Player Matchup

Hachiman
Hachiman
Platinum II
Oshbosh02
Hachiman
Platinum II
Level 75
God Stats
8W - 3L
1,822 SR
Queue Stats
39W - 27L
1,988 MMR
Party 1
Athena
Athena
Diamond I
TerminalVirgin
Athena
Diamond I
Level 129
God Stats
3W - 3L
1,546 SR
Queue Stats
63W - 44L
2,667 MMR
Party 1
Agni
Agni
Diamond I
TheHappyTeddy
Agni
Diamond I
Level 126
God Stats
1W - 1L
1,544 SR
Queue Stats
63W - 44L
2,667 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,637 SR
2,441 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,664 SR
2,528 MMR
Cthulhu
Cthulhu
Masters
PCà80euro
Cthulhu
Masters
Level 151
God Stats
62W - 23L
1,794 SR
Queue Stats
129W - 83L
2,384 MMR
Party 2
Hou Yi
Hou Yi
Masters
PureWolfy
Hou Yi
Masters
Level 86
God Stats
21W - 15L
1,578 SR
Queue Stats
135W - 123L
2,937 MMR
Solo
Merlin
Merlin
Masters
Sasquatch69
Merlin
Masters
Level 178
God Stats
2W - 2L
1,620 SR
Queue Stats
304W - 326L
2,264 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Oshbosh02
Hachiman
12
0 / 5 / 1
10,490
617
7,889
16,712
6,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 3
11,320
666
9,102
22,665
34,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 0
12,241
720
10,826
12,794
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothKuzenboNe ZhaAchilles

VS

Bans
CharonPersephoneDiscordiaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PCà80euro
Cthulhu
15
2 / 2 / 6
12,522
737
13,350
16,334
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
PureWolfy
Hou Yi
17
6 / 0 / 4
13,734
808
19,566
16,504
7,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
16
2 / 1 / 7
12,848
756
13,927
6,084
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Oshbosh02
Hachiman
0
5
1
0.1
W
Cthulhu
PCà80euro
Cthulhu
2
2
6
2.5
W
Hou Yi
PureWolfy
Hou Yi
6
0
4
8
W
Merlin
2
1
7
5.5
L
0
2
3
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
46,843
52,171
Taken
38,922
48,417
Mitigated
26,727
3,388
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Oshbosh02
Hachiman
7,889
5,344
0
1,104
16,712
6,996
1,664
8,248
7,965
0
30,875
W
Cthulhu
PCà80euro
Cthulhu
13,350
382
1,130
3,809
16,334
16,927
64
5,962
10,173
37,689
0
W
Hou Yi
PureWolfy
Hou Yi
19,566
10,352
0
8,590
16,504
7,197
2,031
9,434
6,366
0
74,602
W
Merlin
13,927
801
0
436
6,084
2,603
1,222
3,519
2,172
70,973
0
L
9,102
2,790
0
2,034
22,665
34,871
0
11,588
10,372
24,690
0
L
10,826
254
0
250
12,794
6,550
0
6,117
6,306
78,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
39,104
180
Minions Killed
227
0
Camps Cleared
0
1,060,168
Distance Traveled
1,007,280
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,490
617
48
3
0
325,227
0
W
Cthulhu
12,522
737
45
3
0
362,803
6
W
Hou Yi
13,734
808
84
5
0
323,221
0
W
Merlin
12,848
756
98
6
0
321,256
2
L
Athena
11,320
666
19
1
0
384,111
0
L
Agni
12,241
720
113
7
0
350,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role