Player Matchup

Agni
Agni
Bronze II
BBQ-Chicken-01
Agni
Bronze II
Level 123
God Stats
6W - 13L
1,442 SR
Queue Stats
85W - 122L
413 MMR
Solo
Xing Tian
Xing Tian
Silver III
DooMSvM
Xing Tian
Silver III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 145L
846 MMR
Solo
Nike
Nike
Silver V
ForgottenRituaL
Nike
Silver V
Level 154
God Stats
183W - 156L
1,540 SR
Queue Stats
733W - 766L
542 MMR
Solo
Cernunnos
Cernunnos
Silver IV
TheUnforgivenSt
Cernunnos
Silver IV
Level 93
God Stats
6W - 3L
1,432 SR
Queue Stats
30W - 36L
892 MMR
Solo
Lancelot
Lancelot
Silver III
jcsilvabelt
Lancelot
Silver III
Level 65
God Stats
1W - 0L
1,777 SR
Queue Stats
118W - 126L
901 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,538 SR
719 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,459 SR
840 MMR
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
ChEeToCoRn69
Kuzenbo
Silver V
Level 190
God Stats
58W - 50L
1,543 SR
Queue Stats
848W - 885L
647 MMR
Solo
Achilles
Achilles
Bronze I
HareSage ROG
Achilles
Bronze I
Level 146
God Stats
3W - 6L
1,472 SR
Queue Stats
460W - 505L
372 MMR
Solo
Loki
Loki
Bronze I
JustLeek6
Loki
Bronze I
Level 113
God Stats
6W - 15L
1,330 SR
Queue Stats
59W - 94L
691 MMR
Solo
Janus
Janus
Bronze V
allemw2
Janus
Bronze V
Level 62
God Stats
8W - 9L
1,448 SR
Queue Stats
13W - 33L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,078
605
10,547
8,333
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
DooMSvM
Xing Tian
12
4 / 2 / 2
7,932
529
5,290
13,709
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 0 / 2
9,242
616
12,523
12,222
11,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
TheUnforgivenSt
Cernunnos
14
1 / 5 / 1
8,153
544
5,566
12,369
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
jcsilvabelt
Lancelot
13
2 / 3 / 6
7,997
533
8,876
15,930
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorArachneThanatosAh Puch

VS

Bans
GebMaman BrigitteKaliGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 3
7,706
514
8,352
7,685
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ChEeToCoRn69
Kuzenbo
14
1 / 2 / 1
7,908
527
7,654
24,720
20,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
HareSage ROG
Achilles
13
4 / 5 / 3
7,882
525
9,758
19,941
18,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
5 / 3 / 3
8,159
544
8,119
11,572
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
allemw2
Janus
8
0 / 2 / 3
6,163
411
3,107
4,640
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
13
Kills
13
13
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
3
4.5
W
5
3
3
2.17
L
Kuzenbo
ChEeToCoRn69
Kuzenbo
1
2
1
0.75
W
Xing Tian
DooMSvM
Xing Tian
4
2
2
2.5
W
1
0
2
2
L
Achilles
HareSage ROG
Achilles
4
5
3
1.1
L
Loki
5
3
3
2.17
W
Cernunnos
TheUnforgivenSt
Cernunnos
1
5
1
0.3
L
Janus
allemw2
Janus
0
2
3
0.75
W
Lancelot
jcsilvabelt
Lancelot
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
36,990
62,563
Taken
68,558
37,793
Mitigated
47,815
12,612
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,352
5,276
0
2,695
7,685
2,919
1,324
1,336
6,349
0
46,916
W
10,547
437
0
1,823
8,333
3,107
866
1,266
6,929
73,595
0
L
Kuzenbo
ChEeToCoRn69
Kuzenbo
7,654
2,454
378
8,995
24,720
20,162
0
970
23,750
48,646
0
W
Xing Tian
DooMSvM
Xing Tian
5,290
530
252
3,721
13,709
11,831
315
1,420
12,177
20,466
0
W
12,523
858
0
1,081
12,222
11,199
0
5,804
6,418
0
77,962
L
Achilles
HareSage ROG
Achilles
9,758
1,454
228
3,214
19,941
18,491
512
6,216
13,725
189
51,530
L
Loki
8,119
1,463
0
4,327
11,572
4,696
0
4,915
6,657
0
49,832
W
Cernunnos
TheUnforgivenSt
Cernunnos
5,566
2,652
0
3,615
12,369
4,261
1,713
261
12,108
0
66,838
L
Janus
allemw2
Janus
3,107
129
0
254
4,640
1,547
0
2,400
2,240
20,304
0
W
Lancelot
jcsilvabelt
Lancelot
8,876
3,084
0
2,120
15,930
7,395
0
1,853
13,981
0
63,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
37,818
457
Minions Killed
323
0
Camps Cleared
0
1,549,562
Distance Traveled
1,201,022
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,706
514
81
5
0
200,542
2
W
Agni
9,078
605
114
8
0
291,395
3
L
Kuzenbo
7,908
527
61
4
0
263,412
4
W
Xing Tian
7,932
529
36
2
0
307,078
3
W
Nike
9,242
616
124
8
0
309,028
0
L
Achilles
7,882
525
65
4
0
293,038
6
L
Loki
8,159
544
79
5
0
298,723
0
W
Cernunnos
8,153
544
99
7
0
271,493
0
L
Janus
6,163
411
37
2
0
145,307
0
W
Lancelot
7,997
533
84
6
0
370,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role