Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Boricua-gamer620
Skadi
Level 68
God Stats
8W - 5L
1,423 SR
Queue Stats
41W - 35L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
CaNN3D GooDS
Ah Puch
Level 104
God Stats
3W - 0L
1,306 SR
Queue Stats
74W - 77L
1,416 Elo+
Solo
Raijin
Raijin
YT-ChrisThaSage
Raijin
Level 103
God Stats
4W - 3L
1,454 SR
Queue Stats
114W - 94L
1,429 Elo+
Party 1
Awilix
Awilix
frozeya
Awilix
Level 138
God Stats
2W - 0L
1,543 SR
Queue Stats
105W - 115L
1,468 Elo+
Solo
Team Averages
Level 106
1,445 SR
1,454 Elo+

VS

Team Averages
Level 60
1,373 SR
1,402 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AnAimlessAxolotl
Geb
Level 64
God Stats
6W - 6L
1,611 SR
Queue Stats
39W - 47L
1,348 Elo+
Solo
Osiris
Osiris
ChronicHashh
Osiris
Level 73
God Stats
2W - 6L
1,335 SR
Queue Stats
20W - 25L
1,267 Elo+
Solo
Arachne
Arachne
DoughBoy42402
Arachne
Level 45
God Stats
4W - 4L
1,199 SR
Queue Stats
44W - 54L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Journeybro98
Kukulkan
Level 35
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 3
6,207
564
4,179
9,379
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 2
5,958
542
5,130
7,212
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
CaNN3D GooDS
Ah Puch
10
1 / 1 / 2
6,682
607
4,044
2,658
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 0
7,633
694
5,387
6,926
3,223
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
frozeya
Awilix
13
0 / 2 / 2
7,246
659
2,409
10,901
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 2
5,673
516
4,099
7,089
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
6,136
558
3,169
8,802
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
9
2 / 3 / 1
5,884
535
4,282
10,273
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
11
4 / 0 / 3
6,366
579
3,862
6,130
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Journeybro98
Kukulkan
1
0 / 0 / 0
2,217
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
9
10
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
3
1.25
L
Cernunnos
 
Cernunnos
1
2
2
1
L
2
2
1
1.25
W
2
3
2
1
W
Ah Puch
CaNN3D GooDS
Ah Puch
1
1
2
2
L
Osiris
2
3
1
0.83
L
Arachne
4
0
3
5.5
L
Kukulkan
Journeybro98
Kukulkan
0
0
0
0
W
3
2
0
1.5
W
Awilix
frozeya
Awilix
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
15,412
37,076
Taken
32,294
19,865
Mitigated
18,842
11,000
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,179
638
0
3,174
9,379
8,740
145
1,596
7,783
17,084
0
L
Cernunnos
 
Cernunnos
4,099
1,498
0
1,717
7,089
2,672
679
2,046
5,043
0
35,203
L
3,169
204
0
1,981
8,802
5,133
216
2,969
5,833
20,208
0
W
5,130
1,540
0
712
7,212
2,606
269
2,077
5,135
0
37,857
W
Ah Puch
CaNN3D GooDS
Ah Puch
4,044
111
0
621
2,658
1,081
1,040
44
2,614
44,543
0
L
Osiris
4,282
1,762
0
3,002
10,273
8,468
0
5,463
4,810
0
32,298
L
Arachne
3,862
2,821
0
2,004
6,130
2,569
0
3,132
2,998
0
22,808
L
Kukulkan
Journeybro98
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
5,387
591
0
3,711
6,926
3,223
0
0
6,926
45,615
0
W
Awilix
frozeya
Awilix
2,409
912
0
2,782
10,901
4,215
0
0
10,901
0
65,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
26,276
338
Minions Killed
176
0
Camps Cleared
0
1,038,957
Distance Traveled
854,733
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,207
564
17
2
0
216,146
2
L
Cernunnos
5,673
516
60
5
0
186,894
1
L
Geb
6,136
558
24
2
0
204,105
0
W
Skadi
5,958
542
50
5
0
201,353
4
W
Ah Puch
6,682
607
90
8
0
202,328
0
L
Osiris
5,884
535
47
4
0
212,484
0
L
Arachne
6,366
579
45
4
0
251,250
0
L
Kukulkan
2,217
202
0
0
0
0
0
W
Raijin
7,633
694
77
7
0
181,928
2
W
Awilix
7,246
659
104
9
0
237,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role