Player Matchup

Jormungandr
Jormungandr
Anfaria
Jormungandr
Level 24
God Stats
3W - 3L
1,441 SR
Queue Stats
26W - 33L
1,418 Elo+
Party 2
Arachne
Arachne
Aranika
Arachne
Level 85
God Stats
8W - 7L
1,489 SR
Queue Stats
113W - 102L
1,498 Elo+
Party 2
Chang'e
Chang'e
CaZeShAdOw94
Chang'e
Level 158
God Stats
11W - 7L
1,599 SR
Queue Stats
245W - 241L
1,458 Elo+
Solo
Medusa
Medusa
DG1107
Medusa
Level 60
God Stats
4W - 1L
1,582 SR
Queue Stats
73W - 97L
1,377 Elo+
Solo
Surtr
Surtr
Mooriitoo96
Surtr
Level 68
God Stats
8W - 4L
1,467 SR
Queue Stats
156W - 178L
1,414 Elo+
Solo
Team Averages
Level 79
1,515 SR
1,433 Elo+

VS

Team Averages
Level 56
1,474 SR
1,450 Elo+
Ymir
Ymir
CANAGLIA89
Ymir
Level 38
God Stats
3W - 7L
1,500 SR
Queue Stats
23W - 31L
1,439 Elo+
Solo
Hera
Hera
MisterioZvezd
Hera
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,432 Elo+
Party 1
Charybdis
Charybdis
TaylorRaynes
Charybdis
Level 104
God Stats
19W - 16L
1,519 SR
Queue Stats
79W - 73L
1,486 Elo+
Solo
Sylvanus
Sylvanus
emilillo05
Sylvanus
Level 43
God Stats
3W - 4L
1,352 SR
Queue Stats
48W - 51L
1,455 Elo+
Solo
Thor
Thor
Кузьмичь
Thor
Level 43
God Stats
5W - 8L
1,501 SR
Queue Stats
118W - 126L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anfaria
Jormungandr
12
1 / 0 / 6
7,700
513
4,657
6,993
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Aranika
Arachne
14
1 / 0 / 3
7,823
522
3,546
9,928
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
CaZeShAdOw94
Chang'e
15
7 / 0 / 4
9,441
629
13,067
9,911
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
DG1107
Medusa
14
3 / 2 / 6
8,096
540
13,088
11,591
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 4
7,703
514
8,201
14,487
8,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,979
465
2,910
12,832
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 2
8,883
592
6,063
8,358
4,032
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
TaylorRaynes
Charybdis
11
2 / 3 / 0
6,977
465
8,569
14,484
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
emilillo05
Sylvanus
12
0 / 3 / 2
7,250
483
5,733
15,886
14,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
7,372
491
5,430
13,173
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
6
6
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Anfaria
Jormungandr
1
0
6
4
W
Arachne
Aranika
Arachne
1
0
3
2.5
L
0
3
0
0
W
Chang'e
CaZeShAdOw94
Chang'e
7
0
4
9
W
Medusa
DG1107
Medusa
3
2
6
3
L
2
0
2
3
W
0
4
4
0.5
L
Charybdis
TaylorRaynes
Charybdis
2
3
0
0.67
L
Sylvanus
emilillo05
Sylvanus
0
3
2
0.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
28,705
52,910
Taken
64,733
27,317
Mitigated
42,196
19,048
Healing
21,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Anfaria
Jormungandr
4,657
999
0
1,493
6,993
5,286
303
1,966
5,027
26,085
0
W
Arachne
Aranika
Arachne
3,546
3,210
0
1,116
9,928
5,004
209
658
9,270
0
60,734
L
2,910
0
0
2,157
12,832
12,101
0
5,932
6,900
41,422
0
W
Chang'e
CaZeShAdOw94
Chang'e
13,067
1,069
2,480
6,094
9,911
3,948
507
3,294
6,617
73,816
0
W
Medusa
DG1107
Medusa
13,088
6,511
0
3,637
11,591
4,360
456
2,195
9,396
0
71,501
L
6,063
1,318
0
6,284
8,358
4,032
422
216
8,142
83,280
0
W
8,201
2,587
0
4,228
14,487
8,719
0
6,593
7,894
531
64,325
L
Charybdis
TaylorRaynes
Charybdis
8,569
5,114
0
3,887
14,484
6,114
305
4,373
10,111
0
60,871
L
Sylvanus
emilillo05
Sylvanus
5,733
1,485
3,173
5,055
15,886
14,310
0
4,630
11,256
26,475
0
L
5,430
1,072
0
1,145
13,173
5,639
73
2,838
10,335
0
53,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
37,461
443
Minions Killed
434
0
Camps Cleared
0
1,494,591
Distance Traveled
1,283,655
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,700
513
42
3
0
310,555
0
W
Arachne
7,823
522
88
6
0
291,898
0
L
Ymir
6,979
465
73
5
0
211,065
0
W
Chang'e
9,441
629
128
9
0
319,375
4
W
Medusa
8,096
540
100
7
0
297,534
0
L
Hera
8,883
592
159
11
0
289,275
4
W
Surtr
7,703
514
85
6
0
275,229
0
L
Charybdis
6,977
465
108
7
0
241,386
0
L
Sylvanus
7,250
483
26
2
0
248,657
5
L
Thor
7,372
491
68
5
0
293,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role