Player Matchup

Sol
Sol
Lunaria_tan
Sol
Level 65
God Stats
1W - 1L
1,837 SR
Queue Stats
35W - 42L
1,440 Elo+
Solo
Nemesis
Nemesis
Shockwave8758
Nemesis
Level 55
God Stats
4W - 6L
1,395 SR
Queue Stats
237W - 269L
1,414 Elo+
Solo
Set
Set
TioJackOfficial
Set
Level 147
God Stats
4W - 6L
1,453 SR
Queue Stats
192W - 184L
1,496 Elo+
Solo
Kukulkan
Kukulkan
ToToxic_Khi
Kukulkan
Level 104
God Stats
9W - 14L
1,685 SR
Queue Stats
274W - 270L
1,469 Elo+
Solo
Geb
Geb
nerdgasma
Geb
Level 156
God Stats
3W - 4L
1,727 SR
Queue Stats
245W - 270L
1,491 Elo+
Solo
Team Averages
Level 105
1,620 SR
1,462 Elo+

VS

Team Averages
Level 72
1,541 SR
1,453 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chelseaio
Sol
Level 49
God Stats
2W - 7L
1,354 SR
Queue Stats
8W - 15L
1,401 Elo+
Solo
Chernobog
Chernobog
PhoenixKills
Chernobog
Level 28
God Stats
3W - 1L
1,561 SR
Queue Stats
16W - 14L
1,470 Elo+
Party 1
Shiva
Shiva
SacredPercival
Shiva
Level 84
God Stats
7W - 3L
1,609 SR
Queue Stats
127W - 136L
1,432 Elo+
Party 1
Erlang Shen
Erlang Shen
WiseyJR
Erlang Shen
Level 129
God Stats
1W - 0L
1,680 SR
Queue Stats
35W - 41L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
3,145
449
1,549
1,010
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
7
0 / 2 / 0
4,081
583
3,039
5,161
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 0 / 1
4,371
624
1,174
5,438
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
ToToxic_Khi
Kukulkan
7
2 / 1 / 0
4,087
584
3,635
2,949
969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 1 / 2
4,137
591
2,167
6,058
3,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 1 / 2
3,882
555
2,370
6,095
2,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 0
3,898
557
421
1,739
478
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PhoenixKills
Chernobog
6
1 / 2 / 0
3,740
534
1,484
5,264
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 0 / 0
4,509
644
2,407
5,584
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
WiseyJR
Erlang Shen
8
2 / 0 / 0
4,949
707
3,255
6,115
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
5
5
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
2
1
W
0
1
0
0
L
0
1
1
0.5
W
Chernobog
PhoenixKills
Chernobog
1
2
0
0.5
W
2
0
0
2
L
Nemesis
0
2
0
0
L
1
0
1
1.5
L
Kukulkan
ToToxic_Khi
Kukulkan
2
1
0
2
W
Erlang Shen
WiseyJR
Erlang Shen
2
0
0
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,564
Damage
9,937
20,616
Taken
24,797
8,529
Mitigated
8,936
4,787
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,370
558
0
1,449
6,095
2,581
0
2,892
3,144
13,395
0
W
421
48
0
593
1,739
478
69
766
973
17,228
0
L
1,549
826
0
65
1,010
220
0
232
778
5,060
0
W
Chernobog
PhoenixKills
Chernobog
1,484
848
0
1,172
5,264
1,693
0
3,017
2,223
0
14,832
W
2,407
1,152
0
840
5,584
1,977
0
573
4,991
0
28,272
L
Nemesis
3,039
1,293
0
1,294
5,161
2,063
0
0
5,161
0
19,622
L
1,174
424
0
860
5,438
2,003
0
421
5,017
0
28,567
L
Kukulkan
ToToxic_Khi
Kukulkan
3,635
408
0
1,307
2,949
969
0
844
2,105
20,377
0
W
Erlang Shen
WiseyJR
Erlang Shen
3,255
1,848
0
3,190
6,115
2,207
0
0
5,688
0
29,255
L
2,167
345
417
844
6,058
3,274
0
1,294
4,764
10,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
20,978
144
Minions Killed
165
0
Camps Cleared
0
607,073
Distance Traveled
669,401
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,882
555
13
2
0
134,077
0
W
Sol
3,898
557
26
4
0
128,470
0
L
Sol
3,145
449
8
1
0
31,468
1
W
Chernobog
3,740
534
27
4
0
127,184
0
W
Shiva
4,509
644
46
7
0
144,734
0
L
Nemesis
4,081
583
34
5
0
146,409
0
L
Set
4,371
624
51
7
0
171,945
0
L
Kukulkan
4,087
584
39
6
0
125,041
0
W
Erlang Shen
4,949
707
53
8
0
134,936
0
L
Geb
4,137
591
12
2
0
132,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role