Player Matchup

Poseidon
Poseidon
BrazyassOso
Poseidon
Level 127
God Stats
11W - 9L
1,617 SR
Queue Stats
581W - 586L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
FlameeV2
Danzaburou
Level 75
God Stats
11W - 15L
1,429 SR
Queue Stats
256W - 314L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
P_olari_s
Baron Samedi
Level 108
God Stats
68W - 56L
1,551 SR
Queue Stats
357W - 378L
1,488 Elo+
Party 2
Sol
Sol
obi_hon
Sol
Level 106
God Stats
18W - 12L
1,543 SR
Queue Stats
169W - 194L
1,428 Elo+
Party 2
Anhur
Anhur
umaaad15
Anhur
Level 138
God Stats
1W - 1L
1,228 SR
Queue Stats
373W - 376L
1,429 Elo+
Party 2
Team Averages
Level 111
1,474 SR
1,455 Elo+

VS

Team Averages
Level 81
1,508 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Amari kaMani
Ao Kuang
Level 146
God Stats
1W - 3L
1,466 SR
Queue Stats
38W - 34L
1,493 Elo+
Party 1
Rama
Rama
OpenTuna420
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Athena
Athena
POPPYDOPOLIS
Athena
Level 7
God Stats
1W - 3L
1,435 SR
Queue Stats
9W - 22L
1,366 Elo+
Party 3
Zhong Kui
Zhong Kui
TheQuadFather69
Zhong Kui
Level 116
God Stats
28W - 25L
1,536 SR
Queue Stats
286W - 292L
1,391 Elo+
Party 3
Sun Wukong
Sun Wukong
chipsickle
Sun Wukong
Level 35
God Stats
12W - 7L
1,605 SR
Queue Stats
121W - 122L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrazyassOso
Poseidon
19
5 / 0 / 4
11,071
651
11,340
9,176
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FlameeV2
Danzaburou
13
3 / 3 / 6
9,244
544
9,043
10,165
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
P_olari_s
Baron Samedi
12
4 / 3 / 4
8,607
506
10,296
7,258
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
16
1 / 0 / 0
9,751
574
5,812
6,570
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
umaaad15
Anhur
16
1 / 0 / 1
9,994
588
6,050
9,788
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amari kaMani
Ao Kuang
16
4 / 0 / 1
9,215
542
7,142
15,444
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 4
7,527
443
2,824
12,052
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
0 / 5 / 1
7,247
426
638
14,913
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
TheQuadFather69
Zhong Kui
13
0 / 3 / 0
7,638
449
6,414
9,868
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
chipsickle
Sun Wukong
14
0 / 1 / 0
8,633
508
4,201
13,827
14,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Amari kaMani
Ao Kuang
4
0
1
4.5
W
Poseidon
BrazyassOso
Poseidon
5
0
4
7
W
Danzaburou
FlameeV2
Danzaburou
3
3
6
2
L
1
5
4
0.6
L
Athena
0
5
1
0.1
W
Baron Samedi
P_olari_s
Baron Samedi
4
3
4
2
L
Zhong Kui
TheQuadFather69
Zhong Kui
0
3
0
0
L
Sun Wukong
chipsickle
Sun Wukong
0
1
0
0
W
Sol
1
0
0
1
W
Anhur
umaaad15
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
21,219
42,957
Taken
66,104
18,634
Mitigated
42,857
20,008
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Amari kaMani
Ao Kuang
7,142
1,926
0
2,404
15,444
6,257
805
4,604
10,579
88,182
0
W
Poseidon
BrazyassOso
Poseidon
11,340
2,533
0
5,331
9,176
3,600
1,700
1,706
7,470
117,745
3,517
W
Danzaburou
FlameeV2
Danzaburou
9,043
4,267
0
2,122
10,165
3,866
1,936
3,546
6,619
0
40,736
L
2,824
2,010
0
2,805
12,052
4,220
252
4,184
7,716
0
34,873
L
Athena
638
153
0
562
14,913
11,656
0
7,868
6,669
17,168
0
W
Baron Samedi
P_olari_s
Baron Samedi
10,296
661
505
1,849
7,258
4,105
1,115
2,615
4,643
39,016
0
L
Zhong Kui
TheQuadFather69
Zhong Kui
6,414
593
0
2,991
9,868
6,323
0
1,233
8,635
54,690
0
L
Sun Wukong
chipsickle
Sun Wukong
4,201
808
0
4,529
13,827
14,401
0
7,437
6,235
0
55,960
W
Sol
5,812
2,019
0
4,419
6,570
2,863
3,049
700
5,870
62,869
7,854
W
Anhur
umaaad15
Anhur
6,050
3,095
0
5,782
9,788
4,200
1,733
5,627
4,161
0
83,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
40,260
557
Minions Killed
436
0
Camps Cleared
0
1,740,939
Distance Traveled
1,615,982
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,215
542
133
8
0
380,291
0
W
Poseidon
11,071
651
186
11
0
404,774
0
W
Danzaburou
9,244
544
50
3
0
327,729
0
L
Rama
7,527
443
52
3
0
320,694
4
L
Athena
7,247
426
35
2
0
317,716
0
W
Baron Samedi
8,607
506
60
4
0
333,782
2
L
Zhong Kui
7,638
449
92
5
0
265,283
0
L
Sun Wukong
8,633
508
124
7
0
331,998
0
W
Sol
9,751
574
128
8
0
336,020
3
W
Anhur
9,994
588
133
8
0
338,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role