Player Matchup

Sylvanus
Sylvanus
Legacy722
Sylvanus
Level 125
God Stats
0W - 2L
1,246 SR
Queue Stats
54W - 59L
1,473 Elo+
Party 2
Bastet
Bastet
TMdaddy6969
Bastet
Level 61
God Stats
1W - 1L
1,827 SR
Queue Stats
54W - 57L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Xenbaruu
Jing Wei
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
dudeKno
Kuzenbo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
xdoomboy
Erlang Shen
Level 28
God Stats
0W - 1L
1,275 SR
Queue Stats
22W - 31L
1,411 Elo+
Party 2
Team Averages
Level 68
1,469 SR
1,480 Elo+

VS

Team Averages
Level 143
1,604 SR
1,540 Elo+
Hades
Hades
 
Hades
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Minasuske
Heimdallr
Level 145
God Stats
8W - 2L
1,801 SR
Queue Stats
533W - 340L
1,739 Elo+
Party 1
Thanatos
Thanatos
WARverine54
Thanatos
Level 129
God Stats
9W - 9L
1,519 SR
Queue Stats
532W - 556L
1,420 Elo+
Solo
Sol
Sol
WickedHarpie
Sol
Level 168
God Stats
3W - 1L
1,700 SR
Queue Stats
344W - 397L
1,486 Elo+
Solo
Chang'e
Chang'e
herrera278
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 110L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Legacy722
Sylvanus
18
4 / 6 / 6
10,174
783
9,201
19,999
19,388
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
16
4 / 10 / 10
9,760
751
13,076
18,127
9,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Xenbaruu
Jing Wei
17
2 / 5 / 8
9,015
693
10,447
13,579
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
dudeKno
Kuzenbo
18
4 / 4 / 8
10,140
780
7,243
16,363
26,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
xdoomboy
Erlang Shen
14
2 / 5 / 5
8,134
626
5,635
20,992
19,269
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
7 / 4 / 16
11,169
859
13,577
20,234
24,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Minasuske
Heimdallr
17
5 / 3 / 21
10,383
799
23,206
15,247
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
WARverine54
Thanatos
18
10 / 4 / 14
11,088
853
19,363
15,386
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 18
11,539
888
14,409
10,613
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
herrera278
Chang'e
16
2 / 5 / 21
9,761
751
11,830
17,318
10,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
16
Kills
30
30
Deaths
17
37
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
4
16
3.75
L
Sylvanus
Legacy722
Sylvanus
4
6
6
1.17
W
Heimdallr
Minasuske
Heimdallr
5
3
21
5.17
L
Bastet
4
10
10
0.9
W
Thanatos
WARverine54
Thanatos
10
4
14
4.25
W
6
1
18
15
L
Jing Wei
Xenbaruu
Jing Wei
2
5
8
1.2
L
Kuzenbo
dudeKno
Kuzenbo
4
4
8
2
W
Chang'e
herrera278
Chang'e
2
5
21
2.5
L
Erlang Shen
xdoomboy
Erlang Shen
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
82,385
89,060
Taken
78,798
81,475
Mitigated
57,722
22,880
Healing
44,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,577
1,156
1,993
6,379
20,234
24,381
624
4,078
16,156
25,590
0
L
Sylvanus
Legacy722
Sylvanus
9,201
1,715
9,991
3,732
19,999
19,388
0
9,490
10,271
17,341
0
W
Heimdallr
Minasuske
Heimdallr
23,206
10,154
1,547
2,943
15,247
8,121
4,475
3,403
11,844
0
45,758
L
Bastet
13,076
3,555
374
1,112
18,127
9,073
0
9,754
8,081
0
21,359
W
Thanatos
WARverine54
Thanatos
19,363
3,352
1,293
10,019
15,386
9,601
274
3,292
12,094
0
30,279
W
14,409
2,544
1,451
5,170
10,613
5,021
3,058
2,695
7,918
36,223
207
L
Jing Wei
Xenbaruu
Jing Wei
10,447
5,789
0
1,420
13,579
6,931
0
6,463
6,971
0
30,417
L
Kuzenbo
dudeKno
Kuzenbo
7,243
1,340
504
464
16,363
26,814
0
7,399
8,603
17,875
0
W
Chang'e
herrera278
Chang'e
11,830
861
7,558
6,537
17,318
10,598
444
2,976
14,342
23,531
0
L
Erlang Shen
xdoomboy
Erlang Shen
5,635
2,103
414
4,869
20,992
19,269
0
6,710
14,054
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
53,940
105
Minions Killed
190
0
Camps Cleared
0
1,147,671
Distance Traveled
1,169,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,169
859
35
3
0
189,315
0
L
Sylvanus
10,174
783
13
1
0
190,595
0
W
Heimdallr
10,383
799
53
4
0
217,454
0
L
Bastet
9,760
751
17
1
0
259,667
0
W
Thanatos
11,088
853
23
2
0
257,053
0
W
Sol
11,539
888
45
3
0
273,423
0
L
Jing Wei
9,015
693
50
4
0
195,611
0
L
Kuzenbo
10,140
780
16
1
0
212,041
0
W
Chang'e
9,761
751
34
3
0
231,878
0
L
Erlang Shen
8,134
626
9
1
0
289,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role