Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Jukai Forest
Sol
Level 158
God Stats
3W - 1L
1,209 SR
Queue Stats
59W - 58L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Spartacus7966
Amaterasu
Level 64
God Stats
1W - 1L
1,383 SR
Queue Stats
104W - 83L
1,511 Elo+
Party 1
Susano
Susano
Zazscauch
Susano
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,769 Elo+
Party 1
Cupid
Cupid
hailfire15
Cupid
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,891 Elo+
Party 1
Team Averages
Level 120
1,419 SR
1,616 Elo+

VS

Team Averages
Level 109
1,462 SR
1,472 Elo+
Cthulhu
Cthulhu
Alexandersson314
Cthulhu
Level 121
God Stats
0W - 3L
1,154 SR
Queue Stats
88W - 80L
1,479 Elo+
Solo
Lancelot
Lancelot
FGL WARRIOR
Lancelot
Level 123
God Stats
2W - 2L
1,658 SR
Queue Stats
242W - 225L
1,508 Elo+
Solo
Rama
Rama
GrathsFPS
Rama
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 149L
1,513 Elo+
Solo
Cupid
Cupid
Triddix
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,456 Elo+
Party 2
Arachne
Arachne
XtraGankS1
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 5
6,230
1,246
2,773
7,365
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 1 / 5
5,488
1,098
5,523
2,970
991
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Spartacus7966
Amaterasu
11
1 / 1 / 5
5,963
1,193
2,736
7,165
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Zazscauch
Susano
11
4 / 1 / 3
6,114
1,223
3,339
5,285
4,181
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
11
2 / 0 / 5
6,185
1,237
4,403
2,883
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,418
1,084
6,437
5,238
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
FGL WARRIOR
Lancelot
1
0 / 0 / 0
1,268
254
0
0
0
Rama
12
3 / 1 / 1
5,894
1,179
5,429
4,092
1,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Triddix
Cupid
10
0 / 3 / 3
5,046
1,009
4,280
5,663
2,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
XtraGankS1
Arachne
8
2 / 4 / 1
5,076
1,015
4,263
6,034
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
9
Kills
5
5
Deaths
9
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
5
2.25
L
0
1
4
2
L
Lancelot
FGL WARRIOR
Lancelot
0
0
0
0
L
Rama
3
1
1
3.5
W
0
1
5
2.5
W
Amaterasu
Spartacus7966
Amaterasu
1
1
5
3.5
L
Cupid
Triddix
Cupid
0
3
3
0.5
L
Arachne
XtraGankS1
Arachne
2
4
1
0.63
W
Susano
Zazscauch
Susano
4
1
3
5.5
W
Cupid
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
20,409
25,668
Taken
21,027
18,584
Mitigated
11,106
11,406
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,773
754
797
940
7,365
7,690
243
1,307
5,895
0
6,218
L
6,437
464
297
1,043
5,238
4,730
0
1,806
3,432
8,401
811
L
Lancelot
FGL WARRIOR
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Rama
5,429
4,552
0
1,152
4,092
1,596
0
839
3,253
0
16,015
W
5,523
1,853
142
607
2,970
991
0
774
2,116
14,474
0
W
Amaterasu
Spartacus7966
Amaterasu
2,736
1,334
222
1,993
7,165
4,677
195
1,218
5,820
0
4,812
L
Cupid
Triddix
Cupid
4,280
2,381
212
579
5,663
2,021
0
1,688
3,975
0
7,982
L
Arachne
XtraGankS1
Arachne
4,263
3,200
185
668
6,034
2,759
0
1,190
4,844
0
4,858
W
Susano
Zazscauch
Susano
3,339
614
354
840
5,285
4,181
523
1,094
4,066
0
9,261
W
Cupid
4,403
2,724
3,555
1,956
2,883
1,045
769
656
2,145
0
11,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
22,702
71
Minions Killed
39
0
Camps Cleared
0
537,906
Distance Traveled
387,892
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,230
1,246
10
2
0
114,092
0
L
Cthulhu
5,418
1,084
14
3
0
94,754
0
L
Lancelot
1,268
254
0
0
0
0
0
L
Rama
5,894
1,179
20
4
0
106,020
0
W
Sol
5,488
1,098
19
4
0
89,229
0
W
Amaterasu
5,963
1,193
6
1
0
119,824
0
L
Cupid
5,046
1,009
5
1
0
94,450
0
L
Arachne
5,076
1,015
0
0
0
92,668
0
W
Susano
6,114
1,223
11
2
0
109,808
1
W
Cupid
6,185
1,237
25
5
0
104,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role