Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Anvess
He Bo
Level 45
God Stats
3W - 2L
1,373 SR
Queue Stats
18W - 27L
1,397 Elo+
Party 1
Ullr
Ullr
Dxaba
Ullr
Level 46
God Stats
14W - 16L
1,529 SR
Queue Stats
166W - 178L
1,436 Elo+
Solo
Chang'e
Chang'e
I---VoX---I
Chang'e
Level 75
God Stats
2W - 2L
1,627 SR
Queue Stats
9W - 10L
1,612 Elo+
Solo
Poseidon
Poseidon
O---Kakashi---O
Poseidon
Level 120
God Stats
6W - 5L
1,578 SR
Queue Stats
114W - 110L
1,442 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,477 Elo+

VS

Team Averages
Level 100
1,395 SR
1,423 Elo+
Anhur
Anhur
 
Anhur
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Absolut__CapTain
Nu Wa
Level 104
God Stats
1W - 3L
1,250 SR
Queue Stats
122W - 155L
1,405 Elo+
Party 2
Achilles
Achilles
BndyOnDaBeat
Achilles
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,398 Elo+
Party 2
Mercury
Mercury
mesterbalazs1
Mercury
Level 69
God Stats
10W - 19L
1,362 SR
Queue Stats
81W - 92L
1,380 Elo+
Party 2
Skadi
Skadi
soudruhroman007
Skadi
Level 59
God Stats
9W - 12L
1,365 SR
Queue Stats
163W - 169L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 5 / 2
7,663
479
5,993
14,427
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Anvess
He Bo
10
4 / 3 / 4
7,025
439
9,083
11,199
3,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Dxaba
Ullr
12
5 / 3 / 3
8,074
505
7,148
11,766
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
I---VoX---I
Chang'e
13
0 / 3 / 0
7,209
451
4,497
13,705
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
14
0 / 2 / 0
8,457
529
4,219
7,580
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 2
9,844
615
9,891
11,303
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 2
9,087
568
7,913
4,923
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
BndyOnDaBeat
Achilles
11
0 / 5 / 6
7,033
440
4,316
13,777
11,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Mercury
15
5 / 0 / 3
9,057
566
8,644
13,323
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 6
8,302
519
9,634
13,568
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
15
16
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
2
0.6
W
Anhur
 
Anhur
3
1
2
4
W
4
0
2
5
L
He Bo
Anvess
He Bo
4
3
4
2
W
Achilles
BndyOnDaBeat
Achilles
0
5
6
0.6
L
Ullr
Dxaba
Ullr
5
3
3
2.17
L
Chang'e
I---VoX---I
Chang'e
0
3
0
0
L
Poseidon
0
2
0
0
W
Mercury
5
0
3
6.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
40,398
58,677
Taken
56,894
21,441
Mitigated
28,319
17,895
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,993
1,353
0
2,242
14,427
5,609
0
1,437
12,990
49,367
687
W
Anhur
 
Anhur
9,891
5,888
0
6,366
11,303
4,627
1,377
6,347
4,956
0
85,875
W
7,913
1,692
0
1,250
4,923
1,795
403
2,077
2,846
70,116
0
L
He Bo
Anvess
He Bo
9,083
506
0
3,056
11,199
3,653
0
866
10,333
34,391
0
W
Achilles
BndyOnDaBeat
Achilles
4,316
315
0
526
13,777
11,374
48
4,798
8,979
0
20,799
L
Ullr
Dxaba
Ullr
7,148
1,920
0
1,435
11,766
5,073
445
428
11,338
0
45,663
L
Chang'e
I---VoX---I
Chang'e
4,497
507
0
7,809
13,705
4,078
0
525
13,180
57,024
0
L
Poseidon
4,219
253
0
3,353
7,580
3,028
0
4,657
2,923
81,044
0
W
Mercury
8,644
3,675
0
1,746
13,323
5,524
0
4,202
9,121
0
84,529
W
9,634
2,673
0
3,045
13,568
4,999
343
6,145
7,423
0
48,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
43,323
410
Minions Killed
447
0
Camps Cleared
0
1,615,644
Distance Traveled
1,633,143
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,663
479
62
4
0
320,915
2
W
Anhur
9,844
615
124
8
0
279,918
5
W
Nu Wa
9,087
568
132
8
0
314,020
0
L
He Bo
7,025
439
47
3
0
326,185
3
W
Achilles
7,033
440
24
2
0
326,752
6
L
Ullr
8,074
505
65
4
0
300,537
4
L
Chang'e
7,209
451
88
6
0
328,777
5
L
Poseidon
8,457
529
148
9
0
339,230
0
W
Mercury
9,057
566
107
7
0
391,316
2
W
Skadi
8,302
519
60
4
0
321,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role