Player Matchup

Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Eman2052
Jing Wei
Level 219
God Stats
8W - 9L
1,635 SR
Queue Stats
640W - 660L
1,481 Elo+
Solo
Lancelot
Lancelot
NegaMewtwo
Lancelot
Level 116
God Stats
3W - 4L
1,636 SR
Queue Stats
377W - 378L
1,467 Elo+
Solo
Horus
Horus
laurous7
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,533 Elo+

VS

Team Averages
Level 114
1,515 SR
1,459 Elo+
Ah Puch
Ah Puch
FUSIONSHADOWDAD
Ah Puch
Level 86
God Stats
1W - 1L
1,254 SR
Queue Stats
59W - 69L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grayblich
Cu Chulainn
Level 123
God Stats
6W - 5L
1,364 SR
Queue Stats
349W - 358L
1,510 Elo+
Solo
Anubis
Anubis
SaintMCCIII
Anubis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThomasTheGunna
Tsukuyomi
Level 119
God Stats
2W - 2L
1,763 SR
Queue Stats
169W - 163L
1,517 Elo+
Solo
Ra
Ra
ZiiSoless
Ra
Level 101
God Stats
5W - 2L
1,695 SR
Queue Stats
226W - 218L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 2
6,596
825
1,819
3,963
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
 
Merlin
12
1 / 6 / 4
6,437
805
6,626
8,664
3,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Eman2052
Jing Wei
12
0 / 2 / 2
5,769
721
2,617
4,530
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lancelot
NegaMewtwo
Lancelot
11
1 / 7 / 4
6,180
773
6,188
11,500
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
laurous7
Horus
9
0 / 4 / 2
5,898
737
865
9,278
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
7,984
998
7,258
4,504
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Grayblich
Cu Chulainn
14
7 / 3 / 10
8,227
1,028
8,377
8,721
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
2 / 1 / 14
8,119
1,015
6,085
6,342
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ThomasTheGunna
Tsukuyomi
14
6 / 3 / 12
8,664
1,083
8,006
6,867
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 7
7,698
962
6,006
5,676
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
5
Kills
20
20
Deaths
9
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
2
4
L
Merlin
 
Merlin
1
6
4
0.5
L
Jing Wei
Eman2052
Jing Wei
0
2
2
0.5
W
2
0
11
7.5
W
Cu Chulainn
Grayblich
Cu Chulainn
7
3
10
4
L
Lancelot
NegaMewtwo
Lancelot
1
7
4
0.43
W
Anubis
2
1
14
9
W
Tsukuyomi
ThomasTheGunna
Tsukuyomi
6
3
12
4
W
3
2
7
3.25
L
Horus
laurous7
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,115
Damage
35,732
37,935
Taken
32,110
21,937
Mitigated
19,681
6,472
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,819
16
164
1,100
3,963
2,838
0
1,931
1,943
0
6,284
L
Merlin
 
Merlin
6,626
0
314
1,032
8,664
3,509
0
3,591
4,897
15,568
0
L
Jing Wei
Eman2052
Jing Wei
2,617
1,941
0
0
4,530
1,820
0
2,877
1,653
0
6,081
W
7,258
593
1,528
1,438
4,504
1,485
1,447
2,814
1,690
20,232
0
W
Cu Chulainn
Grayblich
Cu Chulainn
8,377
807
268
895
8,721
9,899
0
861
7,860
0
10,051
L
Lancelot
NegaMewtwo
Lancelot
6,188
484
174
637
11,500
5,224
0
6,973
4,287
0
13,516
W
Anubis
6,085
293
647
1,287
6,342
2,756
1,337
1,001
5,341
14,907
0
W
Tsukuyomi
ThomasTheGunna
Tsukuyomi
8,006
2,245
337
815
6,867
2,986
2,072
645
6,222
0
15,612
W
6,006
812
3,611
2,046
5,676
2,555
812
1,305
4,371
15,754
0
L
Horus
laurous7
Horus
865
296
1,295
1,756
9,278
8,546
0
3,839
5,265
0
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
40,692
57
Minions Killed
104
0
Camps Cleared
0
631,339
Distance Traveled
771,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,596
825
10
1
0
74,023
0
L
Merlin
6,437
805
20
3
0
121,292
0
L
Jing Wei
5,769
721
20
3
0
140,786
0
W
Ah Puch
7,984
998
33
4
0
163,218
0
W
Cu Chulainn
8,227
1,028
6
1
0
148,759
0
L
Lancelot
6,180
773
5
1
0
144,585
0
W
Anubis
8,119
1,015
16
2
0
162,536
0
W
Tsukuyomi
8,664
1,083
14
2
0
151,181
0
W
Ra
7,698
962
35
4
0
145,599
0
L
Horus
5,898
737
2
0
0
150,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role