Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Blumix909
Sol
Level 81
God Stats
4W - 0L
1,812 SR
Queue Stats
47W - 57L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
El_leon___33
Sun Wukong
Level 103
God Stats
13W - 16L
1,440 SR
Queue Stats
115W - 132L
1,472 Elo+
Party 2
Bacchus
Bacchus
Lancelotdesmers
Bacchus
Level 21
God Stats
33W - 40L
1,448 SR
Queue Stats
43W - 52L
1,412 Elo+
Party 2
Nemesis
Nemesis
axeldu33cne
Nemesis
Level 76
God Stats
6W - 5L
1,578 SR
Queue Stats
120W - 137L
1,449 Elo+
Party 2
Team Averages
Level 88
1,556 SR
1,434 Elo+

VS

Team Averages
Level 61
1,462 SR
1,354 Elo+
Nemesis
Nemesis
PatryKrowa
Nemesis
Level 22
God Stats
4W - 9L
1,414 SR
Queue Stats
21W - 33L
1,368 Elo+
Party 1
Skadi
Skadi
RD_osiemnasce_PL
Skadi
Level 65
God Stats
14W - 12L
1,622 SR
Queue Stats
45W - 61L
1,377 Elo+
Party 1
Surtr
Surtr
S4MURAJ232
Surtr
Level 29
God Stats
9W - 9L
1,475 SR
Queue Stats
44W - 55L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
ShadowMonarch7
Nu Wa
Level 148
God Stats
46W - 36L
1,551 SR
Queue Stats
682W - 688L
1,433 Elo+
Solo
Bacchus
Bacchus
Zeta Priime
Bacchus
Level 40
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 3
5,791
526
4,616
7,209
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,323
484
133
3,645
1,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
El_leon___33
Sun Wukong
11
3 / 2 / 1
6,974
634
3,779
9,252
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 2 / 1
5,863
533
4,611
10,343
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
axeldu33cne
Nemesis
13
3 / 1 / 1
6,922
629
3,637
7,320
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PatryKrowa
Nemesis
12
7 / 2 / 1
6,832
621
5,813
7,281
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
5,071
461
5,853
6,825
2,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
8
1 / 4 / 2
5,487
499
4,935
8,166
3,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 1 / 1
5,640
513
4,208
2,503
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Zeta Priime
Bacchus
8
0 / 1 / 2
5,196
472
3,996
6,625
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
8
8
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
3
1.75
W
0
1
0
0
W
Sun Wukong
El_leon___33
Sun Wukong
3
2
1
1.75
W
4
2
1
2.25
L
Nemesis
PatryKrowa
Nemesis
7
2
1
3.75
L
0
4
2
0.25
L
Surtr
1
4
2
0.5
L
0
1
1
0.5
L
Bacchus
Zeta Priime
Bacchus
0
1
2
1
W
Nemesis
axeldu33cne
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
24,805
37,769
Taken
31,400
20,786
Mitigated
14,733
10,075
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,616
2,373
189
1,974
7,209
2,590
0
1,996
5,213
0
39,582
W
133
0
43
1,276
3,645
1,064
0
1,475
2,170
40,865
0
W
Sun Wukong
El_leon___33
Sun Wukong
3,779
879
0
3,299
9,252
5,431
0
581
8,264
0
44,921
W
4,611
525
191
2,728
10,343
8,908
0
2,897
7,446
13,740
0
L
Nemesis
PatryKrowa
Nemesis
5,813
2,882
0
1,302
7,281
2,480
0
567
6,714
0
43,820
L
5,853
2,886
0
524
6,825
2,305
6
3,228
3,597
0
32,125
L
Surtr
4,935
2,167
0
1,546
8,166
3,762
0
0
8,166
489
26,632
L
4,208
873
0
0
2,503
796
150
0
2,503
38,630
0
L
Bacchus
Zeta Priime
Bacchus
3,996
499
0
879
6,625
5,390
0
949
5,676
18,256
0
W
Nemesis
axeldu33cne
Nemesis
3,637
1,763
0
375
7,320
2,793
0
1,371
5,798
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
28,226
333
Minions Killed
234
0
Camps Cleared
0
1,039,373
Distance Traveled
1,056,224
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,791
526
62
6
0
180,114
0
W
Sol
5,323
484
70
6
0
180,331
0
W
Sun Wukong
6,974
634
90
8
0
201,479
4
W
Bacchus
5,863
533
14
1
0
221,957
0
L
Nemesis
6,832
621
68
6
0
272,114
0
L
Skadi
5,071
461
55
5
0
175,016
1
L
Surtr
5,487
499
41
4
0
192,495
0
L
Nu Wa
5,640
513
47
4
0
201,651
0
L
Bacchus
5,196
472
23
2
0
214,948
0
W
Nemesis
6,922
629
97
9
0
255,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role