Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DexterCrush
Achilles
Level 27
God Stats
12W - 14L
1,429 SR
Queue Stats
48W - 58L
1,307 Elo+
Party 2
Hel
Hel
Great_Alkeides
Hel
Level 67
God Stats
0W - 3L
1,048 SR
Queue Stats
28W - 43L
1,287 Elo+
Party 2
Team Averages
Level 73
1,326 SR
1,365 Elo+

VS

Team Averages
Level 61
1,543 SR
1,272 Elo+
Morgan Le Fay
Morgan Le Fay
Ben10pro
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,800 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Hercules
Hercules
GOLIATH_7154
Hercules
Level 28
God Stats
6W - 2L
1,505 SR
Queue Stats
29W - 33L
1,272 Elo+
Party 1
Zhong Kui
Zhong Kui
Return2_Cinder
Zhong Kui
Level 65
God Stats
5W - 6L
1,325 SR
Queue Stats
243W - 246L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 5 / 2
7,302
730
6,628
12,539
4,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DexterCrush
Achilles
11
4 / 3 / 1
8,216
822
5,219
13,376
11,745
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 7 / 3
8,189
819
5,995
8,800
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ben10pro
Morgan Le Fay
12
8 / 2 / 6
9,709
971
12,089
7,819
2,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
GOLIATH_7154
Hercules
12
5 / 0 / 7
9,083
908
5,330
8,147
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Return2_Cinder
Zhong Kui
11
2 / 3 / 10
8,517
852
12,233
9,345
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
2
0.2
W
Morgan Le Fay
Ben10pro
Morgan Le Fay
8
2
6
5.5
L
Achilles
DexterCrush
Achilles
4
3
1
1.5
W
Hercules
GOLIATH_7154
Hercules
5
0
7
8.5
L
1
7
3
0.36
W
Zhong Kui
Return2_Cinder
Zhong Kui
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
29,652
34,715
Taken
25,311
20,233
Mitigated
15,628
5,700
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,628
2,072
0
1,323
12,539
4,979
0
9,439
2,942
0
29,186
W
Morgan Le Fay
Ben10pro
Morgan Le Fay
12,089
2,004
0
161
7,819
2,995
240
2,955
4,626
35,745
0
L
Achilles
DexterCrush
Achilles
5,219
556
0
2,120
13,376
11,745
0
8,680
4,241
4,315
14,143
W
Hercules
GOLIATH_7154
Hercules
5,330
1,081
368
3,949
8,147
6,197
192
2,746
5,169
0
16,235
L
5,995
741
1,220
1,037
8,800
3,509
0
6,651
2,149
28,421
0
W
Zhong Kui
Return2_Cinder
Zhong Kui
12,233
1,485
0
3,714
9,345
6,436
997
1,753
7,456
34,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
27,309
109
Minions Killed
99
0
Camps Cleared
0
492,837
Distance Traveled
539,063
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,302
730
42
4
0
151,629
0
W
Morgan Le Fay
9,709
971
43
4
0
177,180
0
L
Achilles
8,216
822
24
2
0
191,073
2
W
Hercules
9,083
908
23
2
0
191,209
0
L
Hel
8,189
819
43
4
0
150,135
0
W
Zhong Kui
8,517
852
33
3
0
170,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role