Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Elvis96
Sylvanus
Level 176
God Stats
1W - 4L
1,370 SR
Queue Stats
142W - 162L
1,535 Elo+
Solo
Izanami
Izanami
SmitlessNinjaa
Izanami
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,671 Elo+
Solo
Sobek
Sobek
arguѕ
Sobek
Level 162
God Stats
0W - 1L
1,784 SR
Queue Stats
14W - 15L
1,522 Elo+
Party 1
Team Averages
Level 145
1,531 SR
1,546 Elo+

VS

Team Averages
Level 135
1,495 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Dúck
Cliodhna
Level 156
God Stats
2W - 2L
1,525 SR
Queue Stats
170W - 181L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Katalis1
Sylvanus
Level 156
God Stats
8W - 12L
1,407 SR
Queue Stats
1,369W - 1,348L
1,553 Elo+
Solo
Agni
Agni
everduba
Agni
Level 146
God Stats
4W - 2L
1,542 SR
Queue Stats
160W - 149L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 3
6,029
1,005
6,651
7,257
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
 
Tsukuyomi
11
1 / 3 / 1
5,390
898
6,454
7,738
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Elvis96
Sylvanus
10
2 / 3 / 1
5,635
939
3,534
8,787
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

1
0 / 0 / 0
1,456
243
0
0
0
Sobek
arguѕ
Sobek
10
0 / 3 / 3
5,403
901
1,921
9,052
9,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 0 / 7
6,750
1,125
8,064
5,454
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
 
Zeus
10
1 / 2 / 6
5,643
941
5,914
3,301
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Dúck
Cliodhna
11
2 / 1 / 8
5,998
1,000
7,226
5,038
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Katalis1
Sylvanus
12
1 / 0 / 8
5,965
994
2,513
5,007
3,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Agni
11
3 / 1 / 5
6,241
1,040
6,034
5,075
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
11
11
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
3
1.25
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
Tsukuyomi
 
Tsukuyomi
4
0
7
7.5
W
Zeus
 
Zeus
1
2
6
2
W
Cliodhna
Dúck
Cliodhna
2
1
8
6
L
Sylvanus
Elvis96
Sylvanus
2
3
1
0.83
W
Sylvanus
Katalis1
Sylvanus
1
0
8
5
L
0
0
0
0
L
Sobek
arguѕ
Sobek
0
3
3
0.5
W
Agni
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
29,751
32,834
Taken
23,875
23,636
Mitigated
11,378
10,616
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,651
160
601
1,472
7,257
4,959
0
3,763
3,494
0
13,756
L
Tsukuyomi
 
Tsukuyomi
6,454
358
380
540
7,738
2,678
0
3,398
4,340
0
15,982
W
Tsukuyomi
 
Tsukuyomi
8,064
1,154
175
1,790
5,454
2,616
0
1,103
4,351
0
24,662
W
Zeus
 
Zeus
5,914
257
619
390
3,301
1,191
0
1,280
2,021
9,635
0
W
Cliodhna
Dúck
Cliodhna
7,226
245
238
580
5,038
2,038
0
1,255
3,783
0
10,517
L
Sylvanus
Elvis96
Sylvanus
3,534
280
2,861
2,519
8,787
6,514
0
3,360
5,427
5,350
0
W
Sylvanus
Katalis1
Sylvanus
2,513
604
5,835
2,813
5,007
3,815
0
1,141
3,866
5,999
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
arguѕ
Sobek
1,921
0
373
1,870
9,052
9,485
0
3,940
5,112
5,032
0
W
Agni
6,034
352
305
197
5,075
1,718
93
676
4,399
9,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
30,597
51
Minions Killed
86
0
Camps Cleared
0
465,186
Distance Traveled
664,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,029
1,005
23
4
0
132,736
0
L
Tsukuyomi
5,390
898
19
3
0
118,932
0
W
Tsukuyomi
6,750
1,125
36
6
0
156,783
0
W
Zeus
5,643
941
12
2
0
118,543
0
W
Cliodhna
5,998
1,000
10
2
0
157,164
0
L
Sylvanus
5,635
939
4
1
0
99,904
0
W
Sylvanus
5,965
994
14
2
0
117,516
0
L
Izanami
1,456
243
0
0
0
0
0
L
Sobek
5,403
901
5
1
0
113,614
0
W
Agni
6,241
1,040
14
2
0
114,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role