Player Matchup

Sol
Sol
AshyisKawaii
Sol
Level 106
God Stats
12W - 10L
1,580 SR
Queue Stats
97W - 91L
1,551 Elo+
Party 1
King Arthur
King Arthur
KanashiChance
King Arthur
Level 139
God Stats
1W - 1L
1,558 SR
Queue Stats
40W - 29L
1,622 Elo+
Party 1
Anhur
Anhur
Nοrse
Anhur
Level 61
God Stats
6W - 0L
1,859 SR
Queue Stats
59W - 14L
1,854 Elo+
Party 1
Team Averages
Level 102
1,666 SR
1,675 Elo+

VS

Team Averages
Level 174
1,608 SR
1,504 Elo+
Kuzenbo
Kuzenbo
OGc137
Kuzenbo
Level 223
God Stats
16W - 11L
1,674 SR
Queue Stats
1,093W - 899L
1,686 Elo+
Solo
Hel
Hel
Okami_Sensei_8
Hel
Level 143
God Stats
1W - 3L
1,485 SR
Queue Stats
158W - 167L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeta02
Tsukuyomi
Level 157
God Stats
0W - 2L
1,665 SR
Queue Stats
7W - 24L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,537
942
6,715
5,114
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
KanashiChance
King Arthur
10
0 / 0 / 9
6,918
865
7,583
9,702
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Nοrse
Anhur
11
6 / 1 / 3
8,313
1,039
8,158
6,286
2,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OGc137
Kuzenbo
7
0 / 2 / 1
5,810
726
3,502
10,246
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
7,069
884
5,964
7,580
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Zeta02
Tsukuyomi
8
0 / 4 / 1
5,900
738
3,093
7,029
2,083
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
King Arthur
KanashiChance
King Arthur
0
0
9
4.5
W
Anhur
Nοrse
Anhur
6
1
3
7.5
L
Kuzenbo
OGc137
Kuzenbo
0
2
1
0.25
L
1
3
0
0.33
L
Tsukuyomi
Zeta02
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
12,559
21,102
Taken
24,855
11,479
Mitigated
13,112
7,367
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,715
2,174
0
3,240
5,114
1,949
693
2,370
2,631
30,557
3,848
W
King Arthur
KanashiChance
King Arthur
7,583
808
0
1,833
9,702
7,333
8
4,038
5,308
0
22,790
W
Anhur
Nοrse
Anhur
8,158
5,590
0
2,294
6,286
2,197
1,579
3,060
3,148
0
41,283
L
Kuzenbo
OGc137
Kuzenbo
3,502
1,102
0
1,782
10,246
7,673
0
2,680
7,404
8,563
0
L
5,964
355
2,417
3,164
7,580
3,356
0
2,879
4,574
27,433
0
L
Tsukuyomi
Zeta02
Tsukuyomi
3,093
669
0
1,230
7,029
2,083
0
796
5,955
0
10,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
18,779
146
Minions Killed
71
0
Camps Cleared
0
488,061
Distance Traveled
434,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,537
942
51
6
0
162,919
0
W
King Arthur
6,918
865
22
3
0
168,394
0
W
Anhur
8,313
1,039
73
9
0
156,748
0
L
Kuzenbo
5,810
726
5
1
0
153,166
0
L
Hel
7,069
884
55
7
0
146,701
0
L
Tsukuyomi
5,900
738
11
1
0
134,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role