Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AngaIope
Ah Muzen Cab
Level 27
God Stats
5W - 2L
1,277 SR
Queue Stats
111W - 111L
1,453 Elo+
Party 1
Nox
Nox
Granada1588
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Athena
Athena
Kefaufki
Athena
Level 107
God Stats
4W - 0L
1,470 SR
Queue Stats
104W - 102L
1,477 Elo+
Party 1
Mulan
Mulan
TurtleBoyttv
Mulan
Level 88
God Stats
6W - 1L
1,251 SR
Queue Stats
51W - 46L
1,567 Elo+
Solo
Team Averages
Level 75
1,400 SR
1,499 Elo+

VS

Team Averages
Level 83
1,542 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
Dosmo
Tsukuyomi
Level 65
God Stats
3W - 2L
1,576 SR
Queue Stats
395W - 418L
1,472 Elo+
Solo
He Bo
He Bo
Von Honcho
He Bo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 199L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
hevygunner4311
Kumbhakarna
Level 88
God Stats
1W - 2L
1,633 SR
Queue Stats
117W - 114L
1,517 Elo+
Party 2
Discordia
Discordia
iorphic
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,463 Elo+
Party 2
Guan Yu
Guan Yu
new-36823430
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 15
8,588
781
5,664
16,088
10,252
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
AngaIope
Ah Muzen Cab
16
5 / 1 / 19
9,491
863
25,734
11,823
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 14
9,712
883
8,968
7,650
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Kefaufki
Athena
15
3 / 2 / 18
9,437
858
13,087
15,702
17,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
9 / 2 / 14
10,027
912
20,891
19,042
14,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dosmo
Tsukuyomi
14
2 / 8 / 4
8,651
786
8,669
14,226
6,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
16
2 / 4 / 5
8,873
807
14,099
11,720
5,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
hevygunner4311
Kumbhakarna
13
0 / 5 / 8
8,284
753
8,410
19,958
17,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
iorphic
Discordia
16
3 / 3 / 4
8,638
785
16,212
9,444
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
new-36823430
Guan Yu
16
3 / 5 / 6
9,375
852
14,050
27,270
22,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
25
Kills
10
10
Deaths
25
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
15
2.83
W
Ah Muzen Cab
AngaIope
Ah Muzen Cab
5
1
19
14.5
L
Tsukuyomi
Dosmo
Tsukuyomi
2
8
4
0.5
W
7
2
14
7
W
Athena
Kefaufki
Athena
3
2
18
6
W
9
2
14
8
L
He Bo
2
4
5
1.13
L
Kumbhakarna
hevygunner4311
Kumbhakarna
0
5
8
0.8
L
Discordia
iorphic
Discordia
3
3
4
1.67
L
Guan Yu
new-36823430
Guan Yu
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,344
Damage
61,440
70,305
Taken
82,618
51,970
Mitigated
56,430
32,841
Healing
26,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,664
2,948
8,722
7,131
16,088
10,252
24
9,697
6,391
0
8,914
W
Ah Muzen Cab
AngaIope
Ah Muzen Cab
25,734
7,965
440
356
11,823
5,522
103
6,069
5,754
0
46,420
L
Tsukuyomi
Dosmo
Tsukuyomi
8,669
1,607
237
1,649
14,226
6,648
0
4,338
9,888
0
13,959
W
8,968
1,451
2,122
1,045
7,650
3,816
693
3,581
4,069
17,628
0
W
Athena
Kefaufki
Athena
13,087
3,200
1,768
2,817
15,702
17,706
514
8,648
7,054
17,517
0
W
20,891
2,774
2,254
6,186
19,042
14,674
356
12,088
6,954
0
36,476
L
He Bo
14,099
451
713
1,644
11,720
5,361
0
4,005
7,715
29,184
0
L
Kumbhakarna
hevygunner4311
Kumbhakarna
8,410
604
2,523
4,029
19,958
17,057
0
4,348
15,610
14,586
0
L
Discordia
iorphic
Discordia
16,212
2,681
1,689
2,033
9,444
4,443
0
1,603
7,841
28,856
0
L
Guan Yu
new-36823430
Guan Yu
14,050
1,613
2,379
9,143
27,270
22,921
0
7,761
19,509
2,690
19,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
43,821
119
Minions Killed
122
0
Camps Cleared
0
1,113,163
Distance Traveled
1,038,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,588
781
9
1
0
200,730
0
W
Ah Muzen Cab
9,491
863
39
4
0
232,327
0
L
Tsukuyomi
8,651
786
14
1
0
203,081
0
W
Nox
9,712
883
29
3
0
212,049
0
W
Athena
9,437
858
9
1
0
247,151
0
W
Mulan
10,027
912
33
3
0
220,906
0
L
He Bo
8,873
807
38
3
0
217,112
0
L
Kumbhakarna
8,284
753
9
1
0
196,631
0
L
Discordia
8,638
785
34
3
0
190,489
0
L
Guan Yu
9,375
852
27
2
0
231,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role