Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Iwizu
Serqet
Level 127
God Stats
5W - 5L
1,643 SR
Queue Stats
328W - 312L
1,529 Elo+
Solo
Ganesha
Ganesha
Leaf_Kai
Ganesha
Level 109
God Stats
0W - 1L
1,672 SR
Queue Stats
148W - 133L
1,599 Elo+
Solo
Lancelot
Lancelot
PHOENIX M24
Lancelot
Level 204
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 8L
1,251 Elo+
Solo
Charon
Charon
Splitterschiss7
Charon
Level 177
God Stats
11W - 9L
1,671 SR
Queue Stats
554W - 585L
1,515 Elo+
Solo
Team Averages
Level 145
1,556 SR
1,479 Elo+

VS

Team Averages
Level 115
1,455 SR
1,517 Elo+
Bacchus
Bacchus
Brattylittlerose
Bacchus
Level 63
God Stats
11W - 2L
1,627 SR
Queue Stats
130W - 136L
1,468 Elo+
Party 1
Osiris
Osiris
CluelessLemon
Osiris
Level 157
God Stats
1W - 2L
1,079 SR
Queue Stats
299W - 273L
1,580 Elo+
Party 1
Bastet
Bastet
FbDOGZ
Bastet
Level 158
God Stats
2W - 1L
1,172 SR
Queue Stats
93W - 94L
1,462 Elo+
Party 1
Geb
Geb
GebPlaysAssault
Geb
Level 50
God Stats
13W - 8L
1,706 SR
Queue Stats
223W - 204L
1,567 Elo+
Solo
Discordia
Discordia
Muzmo
Discordia
Level 145
God Stats
7W - 3L
1,692 SR
Queue Stats
295W - 299L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 4 / 5
8,127
813
7,773
11,026
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Iwizu
Serqet
15
5 / 6 / 2
8,961
896
4,768
10,963
6,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Leaf_Kai
Ganesha
14
0 / 5 / 7
7,950
795
4,589
12,989
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
PHOENIX M24
Lancelot
13
0 / 6 / 5
7,340
734
5,097
12,999
7,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 4 / 5
7,476
748
9,869
10,566
12,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
8,623
862
6,535
12,148
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 13
8,833
883
10,208
11,297
15,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
FbDOGZ
Bastet
16
10 / 2 / 10
9,803
980
10,541
10,547
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 16
10,106
1,011
11,752
10,401
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Muzmo
Discordia
16
6 / 1 / 15
9,485
949
16,161
6,692
3,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
9
Kills
25
25
Deaths
10
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
5
1.13
W
2
3
15
3.17
W
4
3
13
3.5
W
Bastet
FbDOGZ
Bastet
10
2
10
7.5
W
3
1
16
11
L
Serqet
Iwizu
Serqet
5
6
2
1
L
Ganesha
Leaf_Kai
Ganesha
0
5
7
0.7
W
Discordia
Muzmo
Discordia
6
1
15
13.5
L
Lancelot
PHOENIX M24
Lancelot
0
6
5
0.42
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
55,197
58,543
Taken
51,085
45,389
Mitigated
57,297
13,041
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,773
5,105
773
2,425
11,026
5,554
0
6,113
4,788
0
22,107
W
6,535
337
261
1,572
12,148
18,058
0
3,381
8,348
11,937
0
W
10,208
1,615
2,971
1,290
11,297
15,249
1,029
2,532
8,319
0
19,688
W
Bastet
FbDOGZ
Bastet
10,541
2,710
956
2,038
10,547
6,489
673
2,640
7,734
0
16,958
W
11,752
745
309
2,537
10,401
13,564
672
3,472
6,929
21,810
0
L
Serqet
Iwizu
Serqet
4,768
368
1,565
1,016
10,963
6,910
0
6,868
4,054
0
5,531
L
Ganesha
Leaf_Kai
Ganesha
4,589
87
740
1,181
12,989
12,683
0
6,767
5,902
15,252
0
W
Discordia
Muzmo
Discordia
16,161
352
567
782
6,692
3,937
1,502
2,433
4,259
33,781
0
L
Lancelot
PHOENIX M24
Lancelot
5,097
363
1,528
2,050
12,999
7,880
0
7,851
4,972
0
9,840
L
9,869
1,314
226
1,537
10,566
12,362
0
5,997
4,379
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
46,850
100
Minions Killed
113
0
Camps Cleared
0
833,713
Distance Traveled
1,089,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,127
813
43
4
0
156,628
0
W
Bacchus
8,623
862
15
2
0
223,516
0
W
Osiris
8,833
883
26
3
0
197,871
0
W
Bastet
9,803
980
15
2
0
226,696
0
W
Geb
10,106
1,011
16
2
0
231,087
0
L
Serqet
8,961
896
13
1
0
167,835
0
L
Ganesha
7,950
795
0
0
0
150,309
0
W
Discordia
9,485
949
41
4
0
210,502
0
L
Lancelot
7,340
734
11
1
0
202,337
0
L
Charon
7,476
748
33
3
0
156,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role