Player Matchup

Thanatos
Thanatos
BillyCosby9
Thanatos
Level 86
God Stats
5W - 2L
1,802 SR
Queue Stats
164W - 147L
1,542 Elo+
Solo
Hera
Hera
Djohsf
Hera
Level 191
God Stats
2W - 0L
1,813 SR
Queue Stats
284W - 206L
1,607 Elo+
Solo
Bastet
Bastet
RileyCasper
Bastet
Level 176
God Stats
9W - 3L
1,529 SR
Queue Stats
212W - 236L
1,487 Elo+
Solo
Nike
Nike
TwoIcyWyvern
Nike
Level 146
God Stats
1W - 1L
1,266 SR
Queue Stats
164W - 141L
1,543 Elo+
Solo
Zeus
Zeus
yoshiblasterX
Zeus
Level 158
God Stats
4W - 0L
1,879 SR
Queue Stats
247W - 240L
1,566 Elo+
Solo
Team Averages
Level 151
1,658 SR
1,549 Elo+

VS

Team Averages
Level 121
1,497 SR
1,554 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PandaKiller331
Anubis
Level 125
God Stats
0W - 2L
1,643 SR
Queue Stats
48W - 40L
1,573 Elo+
Solo
Freya
Freya
PingersPing
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,634 Elo+
Party 1
Kukulkan
Kukulkan
VinnieRotten
Kukulkan
Level 159
God Stats
4W - 1L
1,647 SR
Queue Stats
66W - 59L
1,585 Elo+
Party 1
Ganesha
Ganesha
fader112499
Ganesha
Level 18
God Stats
0W - 2L
1,194 SR
Queue Stats
70W - 71L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BillyCosby9
Thanatos
14
4 / 2 / 8
8,738
874
3,618
6,747
2,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Djohsf
Hera
15
4 / 2 / 13
8,930
893
13,690
4,552
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
14
1 / 3 / 14
8,416
842
6,963
8,856
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 3 / 13
8,771
877
8,325
12,862
12,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 9
9,821
982
14,836
6,447
2,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 5 / 3
7,633
763
6,486
8,964
6,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 2
8,861
886
4,562
9,583
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 5
6,653
665
2,918
8,351
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
VinnieRotten
Kukulkan
15
2 / 4 / 5
8,354
835
6,023
8,066
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fader112499
Ganesha
13
0 / 4 / 8
7,344
734
2,798
13,040
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
23
Kills
9
11
Deaths
23
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
5
3
0.9
W
Thanatos
BillyCosby9
Thanatos
4
2
8
4
W
Hera
Djohsf
Hera
4
2
13
5.25
L
4
5
2
1
L
0
5
5
0.5
W
Bastet
1
3
14
2.67
W
5
3
13
3.83
L
Kukulkan
VinnieRotten
Kukulkan
2
4
5
1.13
L
Ganesha
fader112499
Ganesha
0
4
8
1
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
22,787
39,464
Taken
48,004
24,973
Mitigated
29,862
14,202
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,486
328
766
1,705
8,964
6,335
0
4,545
4,419
9,024
0
W
Thanatos
BillyCosby9
Thanatos
3,618
479
644
3,533
6,747
2,777
335
4,550
2,197
0
9,021
W
Hera
Djohsf
Hera
13,690
1,922
1,202
981
4,552
1,895
1,220
2,574
1,978
21,279
0
L
4,562
177
0
1,609
9,583
4,671
0
6,096
3,487
20,180
0
L
2,918
805
461
1,329
8,351
3,515
0
4,738
3,613
8,989
429
W
Bastet
6,963
1,405
605
1,040
8,856
4,857
1,055
4,680
4,176
0
13,813
W
8,325
132
1,658
2,884
12,862
12,539
125
6,082
6,780
0
19,672
L
Kukulkan
VinnieRotten
Kukulkan
6,023
236
541
1,081
8,066
2,925
0
5,094
2,972
22,461
0
L
Ganesha
fader112499
Ganesha
2,798
185
239
2,364
13,040
12,416
0
8,053
4,987
5,691
0
W
14,836
688
562
1,093
6,447
2,905
1,138
4,757
1,690
28,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
38,845
110
Minions Killed
109
0
Camps Cleared
0
908,660
Distance Traveled
791,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,633
763
16
2
0
145,078
0
W
Thanatos
8,738
874
14
1
0
190,217
0
W
Hera
8,930
893
19
2
0
165,770
0
L
Anubis
8,861
886
26
3
0
155,142
0
L
Freya
6,653
665
14
1
0
162,990
0
W
Bastet
8,416
842
13
1
0
188,105
0
W
Nike
8,771
877
22
2
0
180,960
0
L
Kukulkan
8,354
835
52
5
0
163,885
0
L
Ganesha
7,344
734
1
0
0
164,639
0
W
Zeus
9,821
982
42
4
0
183,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role