Player Matchup

Janus
Janus
CrispyPumas
Janus
Level 87
God Stats
17W - 22L
1,449 SR
Queue Stats
247W - 262L
1,491 Elo+
Party 2
Bellona
Bellona
HunSupreme
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,125 Elo+
Party 2
Ishtar
Ishtar
ImLikeThaat
Ishtar
Level 64
God Stats
14W - 15L
1,407 SR
Queue Stats
218W - 241L
1,449 Elo+
Party 2
Chang'e
Chang'e
YouWasChose
Chang'e
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 281L
1,423 Elo+
Party 2
Geb
Geb
bandnerd1998
Geb
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 147L
1,476 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,393 Elo+

VS

Team Averages
Level 98
1,500 SR
1,517 Elo+
Hercules
Hercules
 
Hercules
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
A smal1 0rphan
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Level 6 Door
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,549 Elo+
Party 3
Poseidon
Poseidon
LewisSenpai6
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 161L
1,465 Elo+
Party 1
Set
Set
thedarkwulf88
Set
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 163L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,625
535
9,947
9,523
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HunSupreme
Bellona
12
0 / 5 / 0
7,148
397
6,355
17,969
19,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
14
0 / 2 / 2
8,104
450
9,607
13,590
5,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
YouWasChose
Chang'e
13
2 / 3 / 0
7,853
436
10,268
15,829
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
7,924
440
6,695
9,873
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 1 / 2
10,476
582
14,104
15,810
18,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 5
8,059
448
2,332
13,462
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Level 6 Door
Ah Muzen Cab
14
0 / 1 / 4
8,384
466
12,829
13,425
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
LewisSenpai6
Poseidon
17
4 / 1 / 3
9,969
554
8,972
12,129
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 0 / 3
9,952
553
10,329
15,412
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
2
5
W
0
1
5
2.5
L
2
4
0
0.5
L
Bellona
HunSupreme
Bellona
0
5
0
0
L
Ishtar
0
2
2
0.5
W
Ah Muzen Cab
Level 6 Door
Ah Muzen Cab
0
1
4
2
W
Poseidon
LewisSenpai6
Poseidon
4
1
3
5.5
L
Chang'e
YouWasChose
Chang'e
2
3
0
0.67
L
0
1
1
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
48,566
66,784
Taken
70,238
41,351
Mitigated
46,968
24,443
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,104
5,443
0
5,413
15,810
18,656
0
3,283
12,463
0
78,643
W
2,332
309
282
4,175
13,462
11,038
0
5,710
7,660
18,435
0
L
9,947
237
0
1,529
9,523
3,344
0
4,242
5,281
81,480
0
L
Bellona
HunSupreme
Bellona
6,355
3,124
0
3,995
17,969
19,745
0
0
17,969
0
38,784
L
Ishtar
9,607
6,310
0
6,170
13,590
5,165
0
1,274
12,316
0
66,826
W
Ah Muzen Cab
Level 6 Door
Ah Muzen Cab
12,829
6,357
0
4,019
13,425
5,173
525
4,678
8,747
0
69,885
W
Poseidon
LewisSenpai6
Poseidon
8,972
1,301
0
2,250
12,129
4,783
0
7,315
4,458
87,967
0
L
Chang'e
YouWasChose
Chang'e
10,268
1,568
1,174
8,179
15,829
5,456
427
2,055
13,774
57,918
0
L
6,695
491
0
3,396
9,873
7,641
0
3,733
6,140
28,167
0
W
10,329
5,138
0
3,657
15,412
7,318
0
5,316
10,000
0
94,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
46,840
446
Minions Killed
536
0
Camps Cleared
0
1,686,359
Distance Traveled
1,792,527
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,476
582
133
7
0
336,602
0
W
Ganesha
8,059
448
4
0
0
348,012
2
L
Janus
9,625
535
157
9
0
358,005
0
L
Bellona
7,148
397
54
3
0
312,811
0
L
Ishtar
8,104
450
135
8
0
326,996
4
W
Ah Muzen Cab
8,384
466
120
7
0
328,268
0
W
Poseidon
9,969
554
158
9
0
373,162
2
L
Chang'e
7,853
436
86
5
0
330,080
2
L
Geb
7,924
440
14
1
0
358,467
0
W
Set
9,952
553
121
7
0
406,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role