Player Matchup

Nox
Nox
HISAYAH
Nox
Level 152
God Stats
3W - 6L
1,311 SR
Queue Stats
63W - 65L
1,414 Elo+
Solo
Fenrir
Fenrir
MDL_javivi806
Fenrir
Level 59
God Stats
5W - 3L
1,662 SR
Queue Stats
127W - 123L
1,504 Elo+
Solo
Izanami
Izanami
UCKYCUTEJIb
Izanami
Level 121
God Stats
13W - 12L
1,475 SR
Queue Stats
149W - 149L
1,447 Elo+
Solo
Amaterasu
Amaterasu
Woldemar 0604
Amaterasu
Level 66
God Stats
19W - 25L
1,419 SR
Queue Stats
257W - 236L
1,441 Elo+
Solo
Thoth
Thoth
knackige_Schelle
Thoth
Level 89
God Stats
4W - 4L
1,381 SR
Queue Stats
310W - 323L
1,400 Elo+
Solo
Team Averages
Level 97
1,450 SR
1,441 Elo+

VS

Team Averages
Level 79
1,439 SR
1,420 Elo+
Ishtar
Ishtar
Jacksonkaffa
Ishtar
Level 66
God Stats
3W - 2L
1,683 SR
Queue Stats
188W - 216L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Syrox_1996
Cabrakan
Level 77
God Stats
1W - 1L
1,755 SR
Queue Stats
150W - 177L
1,425 Elo+
Party 1
Achilles
Achilles
iNNSTA_LOVE_YOU
Achilles
Level 103
God Stats
13W - 17L
1,239 SR
Queue Stats
308W - 344L
1,450 Elo+
Party 1
Hel
Hel
kulega
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,407 Elo+
Solo
Thor
Thor
potere_vietato
Thor
Level 67
God Stats
0W - 3L
1,020 SR
Queue Stats
95W - 133L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
5
0 / 0 / 0
3,580
716
1,495
1,312
728
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
3,120
624
1,464
2,677
840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
UCKYCUTEJIb
Izanami
5
0 / 0 / 0
3,105
621
1,410
1,893
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
Woldemar 0604
Amaterasu
6
1 / 0 / 0
3,704
741
941
3,487
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 0
3,638
728
772
1,404
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 0 / 0
2,938
588
1,294
2,912
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Syrox_1996
Cabrakan
4
0 / 0 / 0
3,168
634
784
3,520
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
6
0 / 1 / 0
3,462
692
1,448
3,690
1,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hel
kulega
Hel
6
0 / 0 / 0
2,987
597
1,117
2,095
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
0
0
0
0
L
Ishtar
0
0
0
0
W
0
0
0
0
L
Cabrakan
Syrox_1996
Cabrakan
0
0
0
0
W
Izanami
UCKYCUTEJIb
Izanami
0
0
0
0
W
Amaterasu
Woldemar 0604
Amaterasu
1
0
0
1
L
Achilles
0
1
0
0
W
0
0
0
0
L
Hel
kulega
Hel
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,082
Damage
4,643
10,773
Taken
12,217
3,747
Mitigated
5,495
5,281
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
1,495
395
214
682
1,312
728
0
334
978
9,980
0
L
Ishtar
1,294
688
0
1,966
2,912
895
0
692
2,220
0
16,035
W
1,464
554
0
469
2,677
840
0
196
2,481
0
13,493
L
Cabrakan
Syrox_1996
Cabrakan
784
329
0
1,060
3,520
2,068
0
803
2,717
3,671
0
W
Izanami
UCKYCUTEJIb
Izanami
1,410
971
0
819
1,893
627
0
357
1,536
0
19,109
W
Amaterasu
Woldemar 0604
Amaterasu
941
597
0
2,709
3,487
1,117
0
0
3,244
0
13,135
L
Achilles
1,448
489
0
1,508
3,690
1,968
0
0
3,690
0
13,255
W
772
0
0
388
1,404
435
0
1,014
390
23,531
0
L
Hel
kulega
Hel
1,117
51
0
1,069
2,095
564
0
772
1,323
10,955
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,147
Gold Earned
13,467
116
Minions Killed
78
0
Camps Cleared
0
450,668
Distance Traveled
377,165
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,580
716
12
2
0
88,270
1
L
Ishtar
2,938
588
23
5
0
79,908
0
W
Fenrir
3,120
624
22
4
0
111,291
0
L
Cabrakan
3,168
634
10
2
0
103,959
2
W
Izanami
3,105
621
32
6
0
77,681
1
W
Amaterasu
3,704
741
22
4
0
95,529
4
L
Achilles
3,462
692
27
5
0
95,318
0
W
Thoth
3,638
728
28
6
0
77,897
0
L
Hel
2,987
597
18
4
0
97,980
0
L
Thor
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role