Player Matchup

Danzaburou
Danzaburou
DougGimmeDome69_
Danzaburou
Level 107
God Stats
2W - 2L
1,571 SR
Queue Stats
212W - 207L
1,535 Elo+
Party 1
Hel
Hel
GrimWalrusss
Hel
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MyBeadsNeverPop
Tsukuyomi
Level 173
God Stats
2W - 1L
1,496 SR
Queue Stats
111W - 65L
1,717 Elo+
Solo
Baron Samedi
Baron Samedi
SadBoyBrandon
Baron Samedi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,499 Elo+
Party 2
Hercules
Hercules
chaitealatte-
Hercules
Level 146
God Stats
3W - 4L
1,622 SR
Queue Stats
127W - 140L
1,488 Elo+
Party 1
Team Averages
Level 121
1,538 SR
1,538 Elo+

VS

Team Averages
Level 109
1,577 SR
1,484 Elo+
Kuzenbo
Kuzenbo
KiLa ZoMb13
Kuzenbo
Level 31
God Stats
15W - 14L
1,566 SR
Queue Stats
60W - 71L
1,413 Elo+
Party 4
Ra
Ra
SlimeBoyBam
Ra
Level 124
God Stats
12W - 10L
1,608 SR
Queue Stats
104W - 121L
1,432 Elo+
Party 3
Mercury
Mercury
SmearierBear62
Mercury
Level 204
God Stats
5W - 7L
1,511 SR
Queue Stats
454W - 388L
1,533 Elo+
Party 4
Achilles
Achilles
Vote4Bowsette
Achilles
Level 149
God Stats
1W - 1L
1,458 SR
Queue Stats
34W - 33L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
secluded_divot1
Baron Samedi
Level 37
God Stats
1W - 0L
1,744 SR
Queue Stats
25W - 18L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DougGimmeDome69_
Danzaburou
17
0 / 1 / 4
9,962
830
10,790
11,424
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 2
9,147
762
5,439
10,171
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
MyBeadsNeverPop
Tsukuyomi
17
6 / 3 / 4
10,083
840
16,141
11,981
6,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SadBoyBrandon
Baron Samedi
14
1 / 6 / 1
8,397
700
5,723
13,521
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
chaitealatte-
Hercules
15
1 / 3 / 2
8,899
742
5,433
12,411
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KiLa ZoMb13
Kuzenbo
14
1 / 2 / 6
8,986
749
5,194
11,326
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 8
8,954
746
7,068
9,991
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 6
10,446
871
8,809
10,415
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Vote4Bowsette
Achilles
16
4 / 4 / 6
9,856
821
11,638
16,097
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
secluded_divot1
Baron Samedi
18
9 / 0 / 7
10,824
902
18,106
9,408
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
18
18
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DougGimmeDome69_
Danzaburou
0
1
4
2
L
3
5
2
0.8
W
Kuzenbo
KiLa ZoMb13
Kuzenbo
1
2
6
2
L
Tsukuyomi
MyBeadsNeverPop
Tsukuyomi
6
3
4
2.67
L
Baron Samedi
SadBoyBrandon
Baron Samedi
1
6
1
0.25
W
1
4
8
1.25
W
3
1
6
6
W
Achilles
Vote4Bowsette
Achilles
4
4
6
1.75
L
Hercules
chaitealatte-
Hercules
1
3
2
0.67
W
Baron Samedi
secluded_divot1
Baron Samedi
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
50,815
59,508
Taken
57,237
34,657
Mitigated
39,447
14,843
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DougGimmeDome69_
Danzaburou
10,790
4,242
0
3,323
11,424
5,557
966
4,941
6,483
0
43,628
L
5,439
676
1,873
2,940
10,171
4,020
0
5,436
4,651
15,349
0
W
Kuzenbo
KiLa ZoMb13
Kuzenbo
5,194
1,618
0
742
11,326
14,615
63
2,392
8,697
10,577
0
L
Tsukuyomi
MyBeadsNeverPop
Tsukuyomi
16,141
3,442
0
2,168
11,981
6,810
0
6,326
5,655
0
39,842
L
Baron Samedi
SadBoyBrandon
Baron Samedi
5,723
365
320
1,001
13,521
7,190
0
8,151
5,370
22,015
0
W
7,068
233
560
1,675
9,991
3,885
183
2,055
7,936
22,303
0
W
8,809
3,442
0
1,863
10,415
5,527
0
1,173
9,094
0
48,219
W
Achilles
Vote4Bowsette
Achilles
11,638
2,638
0
1,843
16,097
8,271
66
3,603
12,322
0
27,821
L
Hercules
chaitealatte-
Hercules
5,433
534
0
3,218
12,411
11,080
0
5,430
6,981
0
21,995
W
Baron Samedi
secluded_divot1
Baron Samedi
18,106
456
1,430
3,201
9,408
7,149
458
1,939
7,422
42,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
49,066
242
Minions Killed
246
0
Camps Cleared
0
1,142,292
Distance Traveled
1,307,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,962
830
88
7
0
243,150
0
L
Hel
9,147
762
27
2
0
204,562
0
W
Kuzenbo
8,986
749
19
2
0
264,726
0
L
Tsukuyomi
10,083
840
53
4
0
250,448
0
L
Baron Samedi
8,397
700
38
3
0
209,178
0
W
Ra
8,954
746
43
4
0
265,980
0
W
Mercury
10,446
871
79
7
0
288,438
0
W
Achilles
9,856
821
48
4
0
242,672
0
L
Hercules
8,899
742
36
3
0
234,954
0
W
Baron Samedi
10,824
902
57
5
0
245,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role