Player Matchup

Freya
Freya
 
Freya
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GammaRadion
Anubis
Level 139
God Stats
2W - 2L
1,532 SR
Queue Stats
236W - 227L
1,522 Elo+
Solo
Hercules
Hercules
GlasKnight
Hercules
Level 47
God Stats
0W - 2L
1,287 SR
Queue Stats
77W - 85L
1,444 Elo+
Solo
Mercury
Mercury
SanctionedOG
Mercury
Level 192
God Stats
2W - 11L
1,098 SR
Queue Stats
993W - 913L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
diesfirst
Cu Chulainn
Level 146
God Stats
2W - 10L
1,375 SR
Queue Stats
408W - 391L
1,572 Elo+
Solo
Team Averages
Level 142
1,359 SR
1,518 Elo+

VS

Team Averages
Level 153
1,413 SR
1,528 Elo+
Hachiman
Hachiman
DragonThisWagon
Hachiman
Level 131
God Stats
2W - 5L
1,251 SR
Queue Stats
184W - 204L
1,504 Elo+
Party 1
Raijin
Raijin
KOScarnage
Raijin
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 12L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Panic-AtTheDepot
Cernunnos
Level 148
God Stats
4W - 2L
1,547 SR
Queue Stats
346W - 320L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
nubliasness
Kuzenbo
Level 172
God Stats
2W - 2L
1,250 SR
Queue Stats
272W - 229L
1,560 Elo+
Solo
Baba Yaga
Baba Yaga
三分热度v587
Baba Yaga
Level 158
God Stats
11W - 3L
1,728 SR
Queue Stats
455W - 411L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 6 / 6
8,969
598
6,176
11,925
4,454
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
18
3 / 6 / 5
10,608
707
16,464
16,609
8,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GlasKnight
Hercules
15
2 / 8 / 1
8,930
595
8,554
23,536
23,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
SanctionedOG
Mercury
17
2 / 1 / 3
9,298
620
9,681
8,793
3,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cu Chulainn
diesfirst
Cu Chulainn
18
4 / 7 / 3
10,664
711
16,263
21,249
23,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
9 / 3 / 11
11,714
781
14,386
12,389
7,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
KOScarnage
Raijin
16
1 / 4 / 18
10,158
677
8,928
11,983
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
18
6 / 2 / 15
11,531
769
14,640
10,165
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
nubliasness
Kuzenbo
17
0 / 2 / 21
10,464
698
9,511
20,193
29,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
20
12 / 2 / 13
12,956
864
29,212
15,331
8,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
12
Kills
28
28
Deaths
13
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
6
0.67
W
Hachiman
9
3
11
4.83
L
Anubis
3
6
5
0.92
L
Hercules
GlasKnight
Hercules
2
8
1
0.31
W
Raijin
KOScarnage
Raijin
1
4
18
2.5
W
Cernunnos
6
2
15
6.75
L
Mercury
SanctionedOG
Mercury
2
1
3
3.5
L
Cu Chulainn
diesfirst
Cu Chulainn
4
7
3
0.79
W
Kuzenbo
nubliasness
Kuzenbo
0
2
21
5.25
W
Baba Yaga
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,138
Damage
76,677
82,112
Taken
70,061
63,940
Mitigated
56,768
22,944
Healing
28,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,176
1,614
420
2,062
11,925
4,454
0
8,743
3,182
11,267
0
W
Hachiman
14,386
7,287
797
2,646
12,389
7,147
2,726
4,051
8,248
0
31,807
L
Anubis
16,464
136
732
5,103
16,609
8,942
0
10,075
6,534
45,470
0
L
Hercules
GlasKnight
Hercules
8,554
1,248
397
6,966
23,536
23,187
0
13,448
10,088
0
15,511
W
Raijin
KOScarnage
Raijin
8,928
191
977
3,106
11,983
5,824
897
3,038
8,811
21,478
0
W
Cernunnos
14,640
3,728
1,381
1,621
10,165
5,296
2,453
3,652
6,472
0
40,827
L
Mercury
SanctionedOG
Mercury
9,681
2,529
1,669
1,691
8,793
3,757
0
4,895
3,898
0
23,357
L
Cu Chulainn
diesfirst
Cu Chulainn
16,263
595
816
3,088
21,249
23,600
0
10,185
11,064
262
35,684
W
Kuzenbo
nubliasness
Kuzenbo
9,511
4,449
2,939
8,389
20,193
29,677
806
5,963
13,788
14,347
305
W
Baba Yaga
29,212
673
1,404
4,902
15,331
8,824
941
6,198
8,932
50,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,469
Gold Earned
56,823
164
Minions Killed
174
0
Camps Cleared
0
1,183,648
Distance Traveled
1,420,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,969
598
14
1
0
210,013
0
W
Hachiman
11,714
781
34
2
0
283,845
0
L
Anubis
10,608
707
68
5
0
222,701
0
L
Hercules
8,930
595
14
1
0
213,334
0
W
Raijin
10,158
677
29
2
0
280,385
0
W
Cernunnos
11,531
769
49
3
0
262,690
0
L
Mercury
9,298
620
31
2
0
278,580
0
L
Cu Chulainn
10,664
711
37
2
0
259,020
0
W
Kuzenbo
10,464
698
10
1
0
293,528
0
W
Baba Yaga
12,956
864
52
3
0
299,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role