Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
JED-ORTON
Cernunnos
Gold III
Level 153
God Stats
8W - 10L
1,523 SR
Queue Stats
211W - 216L
1,521 MMR
Solo
Nu Wa
Nu Wa
Gold III
NaVeek
Nu Wa
Gold III
Level 88
God Stats
6W - 4L
1,607 SR
Queue Stats
145W - 149L
1,496 MMR
Solo
Susano
Susano
Gold I
Pincopallino_92
Susano
Gold I
Level 158
God Stats
5W - 6L
1,424 SR
Queue Stats
456W - 451L
1,580 MMR
Solo
Thoth
Thoth
Platinum V
Waloko
Thoth
Platinum V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,555 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,511 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,478 SR
1,531 MMR
Charon
Charon
Gold I
 
Charon
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Hinkari
Danzaburou
Gold V
Level 129
God Stats
6W - 8L
1,555 SR
Queue Stats
51W - 51L
1,402 MMR
Party 1
Fenrir
Fenrir
Gold I
Pokemito
Fenrir
Gold I
Level 153
God Stats
6W - 9L
1,478 SR
Queue Stats
131W - 120L
1,633 MMR
Party 1
Bellona
Bellona
Silver I
Thy_Demise_
Bellona
Silver I
Level 153
God Stats
0W - 1L
1,538 SR
Queue Stats
37W - 37L
1,575 MMR
Solo
Janus
Janus
Gold II
Westdunking
Janus
Gold II
Level 128
God Stats
0W - 2L
1,317 SR
Queue Stats
108W - 110L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 1 / 0
4,970
621
3,039
5,763
3,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
JED-ORTON
Cernunnos
9
0 / 1 / 1
4,946
618
2,038
5,267
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
NaVeek
Nu Wa
10
1 / 0 / 1
5,556
695
4,448
3,127
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 0 / 1
5,173
647
2,956
6,074
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Waloko
Thoth
9
1 / 1 / 1
5,483
685
3,514
5,250
1,308
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThanatosAthenaRavanaAo Kuang

VS

Bans
MartichorasSolHadesMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
1 / 0 / 1
4,614
577
3,165
5,976
3,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Hinkari
Danzaburou
8
1 / 0 / 1
4,655
582
2,741
3,966
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Pokemito
Fenrir
9
1 / 2 / 2
4,945
618
2,685
7,144
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Thy_Demise_
Bellona
9
0 / 2 / 1
5,112
639
2,959
6,654
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
4,777
597
3,151
5,113
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
3
3
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
0
1
L
Charon
 
Charon
1
0
1
1.5
L
Danzaburou
Hinkari
Danzaburou
1
0
1
1.5
W
Cernunnos
JED-ORTON
Cernunnos
0
1
1
0.5
W
Nu Wa
NaVeek
Nu Wa
1
0
1
1.5
W
3
0
1
3.5
L
Fenrir
Pokemito
Fenrir
1
2
2
1
L
Bellona
Thy_Demise_
Bellona
0
2
1
0.25
W
Thoth
Waloko
Thoth
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
14,701
25,481
Taken
28,853
9,762
Mitigated
13,065
11,748
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,039
563
0
1,986
5,763
3,490
0
2,231
3,464
0
18,325
L
Charon
 
Charon
3,165
414
0
2,181
5,976
3,863
0
1,019
4,957
14,793
0
L
Danzaburou
Hinkari
Danzaburou
2,741
1,105
0
1,842
3,966
1,277
0
264
3,702
0
24,817
W
Cernunnos
JED-ORTON
Cernunnos
2,038
1,311
0
2,561
5,267
1,926
0
870
4,397
0
33,995
W
Nu Wa
NaVeek
Nu Wa
4,448
1,294
0
1,187
3,127
972
0
1,287
1,770
41,113
0
W
2,956
582
0
3,185
6,074
2,066
0
1,654
4,284
0
31,543
L
Fenrir
Pokemito
Fenrir
2,685
716
0
2,894
7,144
2,359
0
2,057
5,087
0
26,896
L
Bellona
Thy_Demise_
Bellona
2,959
1,058
0
1,933
6,654
4,146
0
3,738
2,916
0
31,570
W
Thoth
Waloko
Thoth
3,514
524
0
2,829
5,250
1,308
0
0
5,250
37,766
0
L
3,151
483
0
1,303
5,113
1,420
0
884
4,229
40,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
24,103
289
Minions Killed
244
0
Camps Cleared
0
884,114
Distance Traveled
899,640
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,970
621
12
2
0
194,703
6
L
Charon
4,614
577
15
2
0
181,772
4
L
Danzaburou
4,655
582
51
6
0
165,081
2
W
Cernunnos
4,946
618
72
9
0
149,533
0
W
Nu Wa
5,556
695
82
10
0
165,039
4
W
Susano
5,173
647
49
6
0
207,132
0
L
Fenrir
4,945
618
49
6
0
191,299
3
L
Bellona
5,112
639
56
7
0
191,125
0
W
Thoth
5,483
685
74
9
0
167,707
0
L
Janus
4,777
597
73
9
0
170,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role