Player Matchup

Pele
Pele
Lone2Soul3
Pele
Level 156
God Stats
0W - 4L
1,324 SR
Queue Stats
289W - 305L
1,447 Elo+
Solo
Atlas
Atlas
SaberE745
Atlas
Level 123
God Stats
2W - 1L
1,459 SR
Queue Stats
49W - 35L
1,643 Elo+
Party 1
Ix Chel
Ix Chel
SunMater
Ix Chel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,460 Elo+
Party 1
Serqet
Serqet
THEDEADMAN2700
Serqet
Level 125
God Stats
0W - 2L
1,247 SR
Queue Stats
91W - 101L
1,566 Elo+
Party 1
Skadi
Skadi
eyewolf1
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,569 Elo+
Party 1
Team Averages
Level 135
1,406 SR
1,537 Elo+

VS

Team Averages
Level 93
1,669 SR
1,624 Elo+
Hou Yi
Hou Yi
AlsoJmed
Hou Yi
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 116L
1,630 Elo+
Party 2
Vulcan
Vulcan
ForsaknNsanity
Vulcan
Level 153
God Stats
2W - 1L
1,323 SR
Queue Stats
124W - 144L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
FoughtRobin
Zhong Kui
Level 33
God Stats
3W - 1L
1,743 SR
Queue Stats
39W - 26L
1,899 Elo+
Party 2
Sylvanus
Sylvanus
Zatoran
Sylvanus
Level 146
God Stats
2W - 1L
1,808 SR
Queue Stats
125W - 80L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
rickpickle71
Tsukuyomi
Level 89
God Stats
7W - 1L
1,973 SR
Queue Stats
50W - 38L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 9
8,351
597
15,205
20,728
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
SaberE745
Atlas
17
1 / 5 / 12
9,103
650
18,379
16,815
16,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
SunMater
Ix Chel
15
1 / 3 / 10
8,669
619
7,455
14,825
11,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 7
8,521
609
5,749
14,551
10,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
eyewolf1
Skadi
19
7 / 4 / 5
10,881
777
21,972
17,200
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlsoJmed
Hou Yi
19
9 / 3 / 12
11,992
857
15,687
16,843
9,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 22
12,110
865
27,630
13,099
10,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
FoughtRobin
Zhong Kui
17
5 / 4 / 15
10,814
772
9,904
18,990
23,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zatoran
Sylvanus
17
3 / 3 / 23
11,703
836
8,023
23,528
30,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
rickpickle71
Tsukuyomi
18
7 / 3 / 15
11,423
816
19,032
19,512
12,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
12
Kills
30
30
Deaths
13
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AlsoJmed
Hou Yi
9
3
12
5
W
6
0
22
17
W
Zhong Kui
FoughtRobin
Zhong Kui
5
4
15
3.13
L
1
11
9
0.5
L
Atlas
SaberE745
Atlas
1
5
12
1.4
L
Ix Chel
SunMater
Ix Chel
1
3
10
2
L
2
7
7
0.79
W
Sylvanus
Zatoran
Sylvanus
3
3
23
4.83
L
Skadi
eyewolf1
Skadi
7
4
5
2.38
W
Tsukuyomi
rickpickle71
Tsukuyomi
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,760
Damage
80,276
84,119
Taken
91,972
55,046
Mitigated
87,104
23,357
Healing
37,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AlsoJmed
Hou Yi
15,687
7,290
1,602
3,469
16,843
9,888
1,224
4,396
11,785
0
29,364
W
27,630
12,691
2,384
1,977
13,099
10,870
2,363
3,797
8,730
56,318
0
W
Zhong Kui
FoughtRobin
Zhong Kui
9,904
1,723
2,958
3,287
18,990
23,406
2,855
4,406
13,752
18,609
0
L
15,205
1,155
973
2,232
20,728
8,532
0
10,339
10,389
0
31,886
L
Atlas
SaberE745
Atlas
18,379
5,122
723
1,245
16,815
16,165
0
8,774
8,041
35,955
971
L
Ix Chel
SunMater
Ix Chel
7,455
1,025
5,793
6,555
14,825
11,481
0
8,106
6,719
17,585
0
L
5,749
571
942
933
14,551
10,511
0
7,183
7,368
0
6,972
W
Sylvanus
Zatoran
Sylvanus
8,023
1,710
9,991
6,871
23,528
30,547
704
5,463
17,133
14,490
0
L
Skadi
eyewolf1
Skadi
21,972
8,369
910
3,051
17,200
8,357
0
11,155
6,045
0
44,476
W
Tsukuyomi
rickpickle71
Tsukuyomi
19,032
5,731
1,429
4,005
19,512
12,393
525
4,685
14,235
0
47,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
58,042
170
Minions Killed
177
0
Camps Cleared
0
1,198,151
Distance Traveled
1,347,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,992
857
36
3
0
233,684
0
W
Vulcan
12,110
865
62
4
0
327,541
0
W
Zhong Kui
10,814
772
19
1
0
251,626
0
L
Pele
8,351
597
30
2
0
232,794
0
L
Atlas
9,103
650
44
3
0
237,632
0
L
Ix Chel
8,669
619
30
2
0
269,090
0
L
Serqet
8,521
609
4
0
0
228,153
0
W
Sylvanus
11,703
836
12
1
0
257,631
0
L
Skadi
10,881
777
62
4
0
230,482
0
W
Tsukuyomi
11,423
816
48
3
0
277,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role