Player Matchup

Tiamat
Tiamat
DavorWavor11
Tiamat
Level 129
God Stats
2W - 9L
1,183 SR
Queue Stats
412W - 415L
1,463 Elo+
Solo
Mulan
Mulan
Infante029
Mulan
Level 97
God Stats
1W - 4L
996 SR
Queue Stats
242W - 240L
1,427 Elo+
Solo
Artio
Artio
Jennifer16620
Artio
Level 42
God Stats
1W - 2L
1,475 SR
Queue Stats
136W - 157L
1,416 Elo+
Solo
Nox
Nox
Trismegistus
Nox
Level 125
God Stats
0W - 3L
1,184 SR
Queue Stats
193W - 187L
1,499 Elo+
Solo
Tyr
Tyr
the BIGNUT1212
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 278L
1,367 Elo+
Solo
Team Averages
Level 91
1,268 SR
1,434 Elo+

VS

Team Averages
Level 103
1,414 SR
1,470 Elo+
Serqet
Serqet
Ben10pro
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,752 Elo+
Solo
Arachne
Arachne
Lanitos_way
Arachne
Level 121
God Stats
5W - 7L
1,285 SR
Queue Stats
275W - 271L
1,400 Elo+
Solo
Ullr
Ullr
MRBIGANDNASTY
Ullr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,372 Elo+
Solo
Artemis
Artemis
Senamex
Artemis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,410 Elo+
Solo
Artio
Artio
阴暗的想法
Artio
Level 85
God Stats
1W - 2L
1,284 SR
Queue Stats
179W - 189L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 4 / 7
9,872
759
12,570
11,966
8,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
16
3 / 5 / 3
9,167
705
10,010
13,583
8,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 4 / 4
8,354
643
2,628
13,828
11,468
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 3 / 6
10,083
776
8,345
8,939
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 1 / 0
3,180
245
0
767
223

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ben10pro
Serqet
16
3 / 4 / 9
9,800
754
6,771
9,934
5,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Lanitos_way
Arachne
18
5 / 2 / 11
10,578
814
9,437
12,959
11,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 2 / 10
11,005
847
12,569
12,084
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Senamex
Artemis
19
2 / 2 / 7
11,247
865
11,876
7,223
3,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
6,930
533
0
1,520
948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
11
Kills
17
17
Deaths
11
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ben10pro
Serqet
3
4
9
1.88
L
Tiamat
3
4
7
1.63
L
Mulan
3
5
3
0.9
L
1
4
4
0.75
W
Arachne
Lanitos_way
Arachne
5
2
11
5.25
W
7
2
10
6
W
Artemis
Senamex
Artemis
2
2
7
2.75
L
4
3
6
2.33
L
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,553
Damage
40,653
49,083
Taken
43,720
33,883
Mitigated
27,267
11,967
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ben10pro
Serqet
6,771
1,191
1,243
1,663
9,934
5,301
2,746
6,032
3,902
0
11,642
L
Tiamat
12,570
751
11
1,079
11,966
8,817
279
0
11,678
36,169
0
L
Mulan
10,010
3,075
241
2,522
13,583
8,252
58
0
13,431
0
30,707
L
2,628
122
2,012
3,599
13,828
11,468
13
0
13,666
11,377
394
W
Arachne
Lanitos_way
Arachne
9,437
8,021
723
3,916
12,959
11,808
1,242
6,266
6,693
0
17,012
W
12,569
7,709
1,261
3,117
12,084
6,023
4,027
5,325
6,759
0
34,413
W
Artemis
Senamex
Artemis
11,876
5,195
1,706
2,130
7,223
3,187
1,516
4,957
2,266
0
45,089
L
8,345
517
794
1,709
8,939
5,123
140
0
8,735
25,639
0
L
0
0
0
0
767
223
0
0
767
0
0
W
0
0
0
0
1,520
948
0
569
951
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
49,560
152
Minions Killed
135
0
Camps Cleared
0
791,509
Distance Traveled
922,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,800
754
18
1
0
223,093
0
L
Tiamat
9,872
759
47
4
0
212,485
0
L
Mulan
9,167
705
50
4
0
208,237
0
L
Artio
8,354
643
11
1
0
131,470
0
W
Arachne
10,578
814
19
1
0
232,997
0
W
Ullr
11,005
847
44
3
0
241,497
0
W
Artemis
11,247
865
54
4
0
210,582
0
L
Nox
10,083
776
44
3
0
239,317
0
L
Tyr
3,180
245
0
0
0
0
0
W
Artio
6,930
533
0
0
0
14,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role