Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Doubledude
Athena
Level 125
God Stats
2W - 2L
1,631 SR
Queue Stats
479W - 497L
1,524 Elo+
Solo
Neith
Neith
Logitechx
Neith
Level 63
God Stats
37W - 40L
1,404 SR
Queue Stats
153W - 178L
1,357 Elo+
Solo
Fenrir
Fenrir
SirWz
Fenrir
Level 158
God Stats
25W - 18L
1,670 SR
Queue Stats
675W - 642L
1,590 Elo+
Solo
Team Averages
Level 123
1,541 SR
1,494 Elo+

VS

Team Averages
Level 119
1,552 SR
1,498 Elo+
Thor
Thor
FerMcTickler
Thor
Level 175
God Stats
53W - 36L
1,649 SR
Queue Stats
188W - 171L
1,550 Elo+
Solo
Bacchus
Bacchus
Insomniapills
Bacchus
Level 7
God Stats
4W - 0L
1,818 SR
Queue Stats
12W - 7L
1,504 Elo+
Party 1
Neith
Neith
KonanGoesBeast
Neith
Level 108
God Stats
2W - 4L
1,207 SR
Queue Stats
33W - 40L
1,441 Elo+
Party 1
Zeus
Zeus
Pvodk
Zeus
Level 146
God Stats
7W - 6L
1,588 SR
Queue Stats
341W - 330L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
szulu94
Gilgamesh
Level 159
God Stats
3W - 3L
1,499 SR
Queue Stats
330W - 326L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 1 / 3
9,432
1,179
16,224
7,061
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
 
Aphrodite
14
1 / 3 / 6
9,222
1,153
5,055
8,139
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Athena
Doubledude
Athena
15
0 / 3 / 7
9,578
1,197
5,978
13,370
16,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Logitechx
Neith
12
0 / 0 / 0
7,253
907
0
0
0
Fenrir
SirWz
Fenrir
14
4 / 3 / 4
9,183
1,148
9,551
12,665
11,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

267

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,469
1,184
8,503
7,009
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
14
0 / 3 / 6
9,344
1,168
2,959
9,298
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 6
8,971
1,121
7,875
6,825
2,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Pvodk
Zeus
15
2 / 5 / 6
9,111
1,139
7,278
7,763
3,156
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
szulu94
Gilgamesh
14
3 / 0 / 4
9,366
1,171
11,839
9,459
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
9
Kills
10
10
Deaths
9
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
1
3
5.5
L
Aphrodite
 
Aphrodite
1
3
6
1.33
L
Athena
Doubledude
Athena
0
3
7
1.17
W
3
0
5
5.5
W
Bacchus
0
3
6
1
W
2
1
6
5
L
Neith
Logitechx
Neith
0
0
0
0
W
Zeus
Pvodk
Zeus
2
5
6
1
L
Fenrir
SirWz
Fenrir
4
3
4
2
W
Gilgamesh
szulu94
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,808
Damage
38,454
41,235
Taken
40,354
35,918
Mitigated
30,528
8,509
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,224
545
0
310
7,061
2,844
0
376
6,551
36,471
0
L
Aphrodite
 
Aphrodite
5,055
980
1,884
2,958
8,139
5,247
0
1,204
6,710
28,581
0
L
Athena
Doubledude
Athena
5,978
1,604
0
1,524
13,370
16,602
0
4,097
8,874
10,890
180
W
8,503
550
0
220
7,009
2,900
0
4,543
2,466
0
20,451
W
Bacchus
2,959
457
0
1,275
9,298
11,374
0
7,159
2,139
10,055
0
W
7,875
3,777
0
1,503
6,825
2,577
0
3,794
3,031
0
21,646
L
Neith
Logitechx
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Pvodk
Zeus
7,278
2,603
0
109
7,763
3,156
0
3,914
3,849
33,153
0
L
Fenrir
SirWz
Fenrir
9,551
2,443
0
1,833
12,665
11,225
0
4,560
8,066
468
18,217
W
Gilgamesh
szulu94
Gilgamesh
11,839
2,821
0
583
9,459
10,521
0
7,850
1,609
0
18,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
46,261
161
Minions Killed
156
3
Camps Cleared
10
647,433
Distance Traveled
874,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,432
1,179
49
6
1
189,863
0
L
Aphrodite
9,222
1,153
78
10
0
138,348
0
L
Athena
9,578
1,197
17
2
0
164,634
0
W
Thor
9,469
1,184
26
3
4
194,447
0
W
Bacchus
9,344
1,168
20
3
0
177,211
0
W
Neith
8,971
1,121
37
5
3
165,089
0
L
Neith
7,253
907
0
0
0
0
0
W
Zeus
9,111
1,139
65
8
1
144,432
0
L
Fenrir
9,183
1,148
17
2
2
154,588
0
W
Gilgamesh
9,366
1,171
8
1
2
193,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role