Player Matchup

Artemis
Artemis
LeMaNiX
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
Cupid
Cupid
Sbs-hazem-Syr
Cupid
Level 58
God Stats
67W - 57L
1,507 SR
Queue Stats
210W - 194L
1,446 Elo+
Solo
Hera
Hera
radler2
Hera
Level 124
God Stats
2W - 7L
1,551 SR
Queue Stats
190W - 192L
1,481 Elo+
Party 2
Sobek
Sobek
safronka77
Sobek
Level 68
God Stats
3W - 4L
1,550 SR
Queue Stats
348W - 351L
1,471 Elo+
Solo
Arachne
Arachne
xG0LDL1K3R1234
Arachne
Level 63
God Stats
3W - 2L
1,875 SR
Queue Stats
9W - 9L
1,480 Elo+
Party 2
Team Averages
Level 69
1,597 SR
1,523 Elo+

VS

Team Averages
Level 74
1,517 SR
1,405 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AlbedoIT
Thor
Level 108
God Stats
4W - 3L
1,333 SR
Queue Stats
163W - 145L
1,465 Elo+
Solo
Loki
Loki
Doblash
Loki
Level 68
God Stats
115W - 82L
1,519 SR
Queue Stats
116W - 87L
1,477 Elo+
Party 1
Cupid
Cupid
K2_Coups
Cupid
Level 46
God Stats
7W - 3L
1,639 SR
Queue Stats
25W - 35L
1,293 Elo+
Party 3
Athena
Athena
O_vny_
Athena
Level 28
God Stats
9W - 4L
1,593 SR
Queue Stats
23W - 31L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LeMaNiX
Artemis
9
1 / 2 / 0
5,470
497
3,039
4,737
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,614
329
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
radler2
Hera
11
0 / 2 / 1
6,089
554
4,594
5,429
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
0 / 4 / 2
5,231
476
2,781
10,826
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,883
535
2,423
8,884
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 5
6,652
605
5,431
4,511
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
4 / 1 / 3
6,711
610
5,161
7,599
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Loki
Doblash
Loki
10
3 / 0 / 0
6,419
584
2,399
3,397
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
K2_Coups
Cupid
11
3 / 1 / 1
6,216
565
3,294
8,010
3,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
O_vny_
Athena
7
0 / 1 / 2
4,631
421
1,657
6,357
4,376
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
5
2.5
W
Thor
4
1
3
5.5
W
Loki
Doblash
Loki
3
0
0
3
W
Cupid
K2_Coups
Cupid
3
1
1
3.5
L
Artemis
LeMaNiX
Artemis
1
2
0
0.5
W
Athena
O_vny_
Athena
0
1
2
1
L
0
0
0
0
L
Hera
radler2
Hera
0
2
1
0.25
L
Sobek
0
4
2
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,837
Damage
17,942
29,876
Taken
29,874
15,280
Mitigated
13,685
5,963
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,431
367
0
662
4,511
1,699
0
2,189
2,322
57,443
0
W
Thor
5,161
1,986
0
250
7,599
3,420
0
2,342
5,257
0
49,760
W
Loki
Doblash
Loki
2,399
1,243
0
2,050
3,397
1,106
220
574
2,823
0
34,976
W
Cupid
K2_Coups
Cupid
3,294
1,561
110
4,125
8,010
3,084
474
488
7,522
0
42,381
L
Artemis
LeMaNiX
Artemis
3,039
1,603
0
682
4,737
1,728
664
447
4,290
0
28,482
W
Athena
O_vny_
Athena
1,657
760
26
437
6,357
4,376
70
1,782
4,575
11,025
2,828
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
radler2
Hera
4,594
666
0
625
5,429
1,561
0
1,526
3,809
51,011
0
L
Sobek
2,781
122
0
2,837
10,826
8,960
0
2,608
8,092
16,023
0
L
2,423
1,912
0
1,819
8,884
3,031
0
2,127
6,681
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
30,629
209
Minions Killed
318
0
Camps Cleared
0
756,027
Distance Traveled
1,011,323
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,652
605
103
9
0
230,174
0
W
Thor
6,711
610
73
7
0
226,367
0
W
Loki
6,419
584
55
5
0
190,424
1
W
Cupid
6,216
565
66
6
0
210,295
0
L
Artemis
5,470
497
47
4
0
160,131
0
W
Athena
4,631
421
21
2
0
154,063
0
L
Cupid
3,614
329
0
0
0
0
0
L
Hera
6,089
554
100
9
0
196,638
0
L
Sobek
5,231
476
10
1
0
177,657
0
L
Arachne
5,883
535
52
5
0
221,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role