Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BDragon1299
Atlas
Level 119
God Stats
10W - 10L
1,591 SR
Queue Stats
128W - 125L
1,515 Elo+
Party 2
Hou Yi
Hou Yi
Drjawbreakerr
Hou Yi
Level 82
God Stats
10W - 4L
1,578 SR
Queue Stats
185W - 177L
1,552 Elo+
Party 1
Scylla
Scylla
MIMI6769
Scylla
Level 122
God Stats
1W - 0L
1,514 SR
Queue Stats
181W - 181L
1,592 Elo+
Party 1
Camazotz
Camazotz
PrudentHunterz
Camazotz
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 39L
1,531 Elo+
Party 2
Team Averages
Level 113
1,537 SR
1,538 Elo+

VS

Team Averages
Level 142
1,463 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cloraseptic_
Heimdallr
Level 127
God Stats
0W - 2L
1,274 SR
Queue Stats
186W - 211L
1,491 Elo+
Solo
Ganesha
Ganesha
Leviathan1969
Ganesha
Level 156
God Stats
0W - 1L
1,349 SR
Queue Stats
220W - 175L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Menace2Gods
Morgan Le Fay
Level 140
God Stats
24W - 13L
1,643 SR
Queue Stats
241W - 218L
1,504 Elo+
Party 3
Ravana
Ravana
OddiseeofQue
Ravana
Level 140
God Stats
9W - 12L
1,549 SR
Queue Stats
464W - 430L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 2
7,410
618
5,554
8,053
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 0 / 4
6,971
581
8,697
9,926
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 3
6,801
567
9,397
11,129
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
MIMI6769
Scylla
11
0 / 2 / 2
6,122
510
2,576
5,050
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
12
3 / 1 / 0
6,637
553
4,812
10,828
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 0
7,034
586
5,230
8,942
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Cloraseptic_
Heimdallr
9
0 / 5 / 0
5,740
478
3,818
10,121
3,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 2 / 3
6,620
552
3,507
9,750
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Menace2Gods
Morgan Le Fay
10
0 / 2 / 2
6,162
514
4,813
5,910
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
11
2 / 1 / 0
6,181
515
7,641
8,107
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
3
3
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
2
3
L
Neith
 
Neith
1
3
0
0.33
W
4
0
4
6
L
Heimdallr
Cloraseptic_
Heimdallr
0
5
0
0
W
4
0
3
5.5
L
Ganesha
0
2
3
0.75
W
Scylla
MIMI6769
Scylla
0
2
2
0.5
L
Morgan Le Fay
Menace2Gods
Morgan Le Fay
0
2
2
0.5
L
Ravana
2
1
0
2
W
Camazotz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
25,009
44,986
Taken
42,830
19,647
Mitigated
20,005
19,708
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,554
841
437
5,159
8,053
4,509
63
802
7,251
47,365
0
L
Neith
 
Neith
5,230
738
0
1,959
8,942
3,390
447
4,152
4,524
0
58,224
W
8,697
3,291
85
2,977
9,926
5,993
0
2,017
7,909
31,027
0
L
Heimdallr
Cloraseptic_
Heimdallr
3,818
2,468
0
2,499
10,121
3,922
0
2,407
7,700
0
39,616
W
9,397
4,866
0
6,109
11,129
3,817
0
1,382
9,747
0
51,671
L
Ganesha
3,507
476
0
3,184
9,750
6,877
0
3,945
5,777
28,546
0
W
Scylla
MIMI6769
Scylla
2,576
263
0
1,022
5,050
1,675
0
3,082
1,968
38,250
0
L
Morgan Le Fay
Menace2Gods
Morgan Le Fay
4,813
169
0
1,660
5,910
2,087
0
3,585
2,286
40,428
0
L
Ravana
7,641
3,236
0
1,628
8,107
3,729
0
2,366
5,716
0
44,911
W
Camazotz
4,812
1,524
0
3,919
10,828
3,653
39
1,037
9,791
0
45,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
31,737
339
Minions Killed
339
0
Camps Cleared
0
1,235,528
Distance Traveled
1,188,167
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,410
618
95
8
0
246,641
4
L
Neith
7,034
586
91
8
0
204,806
4
W
Atlas
6,971
581
35
3
0
247,285
0
L
Heimdallr
5,740
478
77
6
0
220,456
1
W
Hou Yi
6,801
567
76
6
0
233,507
3
L
Ganesha
6,620
552
4
0
0
253,595
2
W
Scylla
6,122
510
71
6
0
230,305
5
L
Morgan Le Fay
6,162
514
103
9
0
228,408
0
L
Ravana
6,181
515
64
5
0
280,902
0
W
Camazotz
6,637
553
62
5
0
277,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role