Player Matchup

Bacchus
Bacchus
FrostWolfe20
Bacchus
Level 28
God Stats
4W - 1L
1,574 SR
Queue Stats
10W - 15L
1,211 Elo+
Party 1
Thanatos
Thanatos
TheDoctorsCoven4
Thanatos
Level 128
God Stats
1W - 1L
1,558 SR
Queue Stats
227W - 196L
1,439 Elo+
Party 1
Hades
Hades
theunderking67
Hades
Level 66
God Stats
39W - 22L
1,591 SR
Queue Stats
265W - 271L
1,447 Elo+
Party 1
Team Averages
Level 74
1,574 SR
1,366 Elo+

VS

Team Averages
Level 103
1,419 SR
1,444 Elo+
Anubis
Anubis
Contcoyk u l
Anubis
Level 41
God Stats
2W - 5L
1,340 SR
Queue Stats
52W - 57L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Dr_Ruso
Cthulhu
Level 141
God Stats
11W - 15L
1,539 SR
Queue Stats
164W - 190L
1,443 Elo+
Solo
Ullr
Ullr
alonebydefault
Ullr
Level 126
God Stats
0W - 3L
1,380 SR
Queue Stats
215W - 207L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrostWolfe20
Bacchus
15
5 / 2 / 14
12,074
805
9,716
13,108
15,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 10
12,329
822
15,833
15,850
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 1 / 9
12,811
854
14,427
13,650
8,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 12 / 2
10,554
704
7,108
15,815
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Dr_Ruso
Cthulhu
13
3 / 1 / 4
10,798
720
13,300
14,880
19,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 6 / 6
10,545
703
9,316
15,266
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
7
7
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
12
2
0.42
L
Cthulhu
Dr_Ruso
Cthulhu
3
1
4
5
W
Bacchus
FrostWolfe20
Bacchus
5
2
14
6
W
6
4
10
2.75
L
0
6
6
0.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
29,724
42,608
Taken
45,961
31,372
Mitigated
31,886
19,330
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,108
306
0
1,368
15,815
6,911
0
8,851
6,964
25,187
0
L
Cthulhu
Dr_Ruso
Cthulhu
13,300
582
111
1,460
14,880
19,214
0
8,701
6,179
27,124
884
W
Bacchus
FrostWolfe20
Bacchus
9,716
1,040
453
1,558
13,108
15,273
576
5,774
7,334
24,857
0
W
15,833
2,583
0
8,633
15,850
7,335
458
6,605
9,245
0
50,957
L
9,316
4,979
0
1,332
15,266
5,761
45
6,857
8,409
0
45,501
W
14,427
1,774
1,653
7,033
13,650
8,764
1,324
7,544
6,106
61,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
31,897
163
Minions Killed
124
0
Camps Cleared
0
876,585
Distance Traveled
686,644
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,554
704
33
2
0
174,601
0
L
Cthulhu
10,798
720
26
2
0
282,143
2
W
Bacchus
12,074
805
25
2
0
299,612
0
W
Thanatos
12,329
822
55
4
0
293,047
5
L
Ullr
10,545
703
65
4
0
229,900
0
W
Hades
12,811
854
83
6
0
283,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role