
Camps Cleared
0
1,402,124
Distance Traveled
1,401,795
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,656
577
130
9
0
297,189
2
W
Hercules
8,174
545
85
6
0
320,030
2
W
Shiva
10,292
686
109
7
0
271,957
0
L
Bacchus
6,607
440
40
3
0
283,622
0
L
Achilles
8,514
568
98
7
0
269,842
6
W
Rama
7,298
487
67
4
0
231,581
1
W
Baron Samedi
6,912
461
37
2
0
281,038
8
L
Discordia
7,481
499
74
5
0
262,830
0
L
Nemesis
7,772
518
116
8
0
337,640
4
L
Erlang Shen
6,508
434
49
3
0
248,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role