Player Matchup

Achilles
Achilles
SlyDaddy
Achilles
Level 127
God Stats
0W - 2L
1,474 SR
Queue Stats
79W - 58L
1,610 Elo+
Party 1
Izanami
Izanami
Trixzohkami
Izanami
Level 66
God Stats
3W - 1L
1,602 SR
Queue Stats
14W - 12L
1,566 Elo+
Party 1
Maui
Maui
blulunatic
Maui
Level 67
God Stats
3W - 3L
1,680 SR
Queue Stats
196W - 167L
1,608 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,595 Elo+

VS

Team Averages
Level 93
1,605 SR
1,521 Elo+
Cupid
Cupid
Kalebdj
Cupid
Level 143
God Stats
29W - 18L
1,573 SR
Queue Stats
113W - 102L
1,540 Elo+
Party 2
Artio
Artio
KingpinDragon
Artio
Level 28
God Stats
9W - 8L
1,401 SR
Queue Stats
17W - 18L
1,425 Elo+
Party 2
Discordia
Discordia
UwUwUwUr
Discordia
Level 109
God Stats
9W - 3L
1,841 SR
Queue Stats
28W - 26L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SlyDaddy
Achilles
10
0 / 5 / 1
8,162
628
5,645
17,067
15,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Trixzohkami
Izanami
12
1 / 5 / 0
9,123
702
4,941
15,254
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
8,144
626
3,330
14,570
7,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kalebdj
Cupid
14
8 / 1 / 5
10,719
825
14,193
7,844
3,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 12
9,235
710
3,147
12,245
12,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
UwUwUwUr
Discordia
14
5 / 0 / 9
10,634
818
23,257
6,314
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
Kalebdj
Cupid
8
1
5
10.5
W
1
0
12
7
L
Achilles
SlyDaddy
Achilles
0
5
1
0.1
L
Izanami
Trixzohkami
Izanami
1
5
0
0.2
W
Discordia
UwUwUwUr
Discordia
5
0
9
9.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,916
Damage
40,597
46,891
Taken
26,403
28,840
Mitigated
18,697
6,688
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Kalebdj
Cupid
14,193
7,949
842
2,399
7,844
3,408
1,645
1,119
6,725
0
48,715
W
3,147
329
458
1,726
12,245
12,740
252
1,813
10,432
8,192
710
L
Achilles
SlyDaddy
Achilles
5,645
712
0
1,121
17,067
15,132
0
7,590
9,477
0
21,074
L
Izanami
Trixzohkami
Izanami
4,941
3,785
0
2,823
15,254
6,084
0
10,865
4,389
0
40,445
W
Discordia
UwUwUwUr
Discordia
23,257
684
172
1,812
6,314
2,549
120
765
5,549
60,273
0
L
3,330
261
0
2,744
14,570
7,624
0
7,376
7,194
16,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
30,588
109
Minions Killed
138
0
Camps Cleared
0
629,082
Distance Traveled
750,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,719
825
78
6
0
233,721
2
W
Artio
9,235
710
3
0
0
244,623
0
L
Achilles
8,162
628
22
2
0
216,591
0
L
Izanami
9,123
702
68
5
0
207,038
0
W
Discordia
10,634
818
57
4
0
272,295
0
L
Maui
8,144
626
19
1
0
205,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role