Player Matchup

Baron Samedi
Baron Samedi
Imthebest710950
Baron Samedi
Level 71
God Stats
346W - 305L
1,506 SR
Queue Stats
386W - 386L
1,412 Elo+
Solo
Artemis
Artemis
RiasGremry
Artemis
Level 62
God Stats
29W - 25L
1,483 SR
Queue Stats
175W - 196L
1,412 Elo+
Solo
Loki
Loki
Tarous109
Loki
Level 81
God Stats
38W - 40L
1,488 SR
Queue Stats
301W - 307L
1,399 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,408 Elo+

VS

Team Averages
Level 68
1,503 SR
1,454 Elo+
Charybdis
Charybdis
Ebanks77
Charybdis
Level 67
God Stats
44W - 32L
1,563 SR
Queue Stats
201W - 289L
1,461 Elo+
Party 1
Charon
Charon
Legend iQ
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,525 Elo+
Solo
Ix Chel
Ix Chel
blackVince
Ix Chel
Level 68
God Stats
37W - 45L
1,447 SR
Queue Stats
186W - 257L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Imthebest710950
Baron Samedi
13
6 / 3 / 4
11,350
873
13,946
11,789
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
RiasGremry
Artemis
14
2 / 1 / 9
10,893
838
10,704
9,904
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
4 / 3 / 4
10,718
824
7,468
8,386
3,459
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ebanks77
Charybdis
12
3 / 4 / 3
9,876
760
10,129
10,777
3,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Legend iQ
Charon
12
1 / 3 / 5
9,340
718
6,921
17,498
16,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
blackVince
Ix Chel
12
3 / 5 / 2
9,318
717
7,739
9,953
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ebanks77
Charybdis
3
4
3
1.13
W
Baron Samedi
Imthebest710950
Baron Samedi
6
3
4
2.67
L
Charon
Legend iQ
Charon
1
3
5
1.17
W
Artemis
RiasGremry
Artemis
2
1
9
6.5
W
Loki
4
3
4
2
L
Ix Chel
blackVince
Ix Chel
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
24,789
30,079
Taken
38,228
14,140
Mitigated
24,530
11,827
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ebanks77
Charybdis
10,129
4,087
0
727
10,777
3,952
0
3,952
6,825
0
26,485
W
Baron Samedi
Imthebest710950
Baron Samedi
13,946
1,586
859
5,506
11,789
6,620
480
5,625
6,164
39,360
0
L
Charon
Legend iQ
Charon
6,921
1,012
0
3,529
17,498
16,571
0
5,509
11,989
29,124
0
W
Artemis
RiasGremry
Artemis
10,704
4,281
0
5,034
9,904
4,061
1,617
4,667
5,237
0
45,653
W
Loki
7,468
746
0
428
8,386
3,459
1,012
4,797
3,589
0
34,173
L
Ix Chel
blackVince
Ix Chel
7,739
1,066
427
595
9,953
4,007
0
4,751
5,202
35,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
28,534
143
Minions Killed
103
0
Camps Cleared
0
686,577
Distance Traveled
668,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,876
760
29
2
0
221,917
0
W
Baron Samedi
11,350
873
34
3
0
231,474
0
L
Charon
9,340
718
26
2
0
235,019
0
W
Artemis
10,893
838
73
6
0
195,182
0
W
Loki
10,718
824
36
3
0
259,921
0
L
Ix Chel
9,318
717
48
4
0
211,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role