Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ImSoAwwUrSoEww
Charon
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 136L
1,449 Elo+
Solo
Anhur
Anhur
WaveOfJudges
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,354 Elo+
Solo
Thor
Thor
WingsoftheNight
Thor
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 88L
1,461 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,453 Elo+

VS

Team Averages
Level 82
1,537 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Fengshweezy
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,391 Elo+
Solo
Chaac
Chaac
Jasoni92
Chaac
Level 63
God Stats
4W - 2L
1,703 SR
Queue Stats
56W - 62L
1,413 Elo+
Solo
Scylla
Scylla
KevyKev5657
Scylla
Level 93
God Stats
2W - 0L
1,501 SR
Queue Stats
34W - 26L
1,458 Elo+
Solo
Ah Puch
Ah Puch
SindicationZ
Ah Puch
Level 128
God Stats
17W - 5L
1,724 SR
Queue Stats
435W - 419L
1,516 Elo+
Solo
Janus
Janus
Vitaum4467
Janus
Level 29
God Stats
1W - 1L
1,256 SR
Queue Stats
72W - 75L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
4 / 5 / 5
8,571
779
13,396
12,071
7,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
 
Maman Brigitte
14
3 / 4 / 6
8,450
768
8,442
11,213
5,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 8
8,671
788
7,525
11,736
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
7,533
685
4,465
12,294
5,536
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 5 / 2
7,872
716
3,902
10,445
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fengshweezy
Sun Wukong
15
5 / 3 / 14
9,409
855
5,469
11,893
14,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Jasoni92
Chaac
15
4 / 4 / 16
9,004
819
10,870
12,135
11,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
2 / 2 / 11
8,929
812
4,836
6,344
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SindicationZ
Ah Puch
18
8 / 0 / 12
10,751
977
16,202
8,508
5,024
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Janus
17
5 / 3 / 15
10,170
925
14,082
6,740
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
12
Kills
24
24
Deaths
12
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
5
5
1.3
L
Maman Brigitte
 
Maman Brigitte
3
4
6
1.5
W
Sun Wukong
Fengshweezy
Sun Wukong
5
3
14
4
L
0
4
8
1
W
Chaac
Jasoni92
Chaac
4
4
16
3
W
Scylla
2
2
11
3.75
W
Ah Puch
SindicationZ
Ah Puch
8
0
12
14
W
Janus
5
3
15
4.17
L
1
6
3
0.42
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
51,459
57,759
Taken
45,620
34,228
Mitigated
37,234
12,169
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,396
152
494
3,373
12,071
7,767
0
6,012
5,924
24,028
0
L
Maman Brigitte
 
Maman Brigitte
8,442
108
1,417
2,071
11,213
5,053
0
7,048
3,883
19,981
0
W
Sun Wukong
Fengshweezy
Sun Wukong
5,469
1,008
628
2,432
11,893
14,574
597
6,547
5,346
0
9,862
L
7,525
582
232
1,893
11,736
11,503
0
5,915
5,447
16,436
0
W
Chaac
Jasoni92
Chaac
10,870
2,080
438
3,564
12,135
11,887
738
8,396
3,739
0
17,388
W
Scylla
4,836
44
0
1,270
6,344
2,634
835
3,699
2,645
15,610
0
W
Ah Puch
SindicationZ
Ah Puch
16,202
386
1,280
3,837
8,508
5,024
1,066
5,067
3,441
35,672
0
W
Janus
14,082
716
2,556
1,455
6,740
3,115
1,139
5,654
1,086
24,018
0
L
4,465
1,487
449
580
12,294
5,536
0
8,564
3,470
0
9,813
L
3,902
19
564
1,096
10,445
4,369
0
6,222
3,915
0
13,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
48,263
108
Minions Killed
135
0
Camps Cleared
0
961,967
Distance Traveled
1,108,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,571
779
27
2
0
155,389
0
L
Maman Brigitte
8,450
768
31
3
0
232,486
0
W
Sun Wukong
9,409
855
12
1
0
208,028
0
L
Charon
8,671
788
15
1
0
198,948
0
W
Chaac
9,004
819
6
1
0
216,532
0
W
Scylla
8,929
812
39
4
0
215,512
0
W
Ah Puch
10,751
977
38
3
0
257,927
0
W
Janus
10,170
925
40
4
0
210,795
0
L
Anhur
7,533
685
13
1
0
201,826
0
L
Thor
7,872
716
22
2
0
173,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role