Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Anstat
Mercury
Level 68
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 3L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
Pretty_Brazy
Ao Kuang
Level 108
God Stats
3W - 0L
1,478 SR
Queue Stats
55W - 62L
1,470 Elo+
Solo
Janus
Janus
Shegoe
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,451 Elo+
Party 1
Neith
Neith
squiddy1812
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,477 Elo+
Party 1
Team Averages
Level 69
1,457 SR
1,492 Elo+

VS

Team Averages
Level 144
1,465 SR
1,519 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bronana3835
Atlas
Level 125
God Stats
6W - 5L
1,395 SR
Queue Stats
130W - 132L
1,517 Elo+
Solo
Ix Chel
Ix Chel
DaBayWolfy510
Ix Chel
Level 117
God Stats
8W - 8L
1,564 SR
Queue Stats
371W - 336L
1,567 Elo+
Solo
Hercules
Hercules
Epherrent
Hercules
Level 140
God Stats
16W - 25L
1,498 SR
Queue Stats
269W - 261L
1,502 Elo+
Party 2
Anhur
Anhur
KodiddlySquat42
Anhur
Level 104
God Stats
1W - 3L
1,368 SR
Queue Stats
145W - 132L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 1
5,698
475
3,290
12,877
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Anstat
Mercury
12
2 / 2 / 0
6,737
561
2,916
9,699
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Pretty_Brazy
Ao Kuang
12
2 / 1 / 0
7,620
635
5,872
11,933
6,520
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
Shegoe
Janus
12
0 / 0 / 1
6,782
565
2,839
4,352
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 0
5,422
452
5,141
5,266
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
2
0 / 1 / 0
3,894
325
0
795
144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 1
6,177
515
6,554
9,299
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
12
1 / 1 / 1
6,664
555
6,323
6,821
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Epherrent
Hercules
12
1 / 2 / 0
7,072
589
7,001
9,857
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,208
517
6,089
7,392
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Mercury
Anstat
Mercury
2
2
0
1
L
1
0
1
1.5
L
Ix Chel
1
1
1
1.5
L
Hercules
Epherrent
Hercules
1
2
0
0.5
L
1
1
1
1.5
W
Ao Kuang
Pretty_Brazy
Ao Kuang
2
1
0
2
W
Janus
Shegoe
Janus
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
25,967
44,127
Taken
34,164
22,128
Mitigated
16,778
13,232
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,290
897
0
4,459
12,877
8,360
0
4,455
8,422
24,012
0
L
Xbalanque
 
Xbalanque
0
0
0
7
795
144
0
0
795
0
735
W
Mercury
Anstat
Mercury
2,916
1,464
0
750
9,699
3,546
0
1,567
8,132
0
61,491
L
6,554
2,771
412
2,505
9,299
7,172
0
2,290
6,955
28,204
0
L
Ix Chel
6,323
216
135
1,880
6,821
2,373
0
2,096
4,549
49,652
0
L
Hercules
Epherrent
Hercules
7,001
3,493
0
2,774
9,857
4,442
0
5,872
3,985
0
54,633
L
6,089
3,335
0
3,754
7,392
2,647
153
1,513
5,879
0
45,225
W
Ao Kuang
Pretty_Brazy
Ao Kuang
5,872
1,221
0
6,699
11,933
6,520
0
1,442
10,491
47,974
0
W
Janus
Shegoe
Janus
2,839
287
0
1,000
4,352
1,805
0
2,767
1,585
51,944
0
W
5,141
1,509
0
324
5,266
1,897
44
2,646
2,620
0
33,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
30,015
380
Minions Killed
284
0
Camps Cleared
0
1,292,526
Distance Traveled
980,823
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,698
475
23
2
0
248,350
3
L
Xbalanque
3,894
325
2
0
0
44,976
0
W
Mercury
6,737
561
96
8
0
303,680
2
L
Atlas
6,177
515
26
2
0
221,721
5
L
Ix Chel
6,664
555
88
7
0
255,877
0
L
Hercules
7,072
589
93
8
0
254,943
0
L
Anhur
6,208
517
75
6
0
203,306
0
W
Ao Kuang
7,620
635
99
8
0
247,287
0
W
Janus
6,782
565
97
8
0
258,587
1
W
Neith
5,422
452
65
5
0
234,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role