Player Matchup

Kukulkan
Kukulkan
AthensicGoddess
Kukulkan
Level 124
God Stats
9W - 6L
1,501 SR
Queue Stats
167W - 161L
1,519 Elo+
Solo
Thor
Thor
DiscoLloyd
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,401 Elo+
Solo
Bellona
Bellona
GivenOcean27917
Bellona
Level 35
God Stats
4W - 7L
1,320 SR
Queue Stats
28W - 38L
1,395 Elo+
Solo
Neith
Neith
casgarach
Neith
Level 123
God Stats
10W - 11L
1,518 SR
Queue Stats
213W - 209L
1,504 Elo+
Solo
Ymir
Ymir
driiloon
Ymir
Level 60
God Stats
213W - 184L
1,576 SR
Queue Stats
273W - 291L
1,456 Elo+
Solo
Team Averages
Level 94
1,483 SR
1,455 Elo+

VS

Team Averages
Level 89
1,585 SR
1,496 Elo+
Yemoja
Yemoja
King_Of_Flames67
Yemoja
Level 68
God Stats
6W - 3L
1,699 SR
Queue Stats
119W - 149L
1,500 Elo+
Party 1
Ra
Ra
Soul-Smoker369
Ra
Level 107
God Stats
19W - 17L
1,666 SR
Queue Stats
271W - 281L
1,463 Elo+
Party 1
Arachne
Arachne
TheJmelt
Arachne
Level 133
God Stats
5W - 6L
1,378 SR
Queue Stats
631W - 567L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
ghillieandknive
Sun Wukong
Level 131
God Stats
7W - 3L
1,682 SR
Queue Stats
330W - 322L
1,488 Elo+
Solo
Neith
Neith
golden_ministry3
Neith
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
72W - 84L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 1 / 0
6,451
586
1,103
3,054
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,266
479
666
7,918
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
6,025
548
7,902
10,213
10,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
casgarach
Neith
8
0 / 2 / 0
4,987
453
6,915
7,520
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 2 / 0
5,250
477
1,441
9,681
6,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,593
508
3,086
5,659
2,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 0 / 1
6,678
607
2,492
3,452
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
TheJmelt
Arachne
12
5 / 0 / 1
6,908
628
5,792
6,066
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
ghillieandknive
Sun Wukong
11
0 / 0 / 1
6,426
584
6,319
12,313
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 1
4,302
391
3,547
5,229
1,835
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
1
0
0
L
0
1
0
0
L
0
1
0
0
W
1
0
3
2.5
W
1
0
1
1.5
W
Arachne
TheJmelt
Arachne
5
0
1
5.5
L
Neith
casgarach
Neith
0
2
0
0
L
Ymir
0
2
0
0
W
Sun Wukong
ghillieandknive
Sun Wukong
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
21,236
38,386
Taken
32,719
22,853
Mitigated
15,197
12,166
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,103
211
0
500
3,054
1,236
0
1,560
1,494
53,140
0
L
666
0
0
1,322
7,918
2,898
0
932
6,986
0
39,623
L
7,902
3,525
0
5,120
10,213
10,406
0
0
10,213
0
45,509
W
3,086
813
1,854
1,738
5,659
2,552
0
966
4,693
16,619
0
W
2,492
124
61
2,129
3,452
1,323
0
1,103
2,349
55,491
0
W
Arachne
TheJmelt
Arachne
5,792
4,611
0
1,732
6,066
2,332
54
164
5,902
0
55,966
L
Neith
casgarach
Neith
6,915
2,760
0
2,519
7,520
2,290
0
1,325
6,195
0
39,840
L
Ymir
1,441
273
96
2,609
9,681
6,023
0
1,761
7,920
17,326
0
W
Sun Wukong
ghillieandknive
Sun Wukong
6,319
2,021
0
4,481
12,313
7,155
0
0
12,313
0
52,491
W
3,547
2,001
0
288
5,229
1,835
0
311
4,918
0
20,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
29,907
337
Minions Killed
337
0
Camps Cleared
0
1,016,331
Distance Traveled
1,067,997
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,451
586
115
10
0
194,189
2
L
Thor
5,266
479
63
6
0
254,504
1
L
Bellona
6,025
548
80
7
0
192,878
1
W
Yemoja
5,593
508
19
2
0
196,958
2
W
Ra
6,678
607
116
11
0
228,419
1
W
Arachne
6,908
628
88
8
0
281,054
0
L
Neith
4,987
453
48
4
0
193,395
3
L
Ymir
5,250
477
31
3
0
181,365
0
W
Sun Wukong
6,426
584
85
8
0
201,614
0
W
Neith
4,302
391
29
3
0
159,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role