Player Matchup

Mercury
Mercury
Posiedonpercy1
Mercury
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 64L
1,401 Elo+
Solo
Merlin
Merlin
RR-PhantomNoble
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,449 Elo+
Party 1
Tyr
Tyr
Ronim6276
Tyr
Level 42
God Stats
0W - 2L
1,270 SR
Queue Stats
77W - 87L
1,314 Elo+
Solo
Sol
Sol
burninginferno84
Sol
Level 105
God Stats
5W - 9L
1,472 SR
Queue Stats
338W - 347L
1,461 Elo+
Party 1
Cupid
Cupid
deformepigeon18
Cupid
Level 45
God Stats
4W - 4L
1,556 SR
Queue Stats
13W - 30L
1,333 Elo+
Solo
Team Averages
Level 87
1,460 SR
1,391 Elo+

VS

Team Averages
Level 68
1,640 SR
1,445 Elo+
Gilgamesh
Gilgamesh
XTerrestrial542
Gilgamesh
Level 38
God Stats
35W - 23L
1,525 SR
Queue Stats
88W - 86L
1,430 Elo+
Party 2
Sol
Sol
Zap rat4119
Sol
Level 117
God Stats
4W - 0L
1,885 SR
Queue Stats
422W - 413L
1,449 Elo+
Solo
King Arthur
King Arthur
Zeromuramasa106
King Arthur
Level 68
God Stats
7W - 12L
1,369 SR
Queue Stats
145W - 110L
1,471 Elo+
Solo
Vulcan
Vulcan
Zozrin
Vulcan
Level 69
God Stats
11W - 7L
1,546 SR
Queue Stats
148W - 164L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
ninjanick2231
Tsukuyomi
Level 50
God Stats
15W - 15L
1,874 SR
Queue Stats
122W - 127L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,718
551
7,056
10,931
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 3
6,888
492
6,256
10,232
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
6,318
451
3,395
11,545
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 11 / 1
6,684
477
8,982
14,100
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
2 / 2 / 0
5,588
399
4,121
5,868
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XTerrestrial542
Gilgamesh
13
5 / 0 / 6
8,965
640
5,616
10,704
8,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 6
7,522
537
7,985
10,381
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Zeromuramasa106
King Arthur
13
1 / 1 / 7
8,058
576
7,437
11,842
11,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Zozrin
Vulcan
13
7 / 2 / 1
8,249
589
12,519
6,755
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ninjanick2231
Tsukuyomi
13
6 / 1 / 3
8,148
582
4,966
11,707
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
23
23
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
6
3
0.42
L
1
3
0
0.33
W
Gilgamesh
XTerrestrial542
Gilgamesh
5
0
6
8
W
4
3
6
2.33
W
King Arthur
Zeromuramasa106
King Arthur
1
1
7
4.5
W
Vulcan
Zozrin
Vulcan
7
2
1
3.75
L
2
11
1
0.23
L
2
2
0
1
W
Tsukuyomi
ninjanick2231
Tsukuyomi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
38,523
52,676
Taken
51,389
23,848
Mitigated
31,143
7,795
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,056
2,961
0
1,694
10,931
4,364
998
2,344
8,587
0
71,963
L
6,256
113
0
626
10,232
3,697
0
5,625
4,607
44,106
0
L
3,395
240
0
2,403
11,545
8,614
0
2,524
9,021
0
29,007
W
Gilgamesh
XTerrestrial542
Gilgamesh
5,616
1,447
0
3,694
10,704
8,568
903
2,788
7,916
0
32,715
W
7,985
2,724
0
4,492
10,381
3,637
2,981
3,560
6,821
40,759
237
W
King Arthur
Zeromuramasa106
King Arthur
7,437
1,509
0
2,195
11,842
11,045
28
2,498
9,344
0
48,348
W
Vulcan
Zozrin
Vulcan
12,519
5,400
0
1,547
6,755
2,952
576
3,524
3,231
51,933
0
L
8,982
3,063
0
2,036
14,100
5,171
39
6,968
7,132
28,720
5,442
L
4,121
2,002
29
1,007
5,868
2,002
90
3,043
2,825
0
20,078
W
Tsukuyomi
ninjanick2231
Tsukuyomi
4,966
876
0
7,111
11,707
4,941
62
2,274
9,433
0
53,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
40,942
312
Minions Killed
341
0
Camps Cleared
0
1,193,724
Distance Traveled
1,355,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,718
551
123
9
0
314,396
0
L
Merlin
6,888
492
79
6
0
237,231
0
L
Tyr
6,318
451
48
3
0
245,931
0
W
Gilgamesh
8,965
640
57
4
0
260,644
0
W
Sol
7,522
537
61
4
0
253,949
0
W
King Arthur
8,058
576
64
5
0
265,770
0
W
Vulcan
8,249
589
75
5
0
284,116
1
L
Sol
6,684
477
46
3
0
237,031
2
L
Cupid
5,588
399
16
1
0
159,135
0
W
Tsukuyomi
8,148
582
84
6
0
291,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role