Player Matchup

Medusa
Medusa
A Yung Savag3
Medusa
Level 73
God Stats
25W - 21L
1,547 SR
Queue Stats
325W - 333L
1,456 Elo+
Party 1
Sobek
Sobek
Draco-knight_f
Sobek
Level 119
God Stats
1W - 1L
1,726 SR
Queue Stats
391W - 384L
1,464 Elo+
Solo
Sol
Sol
McAnkles98
Sol
Level 71
God Stats
18W - 19L
1,457 SR
Queue Stats
227W - 228L
1,417 Elo+
Party 1
Ix Chel
Ix Chel
PicklesDun7
Ix Chel
Level 109
God Stats
50W - 55L
1,428 SR
Queue Stats
402W - 449L
1,416 Elo+
Solo
Serqet
Serqet
THess2
Serqet
Level 81
God Stats
0W - 2L
1,230 SR
Queue Stats
236W - 219L
1,453 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,441 Elo+

VS

Team Averages
Level 54
1,561 SR
1,454 Elo+
Charybdis
Charybdis
ElLetosk8
Charybdis
Level 74
God Stats
51W - 34L
1,551 SR
Queue Stats
178W - 224L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
GrimmyHD31469
Zhong Kui
Level 77
God Stats
1W - 0L
1,539 SR
Queue Stats
18W - 15L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
IIWettII
Sylvanus
Level 7
God Stats
5W - 1L
1,661 SR
Queue Stats
5W - 3L
1,481 Elo+
Party 2
Agni
Agni
RedOnHead
Agni
Level 55
God Stats
5W - 4L
1,657 SR
Queue Stats
10W - 7L
1,458 Elo+
Party 2
Maman Brigitte
Maman Brigitte
itzCartman
Maman Brigitte
Level 59
God Stats
4W - 1L
1,398 SR
Queue Stats
12W - 9L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,148
447
13,277
14,176
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
6,113
382
2,923
9,658
7,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 2 / 0
9,906
619
13,162
16,161
10,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
PicklesDun7
Ix Chel
14
1 / 4 / 1
8,693
543
8,277
13,589
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
THess2
Serqet
13
1 / 5 / 2
8,305
519
6,803
15,851
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElLetosk8
Charybdis
13
2 / 1 / 4
7,898
494
10,240
11,634
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GrimmyHD31469
Zhong Kui
12
0 / 4 / 1
7,238
452
6,275
18,482
14,910
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
IIWettII
Sylvanus
12
1 / 1 / 9
8,287
518
6,146
18,765
12,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
16
5 / 0 / 7
9,185
574
10,334
8,042
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
itzCartman
Maman Brigitte
16
10 / 2 / 2
9,762
610
13,533
15,069
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
18
18
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
3
1
0.17
W
Charybdis
ElLetosk8
Charybdis
2
1
4
4
W
Zhong Kui
GrimmyHD31469
Zhong Kui
0
4
1
0.13
W
Sylvanus
IIWettII
Sylvanus
1
1
9
5.5
L
4
2
0
2
L
Ix Chel
PicklesDun7
Ix Chel
1
4
1
0.38
W
Agni
5
0
7
8.5
L
Serqet
THess2
Serqet
1
5
2
0.4
W
Maman Brigitte
itzCartman
Maman Brigitte
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,442
Damage
46,528
69,435
Taken
71,992
36,149
Mitigated
40,478
26,521
Healing
32,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,277
5,057
0
2,811
14,176
5,230
0
4,401
9,775
0
56,505
L
2,923
355
0
2,376
9,658
7,914
0
4,560
5,098
12,803
0
W
Charybdis
ElLetosk8
Charybdis
10,240
5,275
0
5,139
11,634
4,093
1,518
2,404
9,056
0
56,934
W
Zhong Kui
GrimmyHD31469
Zhong Kui
6,275
497
0
10,443
18,482
14,910
0
9,940
7,908
52,314
0
W
Sylvanus
IIWettII
Sylvanus
6,146
2,510
2,511
6,444
18,765
12,141
403
2,315
16,450
21,963
0
L
13,162
4,049
0
10,313
16,161
10,723
756
11,724
4,437
67,256
8,412
L
Ix Chel
PicklesDun7
Ix Chel
8,277
767
425
4,425
13,589
5,414
225
9,936
3,653
61,930
0
W
Agni
10,334
1,422
0
1,672
8,042
2,837
0
3,669
3,779
55,023
0
L
Serqet
THess2
Serqet
6,803
1,605
0
6,171
15,851
6,868
0
5,667
10,184
0
61,223
W
Maman Brigitte
itzCartman
Maman Brigitte
13,533
1,814
0
6,776
15,069
6,497
0
5,093
9,814
84,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
42,370
427
Minions Killed
414
0
Camps Cleared
0
1,496,902
Distance Traveled
1,551,861
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,148
447
67
4
0
330,170
0
L
Sobek
6,113
382
22
1
0
240,722
1
W
Charybdis
7,898
494
84
5
0
263,535
0
W
Zhong Kui
7,238
452
73
5
0
282,795
2
W
Sylvanus
8,287
518
36
2
0
300,098
1
L
Sol
9,906
619
128
8
0
280,593
0
L
Ix Chel
8,693
543
119
7
0
299,455
9
W
Agni
9,185
574
96
6
0
314,454
0
L
Serqet
8,305
519
91
6
0
345,962
0
W
Maman Brigitte
9,762
610
125
8
0
390,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role