Player Matchup

Chaac
Chaac
Amp4fun
Chaac
Level 68
God Stats
3W - 1L
1,705 SR
Queue Stats
113W - 109L
1,494 Elo+
Solo
Bastet
Bastet
Lord Pena3896
Bastet
Level 68
God Stats
20W - 13L
1,577 SR
Queue Stats
80W - 57L
1,499 Elo+
Solo
Chernobog
Chernobog
PanicAcorn
Chernobog
Level 125
God Stats
2W - 0L
1,662 SR
Queue Stats
134W - 139L
1,452 Elo+
Solo
Yemoja
Yemoja
Zaucroya
Yemoja
Level 129
God Stats
2W - 0L
1,670 SR
Queue Stats
95W - 82L
1,514 Elo+
Solo
Thoth
Thoth
joeythe37
Thoth
Level 47
God Stats
4W - 7L
1,455 SR
Queue Stats
162W - 142L
1,446 Elo+
Solo
Team Averages
Level 87
1,614 SR
1,481 Elo+

VS

Team Averages
Level 84
1,400 SR
1,436 Elo+
Nu Wa
Nu Wa
KUKU4COCOBUFFS
Nu Wa
Level 155
God Stats
0W - 3L
1,194 SR
Queue Stats
18W - 19L
1,491 Elo+
Solo
Bacchus
Bacchus
LokiDead98
Bacchus
Level 48
God Stats
0W - 2L
1,137 SR
Queue Stats
48W - 69L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Oath_keeper0509
Heimdallr
Level 146
God Stats
64W - 55L
1,557 SR
Queue Stats
496W - 499L
1,471 Elo+
Solo
Surtr
Surtr
VipeCo
Surtr
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 69L
1,369 Elo+
Solo
Lancelot
Lancelot
terrork4m1k4z3
Lancelot
Level 40
God Stats
3W - 4L
1,611 SR
Queue Stats
147W - 159L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amp4fun
Chaac
13
2 / 0 / 1
8,310
554
6,959
11,886
12,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 0 / 2
8,182
545
5,362
13,866
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
PanicAcorn
Chernobog
13
1 / 2 / 3
7,700
513
6,728
12,128
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Zaucroya
Yemoja
11
0 / 0 / 5
7,443
496
4,438
10,284
7,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
joeythe37
Thoth
12
1 / 1 / 3
7,233
482
9,115
5,493
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,731
515
8,072
6,751
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LokiDead98
Bacchus
10
1 / 2 / 0
6,600
440
5,213
11,933
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Oath_keeper0509
Heimdallr
13
1 / 2 / 1
7,979
532
10,206
11,885
5,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
VipeCo
Surtr
13
0 / 1 / 0
7,492
499
5,271
15,268
12,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
13
0 / 1 / 0
7,057
470
2,963
10,106
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
5
Kills
3
3
Deaths
6
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Amp4fun
Chaac
2
0
1
2.5
L
1
0
0
1
L
Bacchus
LokiDead98
Bacchus
1
2
0
0.5
W
1
0
2
2
L
Heimdallr
Oath_keeper0509
Heimdallr
1
2
1
0.75
W
Chernobog
PanicAcorn
Chernobog
1
2
3
1.25
L
Surtr
VipeCo
Surtr
0
1
0
0
W
Yemoja
Zaucroya
Yemoja
0
0
5
2.5
W
Thoth
joeythe37
Thoth
1
1
3
2.5
L
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
31,725
53,657
Taken
55,943
32,408
Mitigated
35,238
23,081
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Amp4fun
Chaac
6,959
1,621
0
2,104
11,886
12,280
409
1,929
9,957
0
45,808
L
8,072
1,553
0
1,027
6,751
2,337
0
3,624
3,127
65,005
0
L
Bacchus
LokiDead98
Bacchus
5,213
198
0
3,738
11,933
10,939
0
4,810
7,123
19,142
0
W
5,362
881
0
9,820
13,866
5,781
0
2,051
11,815
0
83,337
L
Heimdallr
Oath_keeper0509
Heimdallr
10,206
5,657
0
5,153
11,885
5,118
996
2,748
9,137
0
79,526
W
Chernobog
PanicAcorn
Chernobog
6,728
3,954
0
2,959
12,128
4,565
519
3,263
8,865
0
70,927
L
Surtr
VipeCo
Surtr
5,271
2,113
0
4,605
15,268
12,790
0
689
14,579
1,559
54,604
W
Yemoja
Zaucroya
Yemoja
4,438
996
4,411
3,663
10,284
7,785
216
3,655
6,629
17,033
0
W
Thoth
joeythe37
Thoth
9,115
530
0
124
5,493
1,997
513
2,997
2,496
55,118
0
L
Lancelot
2,963
744
0
500
10,106
4,054
0
1,682
8,424
0
64,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
36,859
432
Minions Killed
423
0
Camps Cleared
0
1,637,027
Distance Traveled
1,538,884
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,310
554
92
6
0
282,690
0
L
Nu Wa
7,731
515
115
8
0
307,296
2
L
Bacchus
6,600
440
17
1
0
329,812
0
W
Bastet
8,182
545
112
7
0
373,166
0
L
Heimdallr
7,979
532
113
8
0
271,465
0
W
Chernobog
7,700
513
125
8
0
357,488
0
L
Surtr
7,492
499
84
6
0
283,610
0
W
Yemoja
7,443
496
22
1
0
305,610
4
W
Thoth
7,233
482
81
5
0
318,073
0
L
Lancelot
7,057
470
94
6
0
346,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role