Player Matchup

Charybdis
Charybdis
HUNGRYFATPANDA99
Charybdis
Level 87
God Stats
26W - 22L
1,500 SR
Queue Stats
393W - 376L
1,428 Elo+
Solo
Arachne
Arachne
Madisaurex
Arachne
Level 103
God Stats
29W - 15L
1,639 SR
Queue Stats
305W - 295L
1,371 Elo+
Solo
Izanami
Izanami
SlimePhant0m
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,195 Elo+
Solo
Chronos
Chronos
lilbung23
Chronos
Level 55
God Stats
7W - 7L
1,474 SR
Queue Stats
211W - 205L
1,340 Elo+
Solo
Janus
Janus
steerablejarl2
Janus
Level 69
God Stats
9W - 7L
1,396 SR
Queue Stats
130W - 173L
1,432 Elo+
Solo
Team Averages
Level 85
1,502 SR
1,353 Elo+

VS

Team Averages
Level 92
1,516 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsBrazy
Janus
Level 47
God Stats
2W - 2L
1,709 SR
Queue Stats
32W - 34L
1,373 Elo+
Party 1
Thanatos
Thanatos
Tianshi07
Thanatos
Level 127
God Stats
53W - 57L
1,459 SR
Queue Stats
679W - 714L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
ValarMorgulis335
Zhong Kui
Level 105
God Stats
19W - 17L
1,538 SR
Queue Stats
152W - 140L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
WlNSTROL
Sun Wukong
Level 100
God Stats
11W - 10L
1,376 SR
Queue Stats
50W - 66L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
2 / 1 / 0
9,717
648
8,707
13,480
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Madisaurex
Arachne
16
9 / 0 / 3
9,729
649
10,383
11,553
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SlimePhant0m
Izanami
12
1 / 2 / 5
7,138
476
1,331
9,343
3,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
lilbung23
Chronos
13
3 / 2 / 3
8,155
544
5,601
8,548
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 3
8,396
560
2,755
4,029
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 2
7,381
492
4,625
8,915
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
ItsBrazy
Janus
13
1 / 4 / 0
8,133
542
4,322
7,904
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tianshi07
Thanatos
10
2 / 3 / 1
6,760
451
4,494
9,073
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
11
0 / 3 / 2
7,139
476
7,047
11,705
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
WlNSTROL
Sun Wukong
13
1 / 3 / 0
7,595
506
6,683
12,637
10,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
W
Charybdis
2
1
0
2
L
Janus
ItsBrazy
Janus
1
4
0
0.25
W
Arachne
Madisaurex
Arachne
9
0
3
10.5
W
Izanami
SlimePhant0m
Izanami
1
2
5
1.75
L
Thanatos
Tianshi07
Thanatos
2
3
1
0.83
L
Zhong Kui
0
3
2
0.33
L
Sun Wukong
WlNSTROL
Sun Wukong
1
3
0
0.33
W
Chronos
lilbung23
Chronos
3
2
3
2.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
27,171
46,953
Taken
50,234
18,014
Mitigated
28,182
15,495
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,625
960
0
2,498
8,915
3,173
1,148
2,286
6,609
49,336
0
W
Charybdis
8,707
4,851
0
7,492
13,480
5,011
4,092
1,435
11,939
0
85,486
L
Janus
ItsBrazy
Janus
4,322
282
0
710
7,904
2,793
253
1,399
6,421
64,987
0
W
Arachne
Madisaurex
Arachne
10,383
8,037
0
3,657
11,553
4,872
0
3,110
8,401
0
82,676
W
Izanami
SlimePhant0m
Izanami
1,331
989
51
2,477
9,343
3,187
678
5,027
4,312
0
29,775
L
Thanatos
Tianshi07
Thanatos
4,494
2,255
138
3,979
9,073
3,122
16
106
8,967
0
25,499
L
Zhong Kui
7,047
44
0
4,457
11,705
8,650
150
4,013
7,652
52,560
0
L
Sun Wukong
WlNSTROL
Sun Wukong
6,683
1,673
0
2,772
12,637
10,444
236
368
12,229
0
52,444
W
Chronos
lilbung23
Chronos
5,601
1,298
0
895
8,548
3,493
124
4,021
4,527
53,659
0
W
2,755
0
0
923
4,029
1,451
280
2,087
1,780
61,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
37,008
508
Minions Killed
433
0
Camps Cleared
0
1,509,277
Distance Traveled
1,371,996
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,381
492
75
5
0
273,164
0
W
Charybdis
9,717
648
148
10
0
232,992
0
L
Janus
8,133
542
143
10
0
295,619
1
W
Arachne
9,729
649
112
7
0
373,346
1
W
Izanami
7,138
476
65
4
0
273,386
0
L
Thanatos
6,760
451
40
3
0
206,956
0
L
Zhong Kui
7,139
476
92
6
0
310,894
4
L
Sun Wukong
7,595
506
83
6
0
285,363
0
W
Chronos
8,155
544
78
5
0
298,726
0
W
Janus
8,396
560
105
7
0
330,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role