Player Matchup

Anubis
Anubis
Aldo_Miki
Anubis
Level 96
God Stats
32W - 16L
1,581 SR
Queue Stats
151W - 146L
1,364 Elo+
Party 1
Xbalanque
Xbalanque
CocoIDS
Xbalanque
Level 132
God Stats
6W - 6L
1,485 SR
Queue Stats
361W - 366L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
PicklesDun7
Nu Wa
Level 109
God Stats
20W - 19L
1,517 SR
Queue Stats
402W - 449L
1,406 Elo+
Solo
Bacchus
Bacchus
azusil
Bacchus
Level 117
God Stats
7W - 2L
1,526 SR
Queue Stats
131W - 114L
1,428 Elo+
Solo
Susano
Susano
royalmonstar
Susano
Level 69
God Stats
1W - 0L
1,262 SR
Queue Stats
29W - 22L
1,312 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,391 Elo+

VS

Team Averages
Level 85
1,350 SR
1,408 Elo+
Charybdis
Charybdis
Dony Discord
Charybdis
Level 113
God Stats
0W - 1L
1,110 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 2
Ra
Ra
JayJayDynamite
Ra
Level 72
God Stats
3W - 6L
1,315 SR
Queue Stats
51W - 58L
1,424 Elo+
Solo
Thanatos
Thanatos
Madisaurex
Thanatos
Level 103
God Stats
29W - 34L
1,484 SR
Queue Stats
305W - 295L
1,392 Elo+
Solo
Amaterasu
Amaterasu
SinOfHope
Amaterasu
Level 24
God Stats
0W - 2L
1,413 SR
Queue Stats
3W - 7L
1,400 Elo+
Party 2
Yemoja
Yemoja
XxPaperxX4613
Yemoja
Level 115
God Stats
12W - 11L
1,430 SR
Queue Stats
442W - 462L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aldo_Miki
Anubis
15
3 / 1 / 1
9,175
573
9,071
9,001
4,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
CocoIDS
Xbalanque
15
6 / 1 / 1
9,517
595
10,344
8,933
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 7
9,181
574
18,105
9,763
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
azusil
Bacchus
11
0 / 1 / 4
7,891
493
4,901
14,628
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
13
2 / 3 / 3
7,957
497
4,145
10,840
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dony Discord
Charybdis
13
0 / 1 / 2
7,919
495
7,619
14,554
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 2
7,926
495
8,439
11,094
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Madisaurex
Thanatos
14
3 / 4 / 1
8,526
533
6,728
17,416
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
SinOfHope
Amaterasu
14
1 / 3 / 2
8,304
519
5,650
16,046
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 0
7,266
454
2,872
10,307
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aldo_Miki
Anubis
3
1
1
3.5
W
Xbalanque
CocoIDS
Xbalanque
6
1
1
6.5
L
Charybdis
Dony Discord
Charybdis
0
1
2
1
L
1
5
2
0.4
L
Thanatos
Madisaurex
Thanatos
3
4
1
0.88
W
2
0
7
5.5
L
Amaterasu
SinOfHope
Amaterasu
1
3
2
0.67
L
1
0
0
1
W
Bacchus
azusil
Bacchus
0
1
4
2
W
Susano
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,566
Damage
31,308
53,165
Taken
69,417
32,208
Mitigated
34,076
15,983
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aldo_Miki
Anubis
9,071
357
0
3,791
9,001
4,491
870
1,519
7,482
66,320
0
W
Xbalanque
CocoIDS
Xbalanque
10,344
5,889
29
994
8,933
3,565
445
1,362
7,571
0
73,205
L
Charybdis
Dony Discord
Charybdis
7,619
2,903
67
3,465
14,554
5,503
2,124
6,807
7,747
0
57,394
L
8,439
917
281
797
11,094
4,877
0
6,304
4,790
58,304
0
L
Thanatos
Madisaurex
Thanatos
6,728
1,483
0
9,271
17,416
7,363
0
5,634
11,782
0
63,693
W
18,105
4,463
80
5,028
9,763
3,716
782
5,413
4,213
76,729
0
L
Amaterasu
SinOfHope
Amaterasu
5,650
1,821
0
5,451
16,046
11,167
0
8,903
7,143
0
52,241
L
2,872
338
1,896
2,777
10,307
5,166
0
4,429
5,878
25,843
0
W
Bacchus
azusil
Bacchus
4,901
367
183
2,862
14,628
15,354
297
1,885
12,743
28,401
0
W
Susano
4,145
296
120
2,896
10,840
5,082
0
2,145
8,695
0
41,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
39,941
417
Minions Killed
404
0
Camps Cleared
0
1,511,976
Distance Traveled
1,506,341
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,175
573
102
6
0
264,182
6
W
Xbalanque
9,517
595
109
7
0
278,105
0
L
Charybdis
7,919
495
97
6
0
297,313
4
L
Ra
7,926
495
106
7
0
277,144
5
L
Thanatos
8,526
533
85
5
0
350,062
0
W
Nu Wa
9,181
574
108
7
0
301,031
10
L
Amaterasu
8,304
519
81
5
0
332,599
0
L
Yemoja
7,266
454
35
2
0
249,223
2
W
Bacchus
7,891
493
31
2
0
323,537
0
W
Susano
7,957
497
67
4
0
345,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role