Player Matchup

Izanami
Izanami
DarkpoolXI
Izanami
Level 39
God Stats
17W - 15L
1,395 SR
Queue Stats
129W - 149L
1,375 Elo+
Party 1
Bacchus
Bacchus
Domoviolet
Bacchus
Level 89
God Stats
3W - 1L
1,562 SR
Queue Stats
96W - 91L
1,493 Elo+
Solo
Poseidon
Poseidon
DragonKing84735
Poseidon
Level 29
God Stats
3W - 4L
1,472 SR
Queue Stats
130W - 150L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
Gir_Geye
Baron Samedi
Level 99
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 3L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
ianjester
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 150L
1,371 Elo+
Party 1
Team Averages
Level 65
1,473 SR
1,434 Elo+

VS

Team Averages
Level 100
1,525 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
ChaosMafiaFTP
Tsukuyomi
Level 66
God Stats
19W - 18L
1,542 SR
Queue Stats
23W - 21L
1,486 Elo+
Solo
Nox
Nox
RebelSoulJah934
Nox
Level 142
God Stats
48W - 41L
1,592 SR
Queue Stats
701W - 765L
1,507 Elo+
Solo
Mercury
Mercury
YTB-Mack
Mercury
Level 100
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Anhur
Anhur
codylewing
Anhur
Level 35
God Stats
2W - 6L
1,301 SR
Queue Stats
27W - 28L
1,451 Elo+
Solo
Atlas
Atlas
megaknott
Atlas
Level 156
God Stats
8W - 8L
1,536 SR
Queue Stats
290W - 330L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkpoolXI
Izanami
16
3 / 0 / 5
10,687
972
10,189
8,176
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Domoviolet
Bacchus
16
2 / 0 / 8
10,851
986
9,369
10,063
15,078
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
16
1 / 2 / 6
10,356
941
8,435
6,743
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Gir_Geye
Baron Samedi
17
4 / 0 / 5
11,815
1,074
18,279
4,956
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ianjester
Erlang Shen
16
2 / 2 / 7
10,445
950
11,601
14,864
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChaosMafiaFTP
Tsukuyomi
14
1 / 1 / 2
9,705
882
3,500
4,495
1,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
1 / 4 / 3
10,293
936
11,204
13,145
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
YTB-Mack
Mercury
14
0 / 1 / 0
8,937
812
319
1,920
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
16
0 / 5 / 4
10,163
924
7,889
25,287
10,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
megaknott
Atlas
16
2 / 1 / 2
10,627
966
17,137
17,973
9,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
12
Kills
4
4
Deaths
12
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChaosMafiaFTP
Tsukuyomi
1
1
2
2
W
Izanami
DarkpoolXI
Izanami
3
0
5
5.5
W
Bacchus
Domoviolet
Bacchus
2
0
8
6
W
Poseidon
1
2
6
2
W
Baron Samedi
Gir_Geye
Baron Samedi
4
0
5
6.5
L
1
4
3
0.63
L
Mercury
YTB-Mack
Mercury
0
1
0
0
L
Anhur
0
5
4
0.4
W
Erlang Shen
ianjester
Erlang Shen
2
2
7
2.75
L
Atlas
megaknott
Atlas
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,873
Damage
40,049
44,802
Taken
62,820
39,857
Mitigated
30,166
8,515
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChaosMafiaFTP
Tsukuyomi
3,500
841
0
447
4,495
1,891
0
1,520
2,859
0
11,356
W
Izanami
DarkpoolXI
Izanami
10,189
5,393
0
879
8,176
3,567
0
6,480
1,696
0
31,525
W
Bacchus
Domoviolet
Bacchus
9,369
989
64
939
10,063
15,078
0
5,438
4,625
12,737
1,345
W
Poseidon
8,435
651
0
279
6,743
2,866
0
5,203
1,540
30,209
0
W
Baron Samedi
Gir_Geye
Baron Samedi
18,279
1,030
1,894
1,791
4,956
2,249
0
3,133
1,823
51,109
0
L
11,204
1,919
0
136
13,145
6,853
0
6,020
6,923
31,680
0
L
Mercury
YTB-Mack
Mercury
319
115
0
500
1,920
758
0
936
948
0
1,071
L
Anhur
7,889
4,585
0
2,238
25,287
10,716
0
16,732
8,172
0
31,515
W
Erlang Shen
ianjester
Erlang Shen
11,601
5,929
0
2,669
14,864
16,097
0
8,087
6,777
0
16,192
L
Atlas
megaknott
Atlas
17,137
4,195
364
2,680
17,973
9,948
0
9,530
8,120
39,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,154
Gold Earned
49,725
219
Minions Killed
171
6
Camps Cleared
3
1,011,743
Distance Traveled
700,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,705
882
15
1
1
86,961
0
W
Izanami
10,687
972
60
5
1
201,334
0
W
Bacchus
10,851
986
8
1
0
209,854
0
W
Poseidon
10,356
941
61
6
1
214,407
0
W
Baron Samedi
11,815
1,074
85
8
4
188,918
0
L
Nox
10,293
936
62
6
1
171,734
0
L
Mercury
8,937
812
0
0
0
43,840
0
L
Anhur
10,163
924
58
5
1
179,591
0
W
Erlang Shen
10,445
950
5
0
0
197,230
0
L
Atlas
10,627
966
36
3
0
218,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role