Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Adyoz
Kuzenbo
Level 66
God Stats
5W - 4L
1,778 SR
Queue Stats
171W - 176L
1,460 Elo+
Party 2
Sol
Sol
Giivenchy420
Sol
Level 47
God Stats
20W - 26L
1,394 SR
Queue Stats
118W - 125L
1,451 Elo+
Party 2
Merlin
Merlin
Thesis5216
Merlin
Level 109
God Stats
19W - 15L
1,544 SR
Queue Stats
239W - 223L
1,439 Elo+
Party 1
Thanatos
Thanatos
eventuell-Chilli
Thanatos
Level 79
God Stats
56W - 61L
1,595 SR
Queue Stats
292W - 287L
1,484 Elo+
Solo
Team Averages
Level 77
1,562 SR
1,467 Elo+

VS

Team Averages
Level 76
1,478 SR
1,425 Elo+
Sol
Sol
CrazyBаby
Sol
Level 67
God Stats
29W - 35L
1,466 SR
Queue Stats
88W - 83L
1,438 Elo+
Solo
Rama
Rama
Dyjok_
Rama
Level 109
God Stats
5W - 6L
1,431 SR
Queue Stats
101W - 94L
1,480 Elo+
Solo
Da Ji
Da Ji
Hirasuke-San
Da Ji
Level 79
God Stats
4W - 4L
1,445 SR
Queue Stats
70W - 62L
1,529 Elo+
Party 3
Chang'e
Chang'e
StellxrWinter
Chang'e
Level 88
God Stats
16W - 15L
1,546 SR
Queue Stats
41W - 33L
1,489 Elo+
Party 3
Athena
Athena
isra_fdez
Athena
Level 39
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 73L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 0
6,223
519
1,590
6,848
4,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Adyoz
Kuzenbo
10
1 / 0 / 1
6,116
510
3,090
5,646
5,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 2
6,107
509
5,247
4,406
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Thesis5216
Merlin
12
4 / 0 / 1
7,140
595
6,527
4,238
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 2 / 3
6,596
550
5,432
9,134
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,268
439
3,338
8,879
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Dyjok_
Rama
11
1 / 1 / 0
6,579
548
4,938
9,344
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,426
452
2,962
7,628
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
1 / 1 / 0
7,010
584
4,539
5,078
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
isra_fdez
Athena
8
0 / 1 / 1
5,283
440
1,139
6,444
3,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Kuzenbo
Adyoz
Kuzenbo
1
0
1
1.5
L
0
4
0
0
L
Rama
Dyjok_
Rama
1
1
0
1
W
0
1
2
1
L
1
3
0
0.33
L
Chang'e
1
1
0
1
W
Merlin
Thesis5216
Merlin
4
0
1
4.5
W
4
2
3
2.75
L
Athena
isra_fdez
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
16,916
30,272
Taken
37,373
16,301
Mitigated
14,042
14,431
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,590
264
0
2,418
6,848
4,803
0
3,600
3,248
0
38,985
W
Kuzenbo
Adyoz
Kuzenbo
3,090
1,438
0
1,543
5,646
5,448
28
905
4,741
17,377
0
L
3,338
431
0
2,918
8,879
1,759
0
3,178
5,401
33,848
0
L
Rama
Dyjok_
Rama
4,938
4,251
0
3,693
9,344
3,547
232
5,605
3,717
0
60,320
W
5,247
2,060
0
2,366
4,406
1,217
640
162
4,244
46,255
6,597
L
2,962
684
0
1,218
7,628
3,233
0
1,350
6,189
0
31,352
L
Chang'e
4,539
259
40
1,591
5,078
1,712
0
0
5,078
40,676
0
W
Merlin
Thesis5216
Merlin
6,527
298
0
2,410
4,238
1,466
28
1,375
2,863
47,972
0
W
5,432
886
0
5,694
9,134
3,367
0
2,974
6,160
0
37,141
L
Athena
isra_fdez
Athena
1,139
219
0
577
6,444
3,791
0
4,064
2,201
7,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
29,566
340
Minions Killed
300
0
Camps Cleared
0
1,217,857
Distance Traveled
1,122,726
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,223
519
69
6
0
227,193
1
W
Kuzenbo
6,116
510
26
2
0
257,339
4
L
Sol
5,268
439
62
5
0
219,473
0
L
Rama
6,579
548
108
9
0
213,150
2
W
Sol
6,107
509
92
8
0
225,612
0
L
Da Ji
5,426
452
41
3
0
249,912
0
L
Chang'e
7,010
584
82
7
0
215,305
0
W
Merlin
7,140
595
100
8
0
232,808
0
W
Thanatos
6,596
550
53
4
0
274,905
0
L
Athena
5,283
440
7
1
0
224,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role